BoyWonder1914 said: I really wonder sometimes about the business acumen of the people that run this operation. Pricing is a situation that any business that offers any kind of product deals with, so this is no way unique to you guys. Every business faces the dilemma of making more money by:1) Charging more money, and thus making more by the same people paying more, OR2) Charging less money, and thus making more money by attracting more customers/more purchases from the same customersI don't honestly see why option 2 isn't the obvious choice here. The people that are willing to pay 3600, do you honestly think you'll lose a single one of them by charging LESS! Hell no, if anything they'll buy more, and probably more often. You are however, practically guaranteed to lose the people that paid 2500, because they are not willing to pay 3600. This is a free-to-play game, so they don't make any money simply by a new person joining the fray. They make money by people SPENDING. What entices people to spend? Prices that are reasonable, and provide good value. To a whale, I highly doubt 1100 HP is decision-changing. To just about anyone else, bang for buck matters a great deal. Please take this one back to the drawing board Finance guys.
fight4thedream said: I don't hire other heroes to do my work but as someone who would like the financials of this game to be on good footing I believe BoyWonder presents a compelling critique. Particularly his point that regardless of what is offered it is more than likely the whales will buy it so in the future it would perhaps be more fruitful if the development team considered offerings that will entice non-whales to spend money on the game. Just food for thought.
Vhailorx said: Thanks for the update, but no thanks for the spin. "Players prefer" should probably be replaced with "enough players purchased that we can justify the higher price point."Also, nice timing with rolling out an hp direct buy for vintage 4*s right after vaulting. Way to pump up demand for older 4* covers before testing demand.Sorry to be a cynic, but when the game forces me to consider the $-value of each activity/transaction, then i sort of feel compelled to consider the financial motives behind each dev action too. . .
revskip said:People still quote something Ice-X said a very long time ago.
beyonderbub said: revskip said:People still quote something Ice-X said a very long time ago. On this, I think people like to misquote or edit out Ice-X's full thought: "You're supposed to lose health..." in reference to fighting Galactus or Boss Battles, but all you usually get is the spun up anti D3 slogan: "You're supposed to lose"
fmftint said: beyonderbub said: revskip said:People still quote something Ice-X said a very long time ago. On this, I think people like to misquote or edit out Ice-X's full thought: "You're supposed to lose health..." in reference to fighting Galactus or Boss Battles, but all you usually get is the spun up anti D3 slogan: "You're supposed to lose" The only one misquoting him is YOUhttps://forums.d3go.com/discussion/33616/on-galactus-run-1-game-feel-vs-ultronYou're supposed to lose.