Ohboy said: naphomci said: Ohboy said: @naphomci 4h charges actually help people who can't beat every node reliably get to their progression. Except that really isn't true in context. The event ends much sooner under a 4 hour recharge than it did under the 8 hour recharge. So, you are probably getting pretty close to the same number of attempts under either system. Well yeah, because you guys campaigned to get it ended earlier. So now neither camp gets what they need.
naphomci said: Ohboy said: @naphomci 4h charges actually help people who can't beat every node reliably get to their progression. Except that really isn't true in context. The event ends much sooner under a 4 hour recharge than it did under the 8 hour recharge. So, you are probably getting pretty close to the same number of attempts under either system.
Ohboy said: @naphomci 4h charges actually help people who can't beat every node reliably get to their progression.
Brigby said: *Please stay on the topic of event recharge times, and do not attack other players. Thank you!*
naphomci said: Brigby said: *Please stay on the topic of event recharge times, and do not attack other players. Thank you!* Since you are still following this thread, can you please have the new team of trusted devs look at the polls, and consider at least a 6 hour recharge?
Brigby said: Yes. I will be sure to pass this topic to the new team. Please keep in mind though that there won't be many adjustments during the transitioning period, as the new team will still need to first get acclimated with the tools and environment, prior to addressing development topics.
octal9 said: Brigby said: Yes. I will be sure to pass this topic to the new team. Please keep in mind though that there won't be many adjustments during the transitioning period, as the new team will still need to first get acclimated with the tools and environment, prior to addressing development topics. UNACCEPTABLE, this is a slap in the face, etcwe demand and deserve a full scale rework starting with the match-3 mechanics
Phillmoore said: Charge times..... So much more to resolve than changing something which isn't broken!
Ohboy said: Dologan said: Yes, ohboy, we want the same rewards for less work. That's exactly what we want and there is no shame in that, because the current work it requires to get to the top is not reasonable or befitting of a bloody mobile game about zombies, mummies and whatnot meant to be played for entertainment by people with other activities in life. It didn't use to be that way and there is no reason it should. Top rewards are earned by a mixture of skill (building/steering decks), luck (getting and drawing cards, matches), cooperation (helping mates) and dedication/grinding. The format absolutely influences their balance and 4 hour recharges overwhelmingly tilt that it towards the dedication/grinding aspect, exploiting and abusing the fact that there will always be some people bored, addicted, greedy and/or masochistic enough to try going through the hoops no matter how high they're placed, to the detriment of overall enjoyment and alienating those that may have the skill and resources, and probably even the dedication to earn the top rewards, but not the time required to do so. Of course, it will probably shock you to hear that some people don't consider it reasonable to require inordinate dedication to earn top rewards -- I'm talking to the guy who would routinely grind Quick Battle matches for hours and hours on end to earn that mythic reward and who always resented that groups of people could earn the same reward by working well together with comparatively fewer matches during coalition events. Oh for crying out loud. This has gone on long enough. I've never begrudged coalitions for getting their rewards. My beef was with the anti competitive practices and the over the top prizes. This went for QB top prizes too. What, you think that I wasn't good enough to get into a top coalition? Or perhaps you're like @andrewvanmarle, who laughably thought I didn't put in as much effort in the game as he did. If I resented your rewards as much as you say, I could easily have joined one. So let me set the record straight. Because this is not the first, second or third time someone has insinuated I'm envious because I can't get in a top coalition. I set up a coalition on day 1, and much like everyone here who claims to be so, I value the people in my coalition. I won't kick/replace them for doing badly, nor will I leave them just to better my rewards like so many who somehow still claim to be close comrades with their team, but require score tracking instead of trust. There is absolutely no shame in wanting to be efficient. You're right about that. The shame comes from trampling on others to get there. 8 hour charges were fine until you guys campaigned to cut the event short. Now there are less charges for everyone, and some people need every charge they can get. They're not playing a mindless grind like you guys. Some of them still find it hard to beat certain bosses. They need those charges. You had your event shortened to 2 days. Let the little guys win one. God knows you can afford to.
