**** Wolverine (X-Force) **** [PRE 2015-04]

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Comments

  • Spoit wrote:
    Phantron wrote:
    I just had a monster cascade from the enemy matching my healing tile and I can confirm the monster cascade definitely got credited to the enemy team, not mine.

    This means the healing is actually kind of a liability. You should probably only use it if you need the heal, or otherwise you should match it yourself because the it's not really a 6 tile shatter when the enemy gets it. They get at least 3 tiles (the match) plus 6 more which is awfully close to the threshold of tiles you need to destroy for something nasty to happen.
    That sounds....really bad. Like something that should have an actual email bug report filed, rather than just being mentioned on the forums, since who know how many months it'll be before they see that post

    I wonder if this is a twisted way to make the ability true healing without being horribly overpowered. I'll try to double check but it's not exactly common to have an enemy match your healing tile and then get a killer cascade, and as usual the AI's AP count never updates until it's all done, so you really need a monster cascade to be able to tell who got credit for it. I think in that case I saw several AP went to double digits from the low single digits (e.g. 3->15) and all kinds of expensive abilities lighted up for the AI, so I think that's pretty conclusive but I'll try to find more examples though now I certainly won't be trying to let the AI match it.
  • Unknown
    edited September 2014
    Trying out several X-Force partners, mostly non green and red AP char : psylocke, c.mags, BP, Carol, Ragnarok, laken, m.Hawkeye

    I exclude psy,BP,carol for they black skill will block "Surgical Strike".

    So to maximize all of his skill, best partners down to :
    #1 Ragnarok : cheap red, feed green for X-Force. "Godlike Power" have lower AP cost, but i think AI will triggered "X-Force" in defense.
    #2 C.Mags : No stack 5 offense skill available,all with pretty cheap cost. But at least 3 skill below 10 AP will triggered: "X-Force", "Coercive Field" and "Polarizing Force". Boardquake!! icon_cool.gif
    #3 Laken : Well, u know him icon_e_wink.gif

    I choose Rags, it's so much fun spamming "Thunderclap" and "X-Force", lol icon_e_biggrin.gif
  • So far I'm running X Force + Daken which works out pretty well. It seems like X Force and Surgical Strike have a tendency of leaving the enemy with 1-2K HP left so Chemical Reaction does the mop up operation quite well if needed. I ran X Force + The Hood too but having a high chance of losing Surgical Strike on defense seems kind of iffy. Right now I change to X Force + The Hood against The Hood + anyone because matching up against The Hood without The Hood is risky if you're not using your own Sentry (and even then you probably should have The Hood with you) and Daken for everyone else. I tried making subs based on the enemy's strongest color but in a fight against Thor (red), Captain America ended up needing 4 hours to recover so I figure might as well stick with Daken. That's not to say using Captain America was a bad idea when red is the strongest color, but from a health pack point of view it's better to be sub-optimal with Daken who can tank forever.

    By the way, X Force + Daken is both very strong and very dangerous against X Force, because your strongest color is black, but if they kill black, X Force's strongest color is green. That means you'll get a sequence like:

    1. Surgical Strike on Daken (or Punisher), collecting black and killing him.
    2. Surgical Strike on X Force, collecting green.
    3. X Force
    4. X Force some more.

    I think you need about 12 black tiles to pull this off against Daken (you get some cascades and sometimes he starts out missing some health due to healing & heat) and less against Punisher, though you can also use Surgical Strike + another weak attack to do the trick if you have one. Having green as your strongest color against X Force is just asking really bad things to happen.

