Ben Grimm wrote: onimus wrote: IS there another ability with that huge of a flux in one cover? the only two abilities that I can think of right now that drastically alter the gameplay of an ability with one cover are Hulk's black from 4 to 5 and Patch's yellow from 4 to 5. But those are not as game changing as GSBW's. Hood's yellow - while not quite as big a difference as GSBW - is like that, in that it's useless at 4 covers and pretty good at 5. Same goes for his black, which gains its Sentry synergy only at five covers.
onimus wrote: IS there another ability with that huge of a flux in one cover? the only two abilities that I can think of right now that drastically alter the gameplay of an ability with one cover are Hulk's black from 4 to 5 and Patch's yellow from 4 to 5. But those are not as game changing as GSBW's.
onimus wrote: CrookedKnight wrote: Sniper Rifle is where it needs to be at L5, but it should be substantially cheaper at lower levels. The jump from that last cover is so huge that it might as well be a different power entirely, while the cost scales up as if it were an incremental improvement. I can't think of another character who so badly needs to be fully covered to be worth anything at all. Yea, there aren't many abilities that go from "probably the worst ability in the game" to "game ending" with one cover. 19 AP for a single target burst is epically bad. But 19 AP for a team burst is strong and ends a lot of games. IS there another ability with that huge of a flux in one cover? the only two abilities that I can think of right now that drastically alter the gameplay of an ability with one cover are Hulk's black from 4 to 5 and Patch's yellow from 4 to 5. But those are not as game changing as GSBW's.
CrookedKnight wrote: Sniper Rifle is where it needs to be at L5, but it should be substantially cheaper at lower levels. The jump from that last cover is so huge that it might as well be a different power entirely, while the cost scales up as if it were an incremental improvement. I can't think of another character who so badly needs to be fully covered to be worth anything at all.
Kolence wrote: To speed things up, how about borrowing from Psylocke the reducing cost as more tiles are out mechanic?Sentinel of Liberty - Yellow 10 Captain America courageously rushes to protect the team’s flank. Transforms 2 chosen basic tiles into Yellow Protect tiles with a strength of 24, up to a limit of 3 tiles. Costs 1 less for each Yellow Protect tile in play (min cost 7). Level 2 – Increases Protect Strength to 31. Level 3 – Increases Protect Strength to 38. (Max 278) Level 4 – Increases Protect Strength to 47. Can target friendly Special tiles. Level 5 – Limit increased to 4 tiles.Max Level: Protect Strength 339 per tile for 1356 protection Added the friendly tile targeting for some extra synergy with Falcon.
LavishDragoon wrote: I read these last few thoughts of changing his yellow and I had two thoughts. What if you left it the same and it had an added effect of automatically returning his "thrown" shields? OR change it to a passive that when making a yellow match places a 1 CD tile. The tile would generate 1 / 1 and a protect tile. It could even scale depending on if it was a 3/4/5 match.
Ben Grimm wrote: LavishDragoon wrote: I read these last few thoughts of changing his yellow and I had two thoughts. What if you left it the same and it had an added effect of automatically returning his "thrown" shields? OR change it to a passive that when making a yellow match places a 1 CD tile. The tile would generate 1 / 1 and a protect tile. It could even scale depending on if it was a 3/4/5 match. Then it would still never get used because it's 19 AP. The biggest problem with his yellow skill is its cost.
Lerysh wrote: This is great except, creates 2 with a max of 3 is awkward. I know you just borrowed from Psylocke but still. I'd have it create 1 stronger one with the limit of 3 and cost reduction and create 2 with a max of 4 at 5 covers. The synergy with Falcon is overkill because you will already have falcon's shields out at that point, and there may be too many yellow shields to even cast it.
inEden wrote: Cap is my first 3* starter. I currently have him on lvl 104 and had to spend HP to level his red from 3 to 5 as I wanted to use him asap and at red lvl 5 I can one shot supports which is awesome. I am actually very happy to have my first 3* be Cap instead of a weaker 3*. I am also a big fan of his costume. I've noticed people say he pairs well with characters like Hood or Falcon. I think he'd be fantastic with Hood but how would you guys rate his versatility? Can he slot into most teams and still be very good? Will he work well with Psylocke? She was my first 3* ever with a black cover and it was amazing stuff. She now holds a special place in my heart, not to mention she is an X-Man. Off topic: release Cyclops already! A 2* MN and a 3* Phoenix force costume/Jim Lee costume. I now have 4 covers for her I believe. 4-5. Should I invest any ISO at this time? I am still working on Cap and Hulk. They aren't at current max yet. Many thanks.
inEden wrote: That's interesting. If a character is stunned, their passives don't activate? For example Hulk or Daken's strike tiles? Also Cap not playing well with Hulk is a bummer. I dumped 20 levels worth of ISO into Hulk last night (had an excellent night farming iso with one of the events finishing as well). I figured Hulk's Green is decent as I found it can reset the board somewhat when I need more reds for Cap. I can always try to pair Cap, Hulk and Ares as a fun team to bum rush people. My current team is Cap, Hulk and OBW/A. Wolverine/ Ares/ C Storm. I actually have 2/0/5 Hood that I haven't leveled yet. I am reluctant to use him as I don't have any blues for the guy but his black should go excellent with Cap. In MPQ, Strike team Cap is my favorite character so I am stoked that he's my main. I really want 3* Daken though. Just having no luck with pulling covers for him. Lastly, what is a good team with Cap and Hood? I'm not sure about Cap tanking so I am guessing a tank to go with them? I guess my first proper 3* team would be Cap, Hood and the third one I'll need your suggestions. Thanks ladies and fellas.