Brinn2 wrote: 1:24 pm pacific standard time. Still says rewards pending. Nothing yet. Kinda ridiculous...
Teke184 wrote: ginnugap wrote: The 24 hour qualifier has been there for a while, but it never takes this long. What's frustrating is, I haven't seen any rewards for this event but everyone else in my alliance has. Makes me wonder if something might have glitched. What level of rewards were you at? I was in the 151-300 band and I had my individual rewards by 7AM EST this morning. I'm guessing a lot of the people waiting on rewards are likely in the 76-150 zone, which wasn't originally supposed to get a Daken.
ginnugap wrote: The 24 hour qualifier has been there for a while, but it never takes this long. What's frustrating is, I haven't seen any rewards for this event but everyone else in my alliance has. Makes me wonder if something might have glitched.
Duffman85 wrote: As a side note, SOOOOO hoping the Devs take on the $1,000 Lvl 395 Lazy Daken challenge. That would be great to see.
Tonzil wrote: Brinn2 wrote: 1:24 pm pacific standard time. Still says rewards pending. Nothing yet. Kinda ridiculous... Whats actually kind of ridiculous is a 70+ page thread, talking about not receiving rewards, how botched everything has been for [enter relative time frame here] and no responses on anything from the people responsible for the FIASCO! Knock, knock D3 devs? Anyone out there?
elusive wrote: - First time completion Iso bonus: gone. That's at least a thousand Iso per PvE event that's no longer available (and many events had the potential for much more than a thousand).
elusive wrote: - Daily alliance Iso bonus: nerfed from 25 per person to 10 per person (e.g. 500 vs 200 in a full alliance with daily players)
elusive wrote: - Rewards from events are taking longer to show up - and what's worse is that it doesn't affect all players equally. Some get their stuff right away, others may not "for up to 24 hours."
elusive wrote: - Many of the rewards that were once obtainable on your own are now alliance rewards - and yes, while I realize it isn't that hard to get into a decent alliance, you also need to be using a good team to stay in it, which likely means you're paying money to keep your roster up to spec if you're not a long-time player. That, and there's the fact that someone is putting money into the devs' bank account to make the alliance and expand it, even if you can sometimes join one without paying for it, yourself.
elusive wrote: - New MMR tweaks, while working "as intended", are making it impossible for many veteran players to get new covers (as they're all fighting each other in the same brackets now), whereas new players can easily pick up a few new ones with not even half of the effort. What does that tell us? That being a dedicated and paying player is bad? Seems like the devs are more interested in making a quick buck from as many people as possible (i.e. new guy gets nice, new, shiny cover and ends up needing to pay money if he wants to level them up, plus he "won" the event so easily that he believes he'll have fun with the game for a long period) instead of providing something that's sustainable for a more dedicated player base.
elusive wrote: And I know some players like the new season mode, but it can easily become a grind, especially when the rewards offered during many of the PvPs aren't very desirable (Ragnarok and Loki, anyone? I swear I've seen them both show up at least twice in the past week alone), and god forbid that you take a break, because you're then letting your alliance down (and possibly getting kicked because they can understandably want those precious covers and you're dragging them down).
EvilSonGoku wrote: I took #1 in main and I still have not gotten my personal or alliance rewards.
Teke184 wrote: ginnugap wrote: Carnajs1 wrote: It's a pain in the butt not getting the Daken yet simply because of anticipation, but I did notice right after ending that it said you will receive rewards within 24 hours. I don't remember getting that message before, so perhaps I just hadn't paid attention to it in the past, did anyone else notice it? I suppose it shouldn't be concerning unless midnight est passes and nothing has come. The 24 hour qualifier has been there for a while, but it never takes this long. What's frustrating is, I haven't seen any rewards for this event but everyone else in my alliance has. Makes me wonder if something might have glitched. What level of rewards were you at? I was in the 151-300 band and I had my individual rewards by 7AM EST this morning. I'm guessing a lot of the people waiting on rewards are likely in the 76-150 zone, which wasn't originally supposed to get a Daken.