    Another thing to note is that Hulk is very bad against X Force since Hulk's strongest color is also green. Since people probably put Hulk in tanking positions (left or middle), this also makes it more likely for green to become the strongest color and nothing can withstand Surgical Strike + 2 X Forces. Most of the time Surgical Strike + X Force will take out Hulk just from the cascades.
  • For now my favourite team is:

    Hulk in the front (166: maxed green and black)
    X-Force (195: maxed green and black)
    Black Widow Grey Suit (166: maxed purple and green)

    Hulk collect/generate green titles

    GSBW:
    when enemy strongest is green: add 6 green to current table (so with 10+6 green on the table titles surgical strike is devastating and also give me 16 green for X-Force : )
    when enemy strongest is not green: match as many greens as it can for X-Force/Sniper Rifle

    so I only have to collect 11 black and 11 yellow before my strike

    and strange observation:
    in current S.H.I.E.L.D. Simulator (9th rank) ALL five opponents have Sentry + Daken + Hood - so maybe this is the best team : )
  • Phaserhawk
    Phaserhawk Posts: 2,676 Chairperson of the Boards
    Phantron wrote:
    Spoit wrote:
    Phantron wrote:
    I just had a monster cascade from the enemy matching my healing tile and I can confirm the monster cascade definitely got credited to the enemy team, not mine.

    This means the healing is actually kind of a liability. You should probably only use it if you need the heal, or otherwise you should match it yourself because the it's not really a 6 tile shatter when the enemy gets it. They get at least 3 tiles (the match) plus 6 more which is awfully close to the threshold of tiles you need to destroy for something nasty to happen.
    That sounds....really bad. Like something that should have an actual email bug report filed, rather than just being mentioned on the forums, since who know how many months it'll be before they see that post

    I wonder if this is a twisted way to make the ability true healing without being horribly overpowered. I'll try to double check but it's not exactly common to have an enemy match your healing tile and then get a killer cascade, and as usual the AI's AP count never updates until it's all done, so you really need a monster cascade to be able to tell who got credit for it. I think in that case I saw several AP went to double digits from the low single digits (e.g. 3->15) and all kinds of expensive abilities lighted up for the AI, so I think that's pretty conclusive but I'll try to find more examples though now I certainly won't be trying to let the AI match it.

    Well I guess this is sort of the trade off, I have a feeling its not so much a bug as the way the game is programmed to have any matches off cascades go to the active player. That being said, I have a feeling that is not what the devs wanted with the AI able to get cascade AP. So minus the damage it actually is in your favor many times to match the tile
  • ... Waiting for the "nerf him!!" outcry and the shaking of pitchforks to start. icon_mrgreen.gif
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    X-force lazycap has been really fun. The team is a little slow but it covers 5/6 colors with relevant abilities, and cap blue is a very good way to guarantee that recovery occurs at the end of the match. I think xforce hood lcap would be one of the stronger team comps in shield sim since hood offsets the teams weakness of being generally slow.
  • X-force lazycap has been really fun. The team is a little slow but it covers 5/6 colors with relevant abilities, and cap blue is a very good way to guarantee that recovery occurs at the end of the match. I think xforce hood lcap would be one of the stronger team comps in shield sim since hood offsets the teams weakness of being generally slow.

    I don't think you can ever use The Hood as an argument for offsetting weaknesses because he's a character that cancels himself out almost exactly so if your team had a weakness that can be offset by having The Hood, that'd mean your opponent would want to attack that weakness by having The Hood as well. The only duo I can think of that doesn't have a weakness that can be exploited by The Hood is Daken + Falcon and that team would also gain almost nothing for adding The Hood. That's why I think he's a bad characte because it's either both side don't want to have him (very rare), or both side want to have him. There's no situational matchup with him in PvP because any team he is strong against (and there are a lot of them) would benefit greatly by having him on that team.
  • Wow, nice job, mischiefmaker
  • Thanos
    Thanos Posts: 722 Critical Contributor
    X-Force is my new favorite character. My only complaint is his yellow costs 9ap and more than half the time the CD tile gets destroyed. If they had to go with a CD tile i wish they would've implemented it a little differently. A better way would've been to have him heal a certain amount for each turn the tile is out. Other than that he's hella fun to play.
  • He's a BEAST, that's all there is to it (sorry, Beast) icon_lol.gif

    Had a lot of ISO saved up so I took him to level 220 but noticed cMags was still tanking yellow, but once I added 2 more levels to XF...BAM! Now XF tanks Y for cMags (plus lvl 222 just looks so much sexier icon_e_biggrin.gif ) So while using XF and cMags (aka "SexMagnet" ©HailMary) for sustained longevity I have been trying to match only Y/K/G, using XF's powers to deal dmg and generate R and B for cMags cause once cMags R chains into Surgical Strike chains into X-Force = GAME OVER (unless XF has taken enough damage then I'll hold off on launching that final blow until Recovery can get me ready for next battle).

