Story Event Minimum Points - Trial Run (3/9/18)
Comments
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Punisher5784 said:The rockett said:@Brigby serious question with this. I know you and your team would like feed back for this PVE and what the players are seeing. How would you like this reported? Here? Another thread? PM’s? Emails? Just curious.
Charts, diagrams, witness statements, police report and videos please5 -
PLBIV said:I’m soooo glad that people with the largest rosters and willing to spend the most on boosts FINALLY get a built in advantage in every phase of the game as the money they paid should grant them.I would HOPE that time and effort got me a built in advantage over people whose rosters are not up to the point that mine is. And if somebody paid to have a bigger advantage than me? Well. They keep the lights on. And hopefully they'll be on to the next SCL soon enough. In the meantime, I appreciate being able to get better rewards more easily because they people UNDER me can't keep outpacing me simply by having more free time than I do.7
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The rockett said:Brigby serious question with this. I know you and your team would like feed back for this PVE and what the players are seeing. How would you like this reported? Here? Another thread? PM’s? Emails? Just curious.0
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Great. Thanks.0
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About damn time
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No tapping is great, but how do you guys propose to take into account people that play on different devices and their speeds? Meaning, Colog in one of his threads said he uses fiberoptics for his internet which is hell of faster than my cable which is hell of faster than dsl. Also, I just a Samsung 7 edge...fairly fast, but not as fast as a s9 or the Iphone X etc, and I know some that are using older phones which will be super slow because of it (comparatively). Some play on computer through stream accounts and I don't know if that makes it faster than phone. Will that be addressed, @Brigby? Some of these may be unintended consequences and since top 5 is usually a very tight bracket, milliseconds will count. Will we need to update our phones every few months to stay on top? What if we don't have fiberoptics offered in our area? Also, sometimes a simple end cascade (the ones that players seem to get where 1 move will win, but a cascade happens and they amass 40 ap that they don't need) may drop a player in ranking...will there be a button to press to end the game without watching the whole cascade (Candy Crush has this). Just something to think about.
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grunth13 said:No tapping is great, but how do you guys propose to take into account people that play on different devices and their speeds? Meaning, Colog in one of his threads said he uses fiberoptics for his internet which is hell of faster than my cable which is hell of faster than dsl. Also, I just a Samsung 7 edge...fairly fast, but not as fast as a s9 or the Iphone X etc, and I know some that are using older phones which will be super slow because of it (comparatively). Some play on computer through stream accounts and I don't know if that makes it faster than phone. Will that be addressed, @Brigby? Some of these may be unintended consequences and since top 5 is usually a very tight bracket, milliseconds will count. Will we need to update our phones every few months to stay on top? What if we don't have fiberoptics offered in our area? Also, sometimes a simple end cascade (the ones that players seem to get where 1 move will win, but a cascade happens and they amass 40 ap that they don't need) may drop a player in ranking...will there be a button to press to end the game without watching the whole cascade (Candy Crush has this). Just something to think about.
How are the devs supposed to address the speed of the multiple different devices that players use?
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This is such an experimental and outlandish step, I'm glad they are just trialling it in a single event.0
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Jomu5 said:This is such an experimental and outlandish step, I'm glad they are just trialling it in a single event.
Experimental and outlandish? What are you talking about? They're just duplicating what already exists for easy nodes. This is about the least outlandish thing they've ever tried.11 -
grunth13 said:No tapping is great, but how do you guys propose to take into account people that play on different devices and their speeds? Meaning, Colog in one of his threads said he uses fiberoptics for his internet which is hell of faster than my cable which is hell of faster than dsl. Also, I just a Samsung 7 edge...fairly fast, but not as fast as a s9 or the Iphone X etc, and I know some that are using older phones which will be super slow because of it (comparatively). Some play on computer through stream accounts and I don't know if that makes it faster than phone. Will that be addressed, @Brigby? Some of these may be unintended consequences and since top 5 is usually a very tight bracket, milliseconds will count. Will we need to update our phones every few months to stay on top? What if we don't have fiberoptics offered in our area? Also, sometimes a simple end cascade (the ones that players seem to get where 1 move will win, but a cascade happens and they amass 40 ap that they don't need) may drop a player in ranking...will there be a button to press to end the game without watching the whole cascade (Candy Crush has this). Just something to think about.This is a "let it go" thing. If you have a good roster, you should be fine most of the time. You at least have the possibility of getting a better board setup than they do and being able to finish 20 seconds ahead of them because you were able to gain ap faster/not have your strike/attack tiles killed off in an enemy cascade and so on.1
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Punisher5784 said:grunth13 said:No tapping is great, but how do you guys propose to take into account people that play on different devices and their speeds? Meaning, Colog in one of his threads said he uses fiberoptics for his internet which is hell of faster than my cable which is hell of faster than dsl. Also, I just a Samsung 7 edge...fairly fast, but not as fast as a s9 or the Iphone X etc, and I know some that are using older phones which will be super slow because of it (comparatively). Some play on computer through stream accounts and I don't know if that makes it faster than phone. Will that be addressed, @Brigby? Some of these may be unintended consequences and since top 5 is usually a very tight bracket, milliseconds will count. Will we need to update our phones every few months to stay on top? What if we don't have fiberoptics offered in our area? Also, sometimes a simple end cascade (the ones that players seem to get where 1 move will win, but a cascade happens and they amass 40 ap that they don't need) may drop a player in ranking...will there be a button to press to end the game without watching the whole cascade (Candy Crush has this). Just something to think about.
