Black Panther (King of Wakanda) & New Story Event *Updated (2/7/18)
Comments
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I really liked how 4* panther plays in Shield Training, I'm looking forward to rostering him. I was worried it would take too long to get him rolling, but I had tons of shielded tile spam out in very short order, and the shield-match-bonus-damge attack was pretty cool. Looking forward to trying him out with C4ge, Flaptain, or Sandman at some point in the future. Or even running that P4nther/Magn3to/Bull2eye combined arms team.0
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@Brigby loaner node in main has a timer, but only 1/1 rewards.. Seems like an error. Doesnt matter all that much, but really would like to know if it will stay there for whole event or needs to be cleared before sub1 ends. Could you let us know?LifeofAgony said:That’s actually a pretty significant change making hazards now “neutral”. I hope this means they actually interact in that fashion and are no longer bonuses for the AI. Thumbs up.0
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Sweet merciful fancy Moses, these hazard tiles need to be toned down. I'm assuming they spawn randomly as new tiles enter the board, but I had at least six of them come in (all in different non-adjacent colors, of course) and they're doing ~1K team damage apiece on three-turn countdowns. There's a pretty fine line between "challenging" and "looks like we need to drive healthpack sales", and I'm not sure you're not well past the latter side.3
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These new hazard tiles are a pain. Exploding tiles doing 2239 damage and Ive had 5 or 6 on the board at one time. And some of them drop with only 2 turns. And worse, they are neutral, so I havent found a power to get rid of them. Neither Gambit, Vulture, or Invisble Woman cant lock them. Anyone find a way besides matching?2
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Constant battle of the forum:
Forum: we want new things
Devs: here you go
Forum: we hate your new things change them this way3 -
Yep hazard tiles doing 4.5k in CL9. Especially painful if you're trying to maintain half-health-Thor...0
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Can Spider-Woman or Nico remove them? Can OBW or Bagman extend the life of them?0
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chaos01 said:Constant battle of the forum:
Forum: we want new things
Devs: here you go
Forum: we hate your new things change them this way
Unfortunately, it sounds like at least the first sub of this new event is leaning towards the latter. Nothing wrong with people being excited for new content, finding out it isn't all that fun, then voicing frustration over that disappointment.5 -
Does Quake's passive negate the team damage dealt by these new hazard tiles, a la caltrops?0
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beyonderbub said:Does Quake's passive negate the team damage dealt by these new hazard tiles, a la caltrops?1
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beyonderbub said:Does Quake's passive negate the team damage dealt by these new hazard tiles, a la caltrops?1
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Quake's passive does indeed work vs the bomb tiles.1
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The tiles were thrown in at the last moment after someone complained Quake was garbage last event.4
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Having done my first 4 clears I have to say this event is pretty meh.
First of all, what made you think we needed ANOTHER event with the Dark Avengers? What made you possibly think that after having fought the Dark Avengers a million times now that we'd need another event created featuring just those clowns? Do you not see how boring it is making your game? Do you even play it to understand how incredibly annoying it is now?
Secondly, those neutral tiles. Naff. They come down the board far too frequent and 90% of them, strangely, seem to fall where they cant be matched. This is 100% just an attempt to sell more health packs.
While initially delighted that you'd created a new event, what its really turned out to be is another Dark Avengers event wrapped in a different cover with the addition of health pack eaters. What a shame.5 -
Those hazard tiles are the biggest health pack suck since Sentry 1.01
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Nick441234 said:Having done my first 4 clears I have to say this event is pretty meh.
First of all, what made you think we needed ANOTHER event with the Dark Avengers? What made you possibly think that after having fought the Dark Avengers a million times now that we'd need another event created featuring just those clowns? Do you not see how boring it is making your game? Do you even play it to understand how incredibly annoying it is now?
Secondly, those neutral tiles. Naff. They come down the board far too frequent and 90% of them, strangely, seem to fall where they cant be matched. This is 100% just an attempt to sell more health packs.
While initially delighted that you'd created a new event, what its really turned out to be is another Dark Avengers event wrapped in a different cover with the addition of health pack eaters. What a shame.
I'm afraid it'll get worse, though.
Ultron things and Symbiotes.1 -
Anyone know why in CL9 the 5* essential node value is worth the same as 2* essential and less than the 3* and 4* essentials? @Brigby0
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Why do I get the sinking feeling that it's going to be Royal Shield + Ultron/Symbiotes + Crashing Mine and they're going to have more synergy than the players....Bowgentle said:I think each sub will feature different enemies, like in strange sights and webbed wonder.
I'm afraid it'll get worse, though.
Ultron things and Symbiotes.0 -
Bowgentle said:Nick441234 said:Having done my first 4 clears I have to say this event is pretty meh.
First of all, what made you think we needed ANOTHER event with the Dark Avengers? What made you possibly think that after having fought the Dark Avengers a million times now that we'd need another event created featuring just those clowns? Do you not see how boring it is making your game? Do you even play it to understand how incredibly annoying it is now?
Secondly, those neutral tiles. Naff. They come down the board far too frequent and 90% of them, strangely, seem to fall where they cant be matched. This is 100% just an attempt to sell more health packs.
While initially delighted that you'd created a new event, what its really turned out to be is another Dark Avengers event wrapped in a different cover with the addition of health pack eaters. What a shame.
I'm afraid it'll get worse, though.
Ultron things and Symbiotes.1
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