    Definitely super fun to play and super strong, but isn't that what a legendary character is supposed to be?

    Now I wonder if all of the posters **** about "X-Farce" will rescind their previous statements...Vegas odds on that happening are less than me ever pulling a blue Hood cover icon_cry.gif although I suppose I shouldn't **** about token pulls while concurrently hoarding tokens icon_e_wink.gif
  • He's now very good, but the main thing to me is that he's extremely FUN to play. Doesn't feel overpowered but really makes pvp more entertaining than match some greens-WR- shield.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    Phantron wrote:
    X-force lazycap has been really fun. The team is a little slow but it covers 5/6 colors with relevant abilities, and cap blue is a very good way to guarantee that recovery occurs at the end of the match. I think xforce hood lcap would be one of the stronger team comps in shield sim since hood offsets the teams weakness of being generally slow.

    I don't think you can ever use The Hood as an argument for offsetting weaknesses because he's a character that cancels himself out almost exactly so if your team had a weakness that can be offset by having The Hood, that'd mean your opponent would want to attack that weakness by having The Hood as well. The only duo I can think of that doesn't have a weakness that can be exploited by The Hood is Daken + Falcon and that team would also gain almost nothing for adding The Hood. That's why I think he's a bad characte because it's either both side don't want to have him (very rare), or both side want to have him. There's no situational matchup with him in PvP because any team he is strong against (and there are a lot of them) would benefit greatly by having him on that team.

    Uh... I'm talking about the case when you're on offense and your team is X-Force / LazyCap / X vs their team that might not necessarily contain Hood. I think it's reasonable to say Hood makes up for X-Force / LazyCap's weakness of being slow on offense because Hood would help out a character like LazyCap a lot more than he would help out a character like Psylocke, hence the synergy of Hood + generally expensive guys. On defense, sure. The enemy can use Hood to counter your Hood and makes the whole thing a wash, but on offense the point holds.
  • HailMary
    HailMary Posts: 2,179
    X-force lazycap has been really fun. The team is a little slow but it covers 5/6 colors with relevant abilities, and cap blue is a very good way to guarantee that recovery occurs at the end of the match. I think xforce hood lcap would be one of the stronger team comps in shield sim since hood offsets the teams weakness of being generally slow.
    I thought about this comp, but thought that XF's massive tile destruction/cascading would interfere with Rogers' shield-return tiles. Are you just timing your powers to get around that, or do you find that Rogers' CDs don't generally get obliterated by XF G/K?
  • HailMary wrote:
    X-force lazycap has been really fun. The team is a little slow but it covers 5/6 colors with relevant abilities, and cap blue is a very good way to guarantee that recovery occurs at the end of the match. I think xforce hood lcap would be one of the stronger team comps in shield sim since hood offsets the teams weakness of being generally slow.
    I thought about this comp, but thought that XF's massive tile destruction/cascading would interfere with Rogers' shield-return tiles. Are you just timing your powers to get around that, or do you find that Rogers' CDs don't generally get obliterated by XF G/K?

    Just don't use X Force when you got something you need to protect. It's also super safe to deposit your blue/red in a corner after a Surgical Strike of that color.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    HailMary wrote:
    X-force lazycap has been really fun. The team is a little slow but it covers 5/6 colors with relevant abilities, and cap blue is a very good way to guarantee that recovery occurs at the end of the match. I think xforce hood lcap would be one of the stronger team comps in shield sim since hood offsets the teams weakness of being generally slow.
    I thought about this comp, but thought that XF's massive tile destruction/cascading would interfere with Rogers' shield-return tiles. Are you just timing your powers to get around that, or do you find that Rogers' CDs don't generally get obliterated by XF G/K?