How are the devs supposed to address the speed of the multiple different devices that players use?
Is it really the end of the world if you don't place T5? It looks like you have kids, I would focus on them more than worrying about trying to place T5.
Or maybe he can focus on whatever he wants to focus on without the judgement of his priorities from *others*?
***Removed personal attack - Ducky
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Punisher5784 said:grunth13 said:No tapping is great, but how do you guys propose to take into account people that play on different devices and their speeds? Meaning, Colog in one of his threads said he uses fiberoptics for his internet which is hell of faster than my cable which is hell of faster than dsl. Also, I just a Samsung 7 edge...fairly fast, but not as fast as a s9 or the Iphone X etc, and I know some that are using older phones which will be super slow because of it (comparatively). Some play on computer through stream accounts and I don't know if that makes it faster than phone. Will that be addressed, @Brigby? Some of these may be unintended consequences and since top 5 is usually a very tight bracket, milliseconds will count. Will we need to update our phones every few months to stay on top? What if we don't have fiberoptics offered in our area? Also, sometimes a simple end cascade (the ones that players seem to get where 1 move will win, but a cascade happens and they amass 40 ap that they don't need) may drop a player in ranking...will there be a button to press to end the game without watching the whole cascade (Candy Crush has this). Just something to think about.
How are the devs supposed to address the speed of the multiple different devices that players use?
Is it really the end of the world if you don't place T5? It looks like you have kids, I would focus on them more than worrying about trying to place T5.
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How about it's a trial and we see how it goes?
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grunth13 said:No tapping is great, but how do you guys propose to take into account people that play on different devices and their speeds? Meaning, Colog in one of his threads said he uses fiberoptics for his internet which is hell of faster than my cable which is hell of faster than dsl. Also, I just a Samsung 7 edge...fairly fast, but not as fast as a s9 or the Iphone X etc, and I know some that are using older phones which will be super slow because of it (comparatively). Some play on computer through stream accounts and I don't know if that makes it faster than phone. Will that be addressed, @Brigby? Some of these may be unintended consequences and since top 5 is usually a very tight bracket, milliseconds will count. Will we need to update our phones every few months to stay on top? What if we don't have fiberoptics offered in our area? Also, sometimes a simple end cascade (the ones that players seem to get where 1 move will win, but a cascade happens and they amass 40 ap that they don't need) may drop a player in ranking...will there be a button to press to end the game without watching the whole cascade (Candy Crush has this). Just something to think about.
I play on a decently powered phone, on a slower end DSL connection, and I will still often end my initial clears in first or second. The ones that catch up aren't lagging behind by seconds, it's minutes.
Over the course of several days worth of play, it isn't a matter of seconds that make or break placement. It's the best timing on final clears, and/or the dedication to tap nodes (until this test). If I blow the timing on my clears, (like I did last night due to playing Monster Hunter and taking about 10 minutes too long on that) I blow my placement. Dropped from second to 12th, but not by a matter of "seconds". I left hundreds of points on the table, and would have needed probably 10 minutes to clear what I missed and maintain that top 2 spot.
I am typically in the "top placement" tier you're referring to, and can plainly state that "milliseconds" as a difference may be the most outrageous statement I've seen in a long time, on a forum that generally leans toward the hyperbolic.9 -
New McG said:grunth13 said:No tapping is great, but how do you guys propose to take into account people that play on different devices and their speeds? Meaning, Colog in one of his threads said he uses fiberoptics for his internet which is hell of faster than my cable which is hell of faster than dsl. Also, I just a Samsung 7 edge...fairly fast, but not as fast as a s9 or the Iphone X etc, and I know some that are using older phones which will be super slow because of it (comparatively). Some play on computer through stream accounts and I don't know if that makes it faster than phone. Will that be addressed, @Brigby? Some of these may be unintended consequences and since top 5 is usually a very tight bracket, milliseconds will count. Will we need to update our phones every few months to stay on top? What if we don't have fiberoptics offered in our area? Also, sometimes a simple end cascade (the ones that players seem to get where 1 move will win, but a cascade happens and they amass 40 ap that they don't need) may drop a player in ranking...will there be a button to press to end the game without watching the whole cascade (Candy Crush has this). Just something to think about.
I play on a decently powered phone, on a slower end DSL connection, and I will still often end my initial clears in first or second. The ones that catch up aren't lagging behind by seconds, it's minutes.