Dologan said: Yes, ohboy, we want the same rewards for less work. That's exactly what we want and there is no shame in that, because the current work it requires to get to the top is not reasonable or befitting of a bloody mobile game about zombies, mummies and whatnot meant to be played for entertainment by people with other activities in life. It didn't use to be that way and there is no reason it should. Top rewards are earned by a mixture of skill (building/steering decks), luck (getting and drawing cards, matches), cooperation (helping mates) and dedication/grinding. The format absolutely influences their balance and 4 hour recharges overwhelmingly tilt that it towards the dedication/grinding aspect, exploiting and abusing the fact that there will always be some people bored, addicted, greedy and/or masochistic enough to try going through the hoops no matter how high they're placed, to the detriment of overall enjoyment and alienating those that may have the skill and resources, and probably even the dedication to earn the top rewards, but not the time required to do so. Of course, it will probably shock you to hear that some people don't consider it reasonable to require inordinate dedication to earn top rewards -- I'm talking to the guy who would routinely grind Quick Battle matches for hours and hours on end to earn that mythic reward and who always resented that groups of people could earn the same reward by working well together with comparatively fewer matches during coalition events.
Dologan said:Ah, disingenuous as ever...
Ohboy said: You've been away too long. There's a time limit. The reduction to boss hp + recharges frequency increases have prevented us from hitting it for months. Also I'm not fancy at math as you are, but cutting boss hp means everyone gets less charges. This entire thing can be summarized as "some people want to see more charges, some want less". You guys can pull in whatever tangent you want to try to sound like I'm a rambling lunatic, but that's what it boils down to. So far, the pve event has been campaigned by the top players to have the hp reduced, and an arbitrary timer added. Now you want frequency to drop as well, so we have a higher chance to get culled from the arbitrary timer. I like the word disingenuous. Yeah I'll go with that too.
naphomci said: Ohboy said: You've been away too long. There's a time limit. The reduction to boss hp + recharges frequency increases have prevented us from hitting it for months. Also I'm not fancy at math as you are, but cutting boss hp means everyone gets less charges. This entire thing can be summarized as "some people want to see more charges, some want less". You guys can pull in whatever tangent you want to try to sound like I'm a rambling lunatic, but that's what it boils down to. So far, the pve event has been campaigned by the top players to have the hp reduced, and an arbitrary timer added. Now you want frequency to drop as well, so we have a higher chance to get culled from the arbitrary timer. I like the word disingenuous. Yeah I'll go with that too. The statements on the timer indicated it was always there, just not shown. The players have campaigned for the events to be reasonable, so far (since I've been playing), any change made has been extreme, not incremental to find the best fit.
Ohboy said: naphomci said: Ohboy said: You've been away too long. There's a time limit. The reduction to boss hp + recharges frequency increases have prevented us from hitting it for months. Also I'm not fancy at math as you are, but cutting boss hp means everyone gets less charges. This entire thing can be summarized as "some people want to see more charges, some want less". You guys can pull in whatever tangent you want to try to sound like I'm a rambling lunatic, but that's what it boils down to. So far, the pve event has been campaigned by the top players to have the hp reduced, and an arbitrary timer added. Now you want frequency to drop as well, so we have a higher chance to get culled from the arbitrary timer. I like the word disingenuous. Yeah I'll go with that too. The statements on the timer indicated it was always there, just not shown. The players have campaigned for the events to be reasonable, so far (since I've been playing), any change made has been extreme, not incremental to find the best fit. Actually if it was always there, then it was shortened at one point of its run. A couple of months ago, after numerous complaints of the event running almost a full week, a timer was instituted and hit by the 4th day. If a change from 8h to 4h is considered extreme, then you have to agree that the change from 4h to 8h was equally extreme. Since there were few complaints on that front, I can only assume the objection isn't about extremism.
Ohboy said:What, you think that I wasn't good enough to get into a top coalition? Or perhaps you're like @andrewvanmarle, who laughably thought I didn't put in as much effort in the game as he did. If I resented your rewards as much as you say, I could easily have joined one.