OSCORP HEROIC - MAY 8-14

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Comments

  • Phantron wrote:
    It seems like people are having problem adjusting to the new rubberbanding where only playing at the end matters is no longer possible. I've seen guys only drop 10 places for missing the final refresh in the top 10 in the main bracket.

    Ten Places I wish JimboJim24 was leading my bracket missed the final refresh and was STILL leading the bracket at the end - Okay I was able to close to within 600 points through.

    Since the zero scaling of the rubber band is so large now if your leading just picking at the nodes during the final refresh is fine since the person in second place will get not sizable rubber band scaling unless hes too far back to overhaul them
    pasa_ wrote:
    We have barely more base points in main, 3x1380 if I calculate correctly, but only 2 possible resets. So it definitely won't invalidate anything. and you can't overtake anyone who is ahead and playing the same battles.

    There are less the two subs had 1420x3 points and yes you got the base total right.
  • HairyDave
    HairyDave Posts: 1,574
    Rubberbanding FTW!

    Well, sort of anyway...

    I've been cruising a bit trying to keep my scaling in check during the subs so I've been behind - logged in this morning to find I'd fallen to 250th. One pass through all the nodes and I've netted almost 7000 points and dragged myself back to the mid-80s icon_e_biggrin.gif
  • DirigiblePilot
    DirigiblePilot Posts: 392 Mover and Shaker
    HairyDave wrote:
    Rubberbanding FTW!

    Well, sort of anyway...

    I've been cruising a bit trying to keep my scaling in check during the subs so I've been behind - logged in this morning to find I'd fallen to 250th. One pass through all the nodes and I've netted almost 7000 points and dragged myself back to the mid-80s icon_e_biggrin.gif

    Yup, almost exactly the same thing has happened to me. All I want is my top 150 placement, 'cuz I'm a collector, and then I'm out.
  • Lazy Daken @ 128

    HP: 5270

    Purple: 2x 53 strike tiles
    Black: 7% regen/round; 7 blue to avoid 3% loss
    Blue: 568 + Up to 4 strike tiles @ 398 per tile: 2160 damage total

    Ok... wow that sucks... Daken chaining cheap 5 AP Chemical Reactions are sure to down almost anyone, even Patch. Flood the board with Green matches for mad strike tiles, and spam 5 AP Blue nukes for an easy match wins.
  • Mine was 202 with 10k-ish health in ares and daken, 85 strikes and 850+whatever nukes. On first try got patch (9k+ health) killed on turn 3, small cascade with 2 greens and some blue, 4 strike tiles, use the bomb sending him to 3500 then Ares Onslought for the rest. /me retreated in disgust. icon_e_smile.gif

    But won the next attempt with many close calls, patch came back from down to 100-ish health but managed to supply Cap with enough red and blue to eliminate the strike tiles and stun yelena right before payback for the 2 turns that returned the reds for 1-shot with BTI for all the 7k+ she had. Whole team finished under 25% health but alive. Guess by next time it will climb way up in levels.
  • mohio
    mohio Posts: 1,690 Chairperson of the Boards
    pasa_ wrote:
    Mine was 202 with 10k-ish health in ares and daken, 85 strikes and 850+whatever nukes. On first try got patch (9k+ health) killed on turn 3, small cascade with 2 greens and some blue, 4 strike tiles, use the bomb sending him to 3500 then Ares Onslought for the rest. /me retreated in disgust. icon_e_smile.gif

    But won the next attempt with many close calls, patch came back from down to 100-ish health but managed to supply Cap with enough red and blue to eliminate the strike tiles and stun yelena right before payback for the 2 turns that returned the reds for 1-shot with BTI for all the 7k+ she had. Whole team finished under 25% health but alive. Guess by next time it will climb way up in levels.

    Maybe that will give me the opening I need to catch up to you in our bracket icon_razz.gif. In all likelihood though, you've got top 3 sewn up, I'm just hoping I can stay in top 30, but top 3 would certainly be nice.
  • kensterr
    kensterr Posts: 1,277 Chairperson of the Boards
    mohio wrote:
    pasa_ wrote:
    Mine was 202 with 10k-ish health in ares and daken, 85 strikes and 850+whatever nukes. On first try got patch (9k+ health) killed on turn 3, small cascade with 2 greens and some blue, 4 strike tiles, use the bomb sending him to 3500 then Ares Onslought for the rest. /me retreated in disgust. icon_e_smile.gif

    But won the next attempt with many close calls, patch came back from down to 100-ish health but managed to supply Cap with enough red and blue to eliminate the strike tiles and stun yelena right before payback for the 2 turns that returned the reds for 1-shot with BTI for all the 7k+ she had. Whole team finished under 25% health but alive. Guess by next time it will climb way up in levels.

