metallion wrote: Need some advice on possible respec. I now have Fury at 4/4/5, and I just drew a yellow cover so I can bring him up to 5 yellow. Looks like 5 blue is a no-brainer (cover just hasn't fallen yet), so I'm just undecided on whether to keep purple at 5 or bring yellow up. I'm actually kind of enjoying my purple as it is with that 2 turn countdown, just not sure if the pros of having 5 yellow outweigh that of having 5 purple. Any advice would be appreciated. Thanks
Marty17 wrote: Apologies if this had already been discussed but I'm trying to find out the maximum damage/effects of 5 covers of e.g. how much damage if I were to have all (5+) ap = ?? = ?? = ?? Critical tiles = ?? Stun = ??
Malcrof wrote: Marty17 wrote: Apologies if this had already been discussed but I'm trying to find out the maximum damage/effects of 5 covers of e.g. how much damage if I were to have all (5+) ap = ?? = ?? = ?? Critical tiles = ?? Stun = ?? Avengers Assemble! - Yellow 12 AP With the world in peril, Director Fury summons Earth's mightiest heroes. The Sentinel of Liberty, Captain America, is first on the scene. ( Convert 2 random tiles to protect tiles) Level Upgrades Level 2 – Iron Man heeds the call, weapons primed. (Requires but does not consume 5 Red AP) - Deal 1370 damages Level 3 – Hawkeye sets up and take aim. (Requires but does not consume 5 purple AP) - Create 2 random critical tiles. Level 4 – Appearing from nowhere, Black Widow's arrival stings. (Requires but does not consume 5 blue AP) - Stun target for 3 turn. Level 5 – Hulk lands. Hulk smashes. (Requires but does not consume 5 green AP) - Deal 685 damages to all enemies. Max Level: 3 covers: Creates two 163 strength Protect tiles and Deals 2720 damage to target. 4 covers: Creates two 163 strength Protect tiles and Deals 2720 damage to target. 5 covers: Creates two 163 strength Protect tiles and Deals 2720 damage to target and 1360 damage to all enemies.
Marty17 wrote: Malcrof wrote: Marty17 wrote: Apologies if this had already been discussed but I'm trying to find out the maximum damage/effects of 5 covers of e.g. how much damage if I were to have all (5+) ap = ?? = ?? = ?? Critical tiles = ?? Stun = ?? Avengers Assemble! - Yellow 12 AP With the world in peril, Director Fury summons Earth's mightiest heroes. The Sentinel of Liberty, Captain America, is first on the scene. ( Convert 2 random tiles to protect tiles) Level Upgrades Level 2 – Iron Man heeds the call, weapons primed. (Requires but does not consume 5 Red AP) - Deal 1370 damages Level 3 – Hawkeye sets up and take aim. (Requires but does not consume 5 purple AP) - Create 2 random critical tiles. Level 4 – Appearing from nowhere, Black Widow's arrival stings. (Requires but does not consume 5 blue AP) - Stun target for 3 turn. Level 5 – Hulk lands. Hulk smashes. (Requires but does not consume 5 green AP) - Deal 685 damages to all enemies. Max Level: 3 covers: Creates two 163 strength Protect tiles and Deals 2720 damage to target. 4 covers: Creates two 163 strength Protect tiles and Deals 2720 damage to target. 5 covers: Creates two 163 strength Protect tiles and Deals 2720 damage to target and 1360 damage to all enemies. So at max level (270) it's: = 2x 163 strength protect tiles = ?? Damage = 2x critical tiles = 3 turn stun = ?? Damage to all enemies
hermanbloom wrote: Had Fury at 5-5-3 for a while now (but only level 110). I am saving Iso for HB but after that I intend to get Fury up there. Seems to be a fair split between 3-5-5 and 5-5-3 though. I actually thought/assumed people would rate 3-5-5 as the right build but now am trying to work out if i should go to 4-5-4 and hope to get another Purple at some point. On the other hand, plenty of people seem to like 5-5-3 so maybe I stand pat. I have no idea.
hermanbloom wrote: So if SW, KK and Hood are good 5-5-3 partners, who helps on the 3-5-5 front?
GrumpySmurf1002 wrote: hermanbloom wrote: So if SW, KK and Hood are good 5-5-3 partners, who helps on the 3-5-5 front? Fury is way better at 3/5/5 with SW. Spamming Escape Plan is fun. Mine is 5/3/4 right now, because the RNG gods hate me (I also have a 2/0/3 duplicate). But in Patch and now Gamora's PvP, Escape Plan sped up by Hood is pretty efficient, and helps reduce the risk of it bursting before resolution. I'm eventually going to build a 4/5/4. The AoE isn't much, and I almost have a green user with him whose power I want to unload when it's ready, not when AA is ready. However, the stun is extremely valuable, and worth well more than an extra countdown turn. Plus I miss XForce's AP steal, so Fury having it is kinda nice.
dkffiv wrote: The extra AP steal rarely makes much of a difference (very few times where the AI has 8+ of its strongest without firing off an ability)
GrumpySmurf1002 wrote: dkffiv wrote: The extra AP steal rarely makes much of a difference (very few times where the AI has 8+ of its strongest without firing off an ability) Anyone with a strongest color that is also their passive (KK, Daken among others) is vulnerable to the 9AP steal, so it's not that rare for it to be a payoff. It'd be one thing if level 3 stole something like 5AP and then 4 went up to 9. Then sure, it'd be a negligible enough difference. However, the 4-5 on average it might steal is still overall more useful to me than the AoE, which is a nice feature but rarely game breaking. Having both currently, I can see the use for both, but 5 years from now when I get the last two Fury blue, I think I'll miss the potential AP steal considerably more.
Jonbob11 wrote: Does anybody know if Furys 5 yellow covers creates collateral damage from Hulks Smash attack?