ZeiramMR wrote: Thanks Ghast, I was just about to ask when it was replaced (I figured midnight EDT since it was there around 10PM).
Rajjeq wrote: locked wrote: I believe this event is under Max Rubberbanding flag again, just like the Sim too. What does this mean exactly?
locked wrote: I believe this event is under Max Rubberbanding flag again, just like the Sim too.
Rarre28 wrote: when do the node refresh? Is it every 12 hours
Ghast wrote: WolfmanX25 wrote: If points don't increase, a lot of rewards will be unachievable. I think they will. At this rate we will barely get past the 66,666 50 HP reward.
WolfmanX25 wrote: If points don't increase, a lot of rewards will be unachievable.
Lyrian wrote: The 64,000 ISO question: Is that final sub score multiplier (the one marked 4x) high enough over the reset of the event, that in combination with the global rubberband, that last second players who joined a bracket either late or are simply procrastinating for whatever reasons could achieve all of the progression rewards and win **any** bracket from playing the final refresh alone?
Ben Grimm wrote: I had 1500 point nodes the previous round, and I think I was in like 130th place. Admittedly, as soon as I won, all the super-high point nodes lowered immediately.
Ghast wrote: Someone posted a screenshot of a node worth 2000 points for them. I have never seen one worth more than 800 for me in this event. I suspect that late starters will wind up getting the 15,000 progression award after four matches at most. Still,this is a casual game. The devs cannot create an event and then lock out people who do not play the game once a day.
Getya wrote: Rather than see the scaling ramp up tremendously (which would make earlier days less important, up to meaningless), I would like to see the progression rewards lowered to where the data shows the top half (top quarter?) will be by the end. That way, players who have spent more time each day aren't eclipsed by people waiting until the last few days to ride rubberbanding.