john1620b wrote: It's completely random. It won't target any of your own special tiles, or TU tiles, but it won't prioritize any enemy special tiles (which is why I think 5 in yellow is rather useless).
NorthernPolarity wrote: Phaser brought up that it might be worth going if your primary pairing is Patchneto since 5 yellow does mitigate zerker rage a lot better than 3 yellow does, or against consistent strike tile users like Daken. 3/5/5 seems better otherwise though, which I think? will be the more common use case.
Raffoon wrote: So, after some further playtesting, the upside is that his yellow kind of counters Sentry to some degree. The downside is that his red is pretty much only useful once per match and only situationally does anything approaching decent damage, his colors no longer fit where they used to, he no longer synergizes with strike tiles, he no longer generates any kind of AP, and despite his massive reduction in offensive power, he still sits at 6800 HP so he's a flimsy target. Overall, it still feels like a completely different character and a giant middle finger from the devs.
dolfanpescao wrote: NighteyesGrisu wrote: Teno1 wrote: Adapt and conquer people. You guys sound like you can't win with out mags. of course you can win without mags, in fact now it's even easier to....but the point is, instead of broadeing the roster of top-notch characters, they actually decrease it, leaving us with ever less options to get to the point...which makes the whole thing tedious and boring. Exactly, instead of nerfing all the strong characters they should fix the ones that suck so they become competitive, but no they don't do that, they just keep releasing more useless characters ( beast being the last one) . Also, how about from now on any new update get released in the week in between seasons instead of mid tourney
NighteyesGrisu wrote: Teno1 wrote: Adapt and conquer people. You guys sound like you can't win with out mags. of course you can win without mags, in fact now it's even easier to....but the point is, instead of broadeing the roster of top-notch characters, they actually decrease it, leaving us with ever less options to get to the point...which makes the whole thing tedious and boring.
Teno1 wrote: Adapt and conquer people. You guys sound like you can't win with out mags.
Teno1 wrote: dolfanpescao wrote: NighteyesGrisu wrote: Teno1 wrote: Adapt and conquer people. You guys sound like you can't win with out mags. of course you can win without mags, in fact now it's even easier to....but the point is, instead of broadeing the roster of top-notch characters, they actually decrease it, leaving us with ever less options to get to the point...which makes the whole thing tedious and boring. Exactly, instead of nerfing all the strong characters they should fix the ones that suck so they become competitive, but no they don't do that, they just keep releasing more useless characters ( beast being the last one) . Also, how about from now on any new update get released in the week in between seasons instead of mid tourney I'll i hear is people crying because now they actually have to use the characters in their roster to get to the top instead of just using two and spamming their way for the rewards.
NorthernPolarity wrote: dolfanpescao wrote: NighteyesGrisu wrote: Teno1 wrote: Adapt and conquer people. You guys sound like you can't win with out mags. of course you can win without mags, in fact now it's even easier to....but the point is, instead of broadeing the roster of top-notch characters, they actually decrease it, leaving us with ever less options to get to the point...which makes the whole thing tedious and boring. Exactly, instead of nerfing all the strong characters they should fix the ones that suck so they become competitive, but no they don't do that, they just keep releasing more useless characters ( beast being the last one) . Also, how about from now on any new update get released in the week in between seasons instead of mid tourney This line of thinking doesn't make sense. If all the characters were as good as Sentry or pre-nerf C. Mags, everyone would be so overpowered that games would end in 3 turns. Buffing isn't an option when they would need to buff everyone to the level of a character that can end the game so quickly. Recognize that theres a time and place for nerfing overpowered characters, since otherwise this game would devolve to 2 red AP rags days. Of course they should ALSO buff underpowered characters, but that doesn't mean that they can leave clearly OP characters like Sentry / C. Mags alone.