ginnugap wrote: Carnajs1 wrote: It's a pain in the butt not getting the Daken yet simply because of anticipation, but I did notice right after ending that it said you will receive rewards within 24 hours. I don't remember getting that message before, so perhaps I just hadn't paid attention to it in the past, did anyone else notice it? I suppose it shouldn't be concerning unless midnight est passes and nothing has come. The 24 hour qualifier has been there for a while, but it never takes this long. What's frustrating is, I haven't seen any rewards for this event but everyone else in my alliance has. Makes me wonder if something might have glitched.
Carnajs1 wrote: It's a pain in the butt not getting the Daken yet simply because of anticipation, but I did notice right after ending that it said you will receive rewards within 24 hours. I don't remember getting that message before, so perhaps I just hadn't paid attention to it in the past, did anyone else notice it? I suppose it shouldn't be concerning unless midnight est passes and nothing has come.
elusive wrote: Okay, I'm rolling up my sleeves and ranting a little bit now. Sure, it's not anything you haven't seen before on here, but hey, I want my feelings to be validated, too, damn it. I guess all of my complaints really boil down to the fact that I feel like the devs have taken so many things away from the game as time's gone on - I mean, sure, they add little UI tweaks and such, but what else are they really adding to this game to make it a more enjoyable and engaging experience? I wanted to gripe about a few things they've taken/added to make the experience worse for, at the very least, many of the more hardcore player base (i.e. a lot of the people here): - First time completion Iso bonus: gone. That's at least a thousand Iso per PvE event that's no longer available (and many events had the potential for much more than a thousand). - Daily alliance Iso bonus: nerfed from 25 per person to 10 per person (e.g. 500 vs 200 in a full alliance with daily players) - Rewards from events are taking longer to show up - and what's worse is that it doesn't affect all players equally. Some get their stuff right away, others may not "for up to 24 hours." - Many of the rewards that were once obtainable on your own are now alliance rewards - and yes, while I realize it isn't that hard to get into a decent alliance, you also need to be using a good team to stay in it, which likely means you're paying money to keep your roster up to spec if you're not a long-time player. That, and there's the fact that someone is putting money into the devs' bank account to make the alliance and expand it, even if you can sometimes join one without paying for it, yourself. - New MMR tweaks, while working "as intended", are making it impossible for many veteran players to get new covers (as they're all fighting each other in the same brackets now), whereas new players can easily pick up a few new ones with not even half of the effort. What does that tell us? That being a dedicated and paying player is bad? Seems like the devs are more interested in making a quick buck from as many people as possible (i.e. new guy gets nice, new, shiny cover and ends up needing to pay money if he wants to level them up, plus he "won" the event so easily that he believes he'll have fun with the game for a long period) instead of providing something that's sustainable for a more dedicated player base. And I know some players like the new season mode, but it can easily become a grind, especially when the rewards offered during many of the PvPs aren't very desirable (Ragnarok and Loki, anyone? I swear I've seen them both show up at least twice in the past week alone), and god forbid that you take a break, because you're then letting your alliance down (and possibly getting kicked because they can understandably want those precious covers and you're dragging them down). I know it's not all about the recent event, but this whole debacle kinda snowballed and made me want to say it all at once. Sorry, guys.
wathombe wrote: pasa_ wrote: Thinking even more I take that back that formulation was not at beginning of event but beginning of Tower, that is well after the point changes. IIRC the RB multiplier was 1 + (delta - 1000)/3000. But whoever has a better one is welcome to post it. Rubberbanding in the subs was not based on global leader in the main, else I would not have still been 7,800 points back after finishing top 5 in City and 1st in Tower.
pasa_ wrote: Thinking even more I take that back that formulation was not at beginning of event but beginning of Tower, that is well after the point changes. IIRC the RB multiplier was 1 + (delta - 1000)/3000. But whoever has a better one is welcome to post it.