    Matches don't usually last long enough for you to get more than 1-2 shield returns. I'm just timing it such that I cast X-Force's stuff after the shield returns. The team is good, but not ideal: I find that most of the time since I'm prioritizing green/black, I don't have enough AP to cast Cap red or blue. Gathering blue AP after you've killed off their important guys and stunning for the guaranteed recovery is really nice though. That being said, I think X-Force would work better with someone that has good red/blue abilities at 9 or less AP, since X-Force has the priority colors covered.
  • HailMary wrote:
    X-force lazycap has been really fun. The team is a little slow but it covers 5/6 colors with relevant abilities, and cap blue is a very good way to guarantee that recovery occurs at the end of the match. I think xforce hood lcap would be one of the stronger team comps in shield sim since hood offsets the teams weakness of being generally slow.
    I thought about this comp, but thought that XF's massive tile destruction/cascading would interfere with Rogers' shield-return tiles. Are you just timing your powers to get around that, or do you find that Rogers' CDs don't generally get obliterated by XF G/K?

    Matches don't usually last long enough for you to get more than 1-2 shield returns. I'm just timing it such that I cast X-Force's stuff after the shield returns. The team is good, but not ideal: I find that most of the time since I'm prioritizing green/black, I don't have enough AP to cast Cap red or blue. Gathering blue AP after you've killed off their important guys and stunning for the guaranteed recovery is really nice though. That being said, I think X-Force would work better with someone that has good red/blue abilities at 9 or less AP, since X-Force has the priority colors covered.

    I only put in Captain if Surgical Strike will return red, which is pretty common because that's Thor and Sentry's strongest color, though the lazy version of X Force + Daken probably works better overall.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    Phantron wrote:
    HailMary wrote:
    X-force lazycap has been really fun. The team is a little slow but it covers 5/6 colors with relevant abilities, and cap blue is a very good way to guarantee that recovery occurs at the end of the match. I think xforce hood lcap would be one of the stronger team comps in shield sim since hood offsets the teams weakness of being generally slow.
    I thought about this comp, but thought that XF's massive tile destruction/cascading would interfere with Rogers' shield-return tiles. Are you just timing your powers to get around that, or do you find that Rogers' CDs don't generally get obliterated by XF G/K?

    Matches don't usually last long enough for you to get more than 1-2 shield returns. I'm just timing it such that I cast X-Force's stuff after the shield returns. The team is good, but not ideal: I find that most of the time since I'm prioritizing green/black, I don't have enough AP to cast Cap red or blue. Gathering blue AP after you've killed off their important guys and stunning for the guaranteed recovery is really nice though. That being said, I think X-Force would work better with someone that has good red/blue abilities at 9 or less AP, since X-Force has the priority colors covered.

    I only put in Captain if Surgical Strike will return red, which is pretty common because that's Thor and Sentry's strongest color, though the lazy version of X Force + Daken probably works better overall.

    Too much work, I blind pick Cap / X-Force: the combination works pretty okay regardless of who I'm facing. It also makes me feel cooler and helps me sleep at night because it justifies me maxing out LazyCap (which I did on a whim for balance of power a month ago and haven't used him at all since then).
  • Too much work, I blind pick Cap / X-Force: the combination works pretty okay regardless of who I'm facing. It also makes me feel cooler and helps me sleep at night because it justifies me maxing out LazyCap (which I did on a whim for balance of power a month ago and haven't used him at all since then).

    I did that on my first fight in God of Lies and it felt pretty cool until I saw that Captain needed 4 hours to recover from the damage he's sustained, and then I went back to Daken.
  • I'm still having trouble determining what is the "enemy team's strongest color." The metrics described in this forum seem to work most, but not all of the time. It's very frustrating when it procs on a color you didn't expect or plan for. For example, I was fighting a lvl 83 Colossus, lvl 172 Wolvy (X-Force) and lvl 166 Spider-Man. My expectation with the initial setup and based on overall level was that the strongest color would be Wolvy's green. Instead the Surgical Strike went for the yellow tiles which would be Spider-Man's strongest color. Can anyone offer guidance here?
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