New Alliance Event - Sinister 600 *Updated (12/12/18)

Brigby
Brigby ADMINISTRATORS Posts: 7,757 Site Admin
Hi Everyone,

At 12pm EST on December 13th, we will be debuting a new Story event called Sinister 600. Sinister 600 is an Alliance event that takes you into and across the Spider-Verse. Take on harder locations to clear tougher score targets and earn better rewards!



Norman Osborn has joined forces with villains from across the multiverse to unleash the Sinister 600 on our heroes. Team up with familiar and strange allies to take them down!

Locations are grouped by difficulty - Easy (Green), Medium (Yellow), Hard (Orange), and Deadly (Red). Completing the mission grants access to the location in that difficulty. Missions in these difficulty ranges will rotate each day.



The more people who play in a difficulty, the better chances you have at getting the top reward. From the Sinister 600 chapter, you will be able to see how many players have selected a mission. You will also be able to see the chapter information (including the rewards) before selecting the mission.

Event Details

Alliance Event
  • You will need to join or create an Alliance in order to participate in this event.
  • Please be careful when switching Alliances before this event. Before you start playing, you'll be asked if you want to play this event with your current Alliance members.
  • Up to 20 players can participate in this event per Alliance.
    • The first 20 people to join the event with a specific Alliance are grouped with those 20 people for the duration of the event.
    • If you join the event and there are 20 people in your Alliance already signed up for the event, you will join the event separate from the other 20 people.
  • Players earn individual Progression Rewards in the main Sinister 600 event.
  • Each member of the Alliance contributes points towards Alliance Progress rewards in their specific sub-chapter.
  • When your Alliance reaches the score for an Alliance Progress Reward in a chapter, that reward is given to every member of the Alliance in the Sinister 600 event, regardless of if they're also in that chapter or not.

Parent Chapter

  • Lists individual progression rewards.
  • Contains six missions.
    • One mission for each difficulty.
      • Prologue Mission *New Update*
      • Easy (Levels 50 - 150)
      • Medium (Levels 90 - 185)
      • Hard (Levels 180 - 300)
      • Deadly (Levels 250 - 450)
      • Epilogue Mission *New Update*
    • New missions are available for each difficulty each day.
    • Join a location's Sub-Chapter by completing its mission.
      • All other locations are then locked.
      • All locations unlock at the beginning of each day.
      • Each player can choose a different location.
  • Each location lists how many player are defending that location and how many points have been contributed to the location's score.

Sub-Chapters

  • Lists the Alliance progression rewards
  • Points are earned are contributed to the location score
  • Is available for 24 hours
  • Contains twelve missions.
    • Eight normal, a one-on-one, and three required missions.
    • Four normal missions and each required mission can be played four times for points and mission rewards.
      • 4 normal and the one-on-one missions can be played once for points
      • Wave missions that can be played multiple times can be played once for points and mission rewards.
    • Missions do not regenerate points over time.

Reward Tables


Event Stores

Sinister 600 Vault
  • 80 Items
    • 1x Legendary Token
    • 3x Beginner Supports Tokens
    • 1x Featured 4-Star Cover
    • 2x Random 4-Star Covers
    • 3x Featured 3-Star Covers
    • 18x Random 3-Star Covers
    • 10x Featured 2-Star Covers
    • 42x Random 2-Star Covers
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Comments

  • Dragon_Nexus
    Dragon_Nexus Posts: 3,701 Chairperson of the Boards
    Domino black and Nebula red. Both characters I've not fully covered and both colours I have maxed >_<

    That aside, I assume this will function like the previous one. Pile everyone into Deadly and try to split people in half evenly to get the top rewards, otherwise you can't gain enugh points.
  • The rockett
    The rockett Posts: 2,016 Chairperson of the Boards
    Not surprising, gutted the rewards. 

    For the deadly node, is there only 1 node or does that open up into 2 once you are in it?  So a little different than last time. 
  • Anon
    Anon Posts: 1,455 Chairperson of the Boards
    We recently had a similar event yes?
  • Uncle_Freddy
    Uncle_Freddy Posts: 7 Just Dropped In
    How is it that, for rewards, red iso is at a great amount, but regular iso is a pittance? Come on now. Get your **** together ffs
  • Brigby
    Brigby ADMINISTRATORS Posts: 7,757 Site Admin
    Anon said:
    We recently had a similar event yes?
    Similar, but I'd still say it's a different event entirely. Different art design, different storyline, different enemies, etc.
  • ZeiramMR
    ZeiramMR Posts: 1,357 Chairperson of the Boards
    Is it going to be those specific covers each day in the sub-chapters or will colors rotate?
  • crackninja
    crackninja Posts: 444 Mover and Shaker
    Does this mean if we play the deadly chapters every day, we will get 4 red nebula covers? 
  • AtlasAxe
    AtlasAxe Posts: 147 Tile Toppler
    edited December 2018
    A regular LT in the vault and not a Big Bads LT?

    <Edit> Looked at description under the Kingpin announcement. Token rewards here conflict with the token rewards in that post. Which is correct?
  • bluewolf
    bluewolf Posts: 5,847 Chairperson of the Boards
    You can get one BBad token from individual progression.  So the Kingpin post is kind of correct, you just can’t get more than 1 from play. You could use your 25 CP to buy in the store.
  • GrimSkald
    GrimSkald Posts: 2,657 Chairperson of the Boards
    bluewolf said:
    You can get one BBad token from individual progression.  So the Kingpin post is kind of correct, you just can’t get more than 1 from play. You could use your 25 CP to buy in the store.
    The "Boss" events give two, so long as the Alliance clears the event, but normal PVE just gives one.  If the points are similar to "Places of Power, " then two 4* covers per day are possible which is... pretty darn good.  Not as good as two LTs per day, I suppose, but definitely will help you cover Nebula...
  • wymtime
    wymtime Posts: 3,760 Chairperson of the Boards
    edited December 2018
    @Brigby is the buff list going to be normal weekly buff list or will there be a special buff list for the event?  
  • jamesh
    jamesh Posts: 1,600 Chairperson of the Boards
    Brigby said:

    • Contains six missions.
      • One mission for each difficulty.
        • Easy (Levels 50 - 150)
        • Medium (Levels 90 - 185)
        • Hard (Levels 180 - 300)
        • Deadly (Levels 250 - 450)
    If this is like Places of Power, then these level brackets overestimate the difficulty.
    Yes, the nodes did hit the quoted levels, but only after you'd exhausted their points and there was no incentive to continue playing.  So I suspect the effective maximum levels will be 15-25 levels lower than expressed here.
  • TPF Alexis
    TPF Alexis Posts: 3,826 Chairperson of the Boards
    Whoo! 10th cover for Domino!
  • shardwick
    shardwick Posts: 2,121 Chairperson of the Boards


    Plot twist. This is actually a basketball event and Samuel L Jackson will be quoting dialogue from Coach Carter instead of Nick Fury before each match.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    It seems like we are playing as Villains instead of Heroes?
  • y4747
    y4747 Posts: 165 Tile Toppler
    ZeiramMR said:
    Is it going to be those specific covers each day in the sub-chapters or will colors rotate?
    seconded. i'd bet it's a different color every day, but confirmation would be nice.

    i'd also like a preview of the sub-chapters, for planning. iirc, the major feedback points of places of power were:
    1. yay, new event!
    2. yay, no timers!
    3. yay, great rewards!
    4. boo, lacking early info means alliances missed out because they couldn't plan ahead.

    looks like they kept 1 and 2, which is good, but nerfed 3 to oblivion and kept 4, which is not.