Ben Grimm wrote: I went 4/4/5. In blue, the difference is only going to really matter occasionally, and I like having access to a better Summon Demons when I need it, and - given I use Doom a lot without X-Force - I do sometimes need it. If I change my mind, I'll only need another blue to respec him.
atomzed wrote: Like rixmith, I value 5 blue because of the certainty conversion. I will wait until there is at least one blke-black match. Usually I can get a match 4 or match 5. So it's 355 for me.
NorthernPolarity wrote: I caved and went 3/5/5: Doom isn't going to be featured in a heroic so the max damage point is moot. I will say though that this is ONLY because of X-Force. I still disagree with the "you'll pair him with a better black" logic, because literally the only two better blacks in the game are XF and BP. Then again, this is an XF world we live in, so yeah. I will say though that if you had to choose between purple or black disregarding the metagame, I think purple will be better: the instant damage it offers seems better than the more inconsistent black attack tiles (although obviously not when paired with strike tiles).
TLCstormz wrote: I can take my Doom up to Level 104, as of today. I have several 2*s at 94. Also a Deadpool. So far, my Doomsington is at 3 / 4 / 1. I'd like him to be my next character at level 94. In the past two Tier Lists, he has been rated as one of the worst 3*s. With his newest power added on, is he now Top 15ish?
SlamDunc wrote: The way it is now is honestly fine, it limits the amount of damage you're likely to do with it in the first place while giving you the chance to do spectacular damage if the game goes long enough, it's not something that's meant to clear the enemy team, its a one and done mop up of the last character in the match once your attack tiles have taken out the first two. Changing it could make him a lot faster but he hurts a lot right now if you play the long game, I'd rather be able to 1 shot the odd person than make him chip away more, but maybe that's just me.
raisinbman wrote: seems like with all the changes, doom's powers in order of importance are: > >
GrumpySmurf1002 wrote: raisinbman wrote: seems like with all the changes, doom's powers in order of importance are: > > I'm running 5/3/5 and have no desire to downgrade his black. I've seen very few instances where having the extra tile or three converted would've immediately helped me. Similar situation to Cyclops, who I also run 5/3/5. The damage massively outweighs a extra couple tiles converted. Kamala OTOH i run 3/5/5, because the extra tile conversion is worth more (to me) than the small extra health burst. The variability in color also gives it a lot more utility.