Lerysh wrote: Something I bet a lot of you don't realize about Moonstone: If she pops a tile with Gravity Warp you get 1 AP. I keep all my Gravity Warp TUs for this reason alone. 1 AP of any color you want is totally worth 8 TU (after you used your OBW TU, of course). I always find it funny when people criticize characters without fully understanding them, like thinking Deadpool and Colossus aren't super best buddies when they are. Throwing Deadpool is a guaranteed death to anyone with <5000 health, and sometimes bonus whales. Whatever reason people assumed the Fastball Special damage came before the power use and thus throwing Deadpool and getting aLOtT was useless. That is far from true. JCTthe3rd81 wrote: Maybe they meant for low level players. I remember when I was early on in the game, with Zero maxed 2 characters, I used Moonstone quite a bit. For a fully maxed 3 roster, not so much when there are much better ways to deal with special tiles, i.e. Steve Rogers. Except for the fact they tried to pair her with IM40 to feed her red to make her good? I guess you could technically use a level 40 IM40 standing behind Wolverine and Moonstone but still... I might give you underrated. But I will not give you the MOST underrated. She is, if anything, only slightly underrated.
JCTthe3rd81 wrote: Maybe they meant for low level players. I remember when I was early on in the game, with Zero maxed 2 characters, I used Moonstone quite a bit. For a fully maxed 3 roster, not so much when there are much better ways to deal with special tiles, i.e. Steve Rogers.
Q: Which characters do you think are underrated and why? (Looking at the forum voted character rankings - viewtopic.php?f=14&t=18101) A: I’ve always felt Moonstone was an undervalued character. Her Photon Blast gets wildly more powerful the more Red tiles are on the board. If you use Iron Man Model 40’s Recharge, you can generate enough Red AP to fire this ability without diluting the amount of Red on the board. Gravity Warp is extremely useful for dealing with powerful enemy special tiles. For the most part, characters only make special tiles on one color, so you can frequently force that tile to move into an auto-match. Control Shift is very expensive, but I’ve found there’s nothing more satisfying than stealing X-Force’s Recovery Countdown tile.
orionpeace wrote: I don't the Devs could have proven more clearly that their vision and view of the characters is so skewed from ours than by touting Moonstone as undervalued and underrated. In theory, in a perfect board, sure she can be effective. But that window of effectiveness is SO narrow and there are so many others who are so much better, why would you risk being able to pull off her abilities. Why would you waste the time. And there would be no reward to taking that additional risk when you would get the same reward and spend less time using someone who was actually good.
gamar wrote: Do we need THREE threads for complaining that the devs made the completely uncontroversial statement that Moonstone is, in a pinch, actually a fair damage dealer for the 90% of players running on 2*s and a couple of undercovered 3*s?
Jimilinho wrote: So as budget player cadet pointed out the Devs love Moonstone.. Control Shift is very expensive, but I’ve found there’s nothing more satisfying than stealing X-Force’s Recovery Countdown tile. Well I find it hard to believe ANYONE has ever done this, ever, in the history of the game. So I'm challenging anyone to pull this of , just to see a screenshot of this would be impressive and I will have some serious respect to whoever manages to make this happen. If you can please post it here!
Control Shift is very expensive, but I’ve found there’s nothing more satisfying than stealing X-Force’s Recovery Countdown tile.
Jimilinho wrote: Well I find it hard to believe ANYONE has ever done this, ever, in the history of the game. So I'm challenging anyone to pull this of , just to see a screenshot of this would be impressive and I will have some serious respect to whoever manages to make this happen. If you can please post it here!
Demiurge_Miles wrote: Thank you for the challenge! I played with my Moonstone and Iron Man Model 40 in the Hulk event this morning and snagged these screenshots. Not only did I steal Wolverine's Recovery tile, but I also used Gravity Warp to set up match-4 Yellows to get him to charge it
KevinMark wrote: I once stole Maggia Don's black and killed him with it but of course I don't have a screenie. This was a very long time ago.
Phantron wrote: KevinMark wrote: I once stole Maggia Don's black and killed him with it but of course I don't have a screenie. This was a very long time ago. I've done this before. I think the game considers the tile still the enemy's but it's just pointing at the wrong direction, since you almost certainly didn't have another 5 CDs down to trigger the instant kill criteria.
KevinMark wrote: Phantron wrote: KevinMark wrote: I once stole Maggia Don's black and killed him with it but of course I don't have a screenie. This was a very long time ago. I've done this before. I think the game considers the tile still the enemy's but it's just pointing at the wrong direction, since you almost certainly didn't have another 5 CDs down to trigger the instant kill criteria. Yeah. I forgot what it did if it didn't meet the criteria. If it does a certain amount of damage without those 5 cds, maybe the damage was enough to down him in that particular instance because I wore him down.
Phantron wrote: You shouldn't use Moonstone because of significant overlap with OBW.
gamar wrote: Phantron wrote: You shouldn't use Moonstone because of significant overlap with OBW. How so? They match in purp and black so you can either protect obw or activate espionage depending on how you choose to order them. They overlap on ONE active, and Moonstone's purple is usually pretty lackluster anyways, not to mention that AR fuels Moonstone while leaving red on the board. Seems no worse than many other combinations with OBW in terms of overlap
Phantron wrote: KevinMark wrote: Phantron wrote: KevinMark wrote: I once stole Maggia Don's black and killed him with it but of course I don't have a screenie. This was a very long time ago. I've done this before. I think the game considers the tile still the enemy's but it's just pointing at the wrong direction, since you almost certainly didn't have another 5 CDs down to trigger the instant kill criteria. Yeah. I forgot what it did if it didn't meet the criteria. If it does a certain amount of damage without those 5 cds, maybe the damage was enough to down him in that particular instance because I wore him down. It's a base damage + a certain amount for each CD on the board, but if there are 5 or more CDs it's an instant down. It does a paltry amount of damage if the 5 CD criteria is not triggered, usually below 1K. Edit: turns out it's just base damage X number of allied CD on the board, but instant down if there are more than 5 CDs on the board. On the level 55 Don in the prologue he does 111 damage per CD and he has 3835 HP base, so even if you have the 5 CDs out it'd do only about 1/7 of his total health. Enemy HP/ability damage generally scales linearly so this should be true even when he's much higher level.