    Maybe that will give me the opening I need to catch up to you in our bracket icon_razz.gif. In all likelihood though, you've got top 3 sewn up, I'm just hoping I can stay in top 30, but top 3 would certainly be nice.
    @.@ same bracket. I managed the Lazy Daken node quite easily the first time... with boosts of course.
  • mohio
    mohio Posts: 1,690 Chairperson of the Boards
    kensterr wrote:
    @.@ same bracket. I managed the Lazy Daken node quite easily the first time... with boosts of course.

    Didn't need any boosts for mine, but my scaling is/was likely much more reasonable than either of you guys. I beat it twice at 114, losing maybe 50% of my life at the max each time. That's already up to ~120 and will probably be higher by my next refresh. Not too worried about 12 hours from now, but right before the end I might have to boost a lot to get through it (or hope I can get enough points from the other nodes).
  • For those people who like numbers, I have a new thread up with analysis of progress-based subs here. Thanks again to everyone who contributed data points to the tracking threads; you rock! icon_cool.gif
  • reckless442
    reckless442 Posts: 532 Critical Contributor
    pasa_ wrote:
    bloodwars wrote:
    what's the point of subs if we're just going to be sent into a rubberbanding, lead-erasing footrace at the end? why not just have a 2 day main bracket instead?

    We have barely more base points in main, 3x1380 if I calculate correctly, but only 2 possible resets. So it definitely won't invalidate anything. and you can't overtake anyone who is ahead and playing the same battles.

    EDIT: I remembered 1200ish points in subs but seem it was actually over 1400 so we actually have slightly less.
    Yeah, I'm wondering where IceIX's miracle rubber-banding is going to happen. I'm in 29th, 4000 behind my main leader, after I ground some the nodes. My Modaken node is level 271 now and my entire roster was slaughtered when I tried to win that a second time. I guess the scaling went so high because I tried to catch up last sub by grinding the nodes down below 200.

    The devs really should give out both Daken covers to the top 100 in each bracket, or should at least do that for the brackets that were messed up by the points nerf.
  • mohio
    mohio Posts: 1,690 Chairperson of the Boards
    Yeah, I'm wondering where IceIX's miracle rubber-banding is going to happen. I'm in 29th, 4000 behind my main leader, after I ground some the nodes. My Modaken node is level 271 now and my entire roster was slaughtered when I tried to win that a second time. I guess the scaling went so high because I tried to catch up last sub by grinding the nodes down below 200.

    The devs really should give out both Daken covers to the top 100 in each bracket, or should at least do that for the brackets that were messed up by the points nerf.
    I think the idea was that with a few refreshes you could maybe make up 1000 each time or something. The problem is that the leaders are grinding so much that the rubber banding is just making it so you have to grind 3 or 4 full clears before you're gaining a significant amount on them. My only hope is that I can at least do more than a few other guys to get top 30.
  • Hi, newbie here icon_e_smile.gif (with 6 days login). So, I have a question.
    Right now I have 2 of the "OSCORP: HEROIC" token which I don't plan on using anytime soon. Will I be able to claim these token after the event ends?
  • Hi, newbie here icon_e_smile.gif (with 6 days login). So, I have a question.
    Right now I have 2 of the "OSCORP: HEROIC" token which I don't plan on using anytime soon. Will I be able to claim these token after the event ends?

    Yes, the store page where you claim those tokens will stick around for some period of time after the event ends, if you still have unclaimed tokens. I don't remember how long the page sticks around for, though.
  • mohio
    mohio Posts: 1,690 Chairperson of the Boards
    Vairelome wrote:
    Hi, newbie here icon_e_smile.gif (with 6 days login). So, I have a question.
    Right now I have 2 of the "OSCORP: HEROIC" token which I don't plan on using anytime soon. Will I be able to claim these token after the event ends?

    Yes, the store page where you claim those tokens will stick around for some period of time after the event ends, if you still have unclaimed tokens. I don't remember how long the page sticks around for, though.