Over the course of several days worth of play, it isn't a matter of seconds that make or break placement. It's the best timing on final clears, and/or the dedication to tap nodes (until this test). If I blow the timing on my clears, (like I did last night due to playing Monster Hunter and taking about 10 minutes too long on that) I blow my placement. Dropped from second to 12th, but not by a matter of "seconds". I left hundreds of points on the table, and would have needed probably 10 minutes to clear what I missed and maintain that top 2 spot.
I am typically in the "top placement" tier you're referring to, and can plainly state that "milliseconds" as a difference may be the most outrageous statement I've seen in a long time, on a forum that generally leans toward the hyperbolic.
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i never saw anything wrong with tapping, if someone want to play that much let them reap the rewards.
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grunth13 said:New McG said:grunth13 said:No tapping is great, but how do you guys propose to take into account people that play on different devices and their speeds? Meaning, Colog in one of his threads said he uses fiberoptics for his internet which is hell of faster than my cable which is hell of faster than dsl. Also, I just a Samsung 7 edge...fairly fast, but not as fast as a s9 or the Iphone X etc, and I know some that are using older phones which will be super slow because of it (comparatively). Some play on computer through stream accounts and I don't know if that makes it faster than phone. Will that be addressed, @Brigby? Some of these may be unintended consequences and since top 5 is usually a very tight bracket, milliseconds will count. Will we need to update our phones every few months to stay on top? What if we don't have fiberoptics offered in our area? Also, sometimes a simple end cascade (the ones that players seem to get where 1 move will win, but a cascade happens and they amass 40 ap that they don't need) may drop a player in ranking...will there be a button to press to end the game without watching the whole cascade (Candy Crush has this). Just something to think about.
I play on a decently powered phone, on a slower end DSL connection, and I will still often end my initial clears in first or second. The ones that catch up aren't lagging behind by seconds, it's minutes.
Over the course of several days worth of play, it isn't a matter of seconds that make or break placement. It's the best timing on final clears, and/or the dedication to tap nodes (until this test). If I blow the timing on my clears, (like I did last night due to playing Monster Hunter and taking about 10 minutes too long on that) I blow my placement. Dropped from second to 12th, but not by a matter of "seconds". I left hundreds of points on the table, and would have needed probably 10 minutes to clear what I missed and maintain that top 2 spot.
I am typically in the "top placement" tier you're referring to, and can plainly state that "milliseconds" as a difference may be the most outrageous statement I've seen in a long time, on a forum that generally leans toward the hyperbolic.
Occasionally wait for a flip, usually pre-join, because I prefer making my clears right away when an event starts, after I've finished the last event off, and then I can go to sleep. (S5 end time is around the time I try to go to bed.)0 -
Hmm, are we seriously discussing milliseconds of play having an impact on results? Do players living near the servers have an inbuilt advantage?! Totes unfair. Please be trolling
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Seriously said:Hmm, are we seriously discussing milliseconds of play having an impact on results? Do players living near the servers have an inbuilt advantage?! Totes unfair. Please be trolling
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New McG said:grunth13 said:New McG said:grunth13 said:No tapping is great, but how do you guys propose to take into account people that play on different devices and their speeds? Meaning, Colog in one of his threads said he uses fiberoptics for his internet which is hell of faster than my cable which is hell of faster than dsl. Also, I just a Samsung 7 edge...fairly fast, but not as fast as a s9 or the Iphone X etc, and I know some that are using older phones which will be super slow because of it (comparatively). Some play on computer through stream accounts and I don't know if that makes it faster than phone. Will that be addressed, @Brigby? Some of these may be unintended consequences and since top 5 is usually a very tight bracket, milliseconds will count. Will we need to update our phones every few months to stay on top? What if we don't have fiberoptics offered in our area? Also, sometimes a simple end cascade (the ones that players seem to get where 1 move will win, but a cascade happens and they amass 40 ap that they don't need) may drop a player in ranking...will there be a button to press to end the game without watching the whole cascade (Candy Crush has this). Just something to think about.
I play on a decently powered phone, on a slower end DSL connection, and I will still often end my initial clears in first or second. The ones that catch up aren't lagging behind by seconds, it's minutes.
Over the course of several days worth of play, it isn't a matter of seconds that make or break placement. It's the best timing on final clears, and/or the dedication to tap nodes (until this test). If I blow the timing on my clears, (like I did last night due to playing Monster Hunter and taking about 10 minutes too long on that) I blow my placement. Dropped from second to 12th, but not by a matter of "seconds". I left hundreds of points on the table, and would have needed probably 10 minutes to clear what I missed and maintain that top 2 spot.
I am typically in the "top placement" tier you're referring to, and can plainly state that "milliseconds" as a difference may be the most outrageous statement I've seen in a long time, on a forum that generally leans toward the hyperbolic.
Occasionally wait for a flip, usually pre-join, because I prefer making my clears right away when an event starts, after I've finished the last event off, and then I can go to sleep. (S5 end time is around the time I try to go to bed.)
0
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