Upcoming Patch Preview - R50 Discussion
Comments
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I'll ask this here since it seems like the most relevant topic and no need to create a new one.
Any plans in the near term to allow alliance expansion past 20 members?0 -
^ God please no. A better move would be to decrease alliance slots prices significantly, make them fixed. Alliance rewards are amazing and tons of people miss out on them, but if more people can afford to expand to 20, we'll see more competition and it will be quite interesting. The net profits for the devs will easily double or triple. Many 20 man alliances that have been slacking will have to compete more or choose when to compete, anyway.
I understand D3's policy of overpricing everything so that players do not sail to victory inside their wallets, but alliance slots are something *very* important and unfortunately expensive.0 -
IceIX, any chance of the app size shrinking on Android soon? IOS devices generally start with at least 8gb of storage. My low-end android has 1gb, and thats before all the google preinstalled apps, also it's near impossible to move apps to sd cards anymore as was the case with android 2 or so. With every update I have had to choose more and more apps to delete in order to maintain MPQ. It would be much appreciated to shrink the APP on ALL mobile platforms, thanks for a great game and all the features you've added so far.0
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I'm a bit worried about using in-game alliance chat on my phone's 5" screen. I hope it'll at least be threaded.... and include emoji.locked wrote:^ God please no. A better move would be to decrease alliance slots prices significantly, make them fixed. Alliance rewards are amazing and tons of people miss out on them, but if more people can afford to expand to 20, we'll see more competition and it will be quite interesting. The net profits for the devs will easily double or triple. Many 20 man alliances that have been slacking will have to compete more or choose when to compete, anyway.
Within that framework, and noting the "pay for the next slot" req that many alliances have used, there are two HP-cost changes that could be quite good:
1. Alliance HP pool: members/commanders can contribute HP to a pool which can only be used towards alliance-centric purchases.
2. Allow applicants to buy their own slot, vs. buying the next slot.0 -
bob_irwin wrote:IceIX, any chance of the app size shrinking on Android soon? IOS devices generally start with at least 8gb of storage. My low-end android has 1gb, and thats before all the google preinstalled apps, also it's near impossible to move apps to sd cards anymore as was the case with android 2 or so. With every update I have had to choose more and more apps to delete in order to maintain MPQ. It would be much appreciated to shrink the APP on ALL mobile platforms, thanks for a great game and all the features you've added so far.0
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HailMary wrote:Within that framework, and noting the "pay for the next slot" req that many alliances have used, there are two HP-cost changes that could be quite good:
1. Alliance HP pool: members/commanders can contribute HP to a pool which can only be used towards alliance-centric purchases.
2. Allow applicants to buy their own slot, vs. buying the next slot.0 -
locked wrote:Well, or this. I just can't imagine myself acquiring enough HP while being F2P to buy even a 600 HP slot for an alliance (thankfully have a backup account with spare HP). I guess then alliances are a more advanced feature for kewl bananas that we forum goers are?
I had stockpiled over 4000hp before alliances came out as a f2p player. Dropped it all into creating an alliance to get up to about 10-11 slots then had people buy a slot when they joined. So as f2p it is possible. It just takes time. With as many events that run these days finishing top50 in them will net you some good hps in short order.0 -
gamar wrote:Emeryt wrote:Grazzt wrote:sounds great.
but still no alliance member indication in the PVP matchup screen?
This. and some alliances have a lot more than 20 people to remember0 -
Telepath wrote:bob_irwin wrote:IceIX, any chance of the app size shrinking on Android soon? IOS devices generally start with at least 8gb of storage. My low-end android has 1gb, and thats before all the google preinstalled apps, also it's near impossible to move apps to sd cards anymore as was the case with android 2 or so. With every update I have had to choose more and more apps to delete in order to maintain MPQ. It would be much appreciated to shrink the APP on ALL mobile platforms, thanks for a great game and all the features you've added so far.0
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i-am-amish wrote:Does anyone know when this will go live?0
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IceIX wrote:i-am-amish wrote:Does anyone know when this will go live?
I hope it doesn't go live just as I'm on holiday for a week. Otherwise my alliance might think i'm a total slacker (instead of the hard-core, no-lifer player that I really am!), and kick me without realising the true situation.0 -
IceIX wrote:We generally post Patch Previews when the build is mostly solid and goes into the approval pipelines for first parties. Those processes are largely black boxes though, so the best we can really say is "Soon™"
I zoomed in 300% to see if some sort of hint was embedded in that last sentence...0 -
DecoyDuck wrote:IceIX wrote:We generally post Patch Previews when the build is mostly solid and goes into the approval pipelines for first parties. Those processes are largely black boxes though, so the best we can really say is "Soon™"
I zoomed in 300% to see if some sort of hint was embedded in that last sentence...
You didn't go far enough. At 900% you can just make out "Deadpool will be available for $20 per cover."0 -
walkyourpath wrote:LoreNYC wrote:
This. and some alliances have a lot more than 20 people to remember
I didn't even think about that for y'all having 40 people between Venoms and Poisons. You must burn through ISO skipping each other!0 -
locked wrote:Well, or this. I just can't imagine myself acquiring enough HP while being F2P to buy even a 600 HP slot for an alliance (thankfully have a backup account with spare HP). I guess then alliances are a more advanced feature for kewl bananas that we forum goers are?0
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Looking forward to this update
It is the normally evolution of the game since Alliances are all the rage.
Chat is great for the players who never venture the forums0 -
It's certainly possible to be F2P and rack up loads of HP.0
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Mondo wrote:walkyourpath wrote:LoreNYC wrote:
This. and some alliances have a lot more than 20 people to remember
I didn't even think about that for y'all having 40 people between Venoms and Poisons. You must burn through ISO skipping each other!
That's wild! I'm also curious why there's only 5 deadly ones in each group? Does that mean there are 4 people using each particular venom/poison/toxin? Or are the other 15 merely painful? Do you argue over who gets to be which one?
"No, I called dibs on iocane powder! It's odorless, colorless, tasteless, dissolves instantly in water, and is among the more deadly poisons known to man."
These are the questions that run through my head when looking at the alliance leaderboards. Then I get distracted by Game of Thrones.0
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