    This isn't 100% accurate. The page will change to one that states the event is over and you have an unused event token(or something along those lines - someone might have a screenshot somewhere from a previous one). I imagine they do this so you can't keep an old token around and buy packs for those tokens later on (I mean who would actually want to do that? but whatever). Anyway, you don't have to worry, you can save it until you have more roster space and open it any time, it will never go away or change into a "normal" heroic token (which is what used to happen a month or two ago).
  • In my bracket, I'm in 15th place with 29,331 points. My goal is just to stay in the Top 30 to get 2 Daken covers. Gonna do as many of the nodes once or twice at about 13 or 14 hours before the event ends, then wait until it's close to ending time to go through as many of them as I can again. Hopefully it'll work.
  • daveomite
    daveomite Posts: 1,331 Chairperson of the Boards
    daveomite wrote:
    Phantron wrote:
    The recent rubberbanding is such that if you don't keep pace you'll never catch up with the guy ahead of the pack. Due to the threat of community scaling looming on the horizon, grinding early is now a reasonably good proposition. This event is hard to have an ultra high scaling if no bugs are involved simply because neither Magneto and Spiderman are available which means sooner or later you'll have no problem satisfying the damage taken quota unless you did something crazy like max boost every fight.

    It seems like people are having problem adjusting to the new rubberbanding where only playing at the end matters is no longer possible. I've seen guys only drop 10 places for missing the final refresh in the top 10 in the main bracket. That'd be unthinkable in the past, but is now quite possible. This also means even gaining an entire refresh's worth of points might only move you up 10 places.

    I managed to get into the top ten of my main bracket, but it took redoing a few nodes more than I usually do. Just frustrated, and said to hell with my personal scaling. I know hitting a node three times means it goes up, but, did so to get all the nodes down at or below 200 value.

    However, since finishing that an hour ago, my spot is slowly, but surely dwindling. But planning on waiting out for a refresh to see what happens. If we just had to worry about the rubberbanding, I mean, every 12 hour one - , and not a huge separation between you and the leader due to the point change, then I'd feel pretty good about where I'm at right now. But, given it's all working so odd and different than usual, combined with the Season 1 PvP happening, and the LR's (which I usually use for some ISO gathering) etc.... it's just really hard to know if what any of us is actually good, or if it's just giving the tinykitty just what it needs to eat your lunch.

    Just way too much going on at the same time - and most of it is critical for either your placement in PvE or placement in the PvP which leads to placement in Season 1. Really hard to focus on one and not the other for too long of a period. Really gets to be just more and more of a grind overall.

    Heaven forbid anyone actually go to sleep...

    Just an update. I still haven't done any nodes since I posted this last message, and have fallen to 38th place now, even with 30,270 in it. But at least, only seem to be about 2,500 from 1st...at least, for now, lol

    Oh, and still don't have any node above 170 points right now, but Time for Some Answers has managed to increase to 135 lvl.
  • wade66
    wade66 Posts: 212 Tile Toppler
    I am just hoping they give Daken out in the next event as well, not having Patch pretty much left me out of the running so I wouldn't mind another shot. All the grinding scaled my nodes up to the 140 level range which is slightly above my capabilities at the moment.
  • wade66 wrote:
    I am just hoping they give Daken out in the next event as well, not having Patch pretty much left me out of the running so I wouldn't mind another shot. All the grinding scaled my nodes up to the 140 level range which is slightly above my capabilities at the moment.
    I think they usually give out new heros in at least 1 pvp soon after the release
  • mohio
    mohio Posts: 1,690 Chairperson of the Boards
    daveomite wrote:
    Just an update. I still haven't done any nodes since I posted this last message, and have fallen to 38th place now, even with 30,270 in it. But at least, only seem to be about 2,500 from 1st...at least, for now, lol

    Oh, and still don't have any node above 170 points right now, but Time for Some Answers has managed to increase to 135 lvl.
    If it makes you feel any better, I ground my way to #7 earlier and now sit 3.1k behind our forum friend pasa in 51st. My only consolation is that more than a few of these people are going to mess up their refreshes, so at least I've got 2 more to get back into it.

    Also, scores are so crazy close (and nodes worth so little with the weak rubber band) that more than ever it's going to come down to the last refresh and whether you time it right and get just a little bit more done than the next guy.
  • kensterr
    kensterr Posts: 1,277 Chairperson of the Boards
    mohio wrote:
    Also, scores are so crazy close (and nodes worth so little with the weak rubber band) that more than ever it's going to come down to the last refresh and whether you time it right and get just a little bit more done than the next guy.
    One spot above you. Yay?