the scAvengers - [20/20] - You have Hulk. We have Phantron.
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my plan for the near future is to switch to non-grind mode. That means I will completely skip any event without a prize that interests me. I'm not interested in HP, ISO and tokens only the missing covers last counted under 20 on 5-6 characters not counting madaken. Or maybe only for those that really interest me, that is the last LT and BP.
For PVE I plan to look into any new content and play each node once.
Might engage in some fooling-around, like fighting with odd teams in training just to see how it goes.
Will re-evaluate when the game improves significantly -- that is a safe bet NOT happening anytime soon, most likely ever.
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for other things, we saw the scores that 18 people working **** off is good for ~50. I guess 16 would be good for the margin of 100. Less than 15 playing hardcore means no alliance cover. May get little easier if after S1 the dust settles, but not by much. Casual play maps to the casual range of alliance prizes without the good covers. Both PVP, PVE and season.
That's why I keep asking about desired direction. Keeping the alliance as casual would be nice but the price is the no covers. Whoever feels need for those needs an alliance with 20 -- but at least 17 people grinding for the top.0 -
pasa I agree with you. And I think that if we have a full roster of 20 active players, we can easily score all the reward covers which is what I think most people care about. We all want Fury, well we are in no fear of not getting him. we are already top 100 in Daken event. I think if people just play enough to get the individual covers, it will be more than enough to score our alliance high. That's the path I've taken. In tourney's I don't care about because there is not prize, I'll push just to get HP or ISO, and then let myself get attacked dropping my MMR, I still score 700 points. and if we all scored 700 that's 14000 points a tourney, more than enough to win the alliance prize. Lets play to play, not play to grind, that's my vote.0
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Agreed. We are pretty strong individual players who have proven that we can pull together when we want to. I'd like to see us stick together (because work well together), take a well earned breather for s2 and revisit the topic of our future in a month.0
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Sorry to hear you're leaving Emeryt. I hope the Scavengers stick around a while. To be perfectly honest I always felt like your membership are some of the best, most helpful people in the forums. You're like Shield without the insanity.
Have fun in all your future endeavors Emeryt. Win some golden demons or something.0 -
dlaw008 wrote:Sorry to hear you're leaving Emeryt. I hope the Scavengers stick around a while. To be perfectly honest I always felt like your membership are some of the best, most helpful people in the forums. You're like Shield without the insanity.
Have fun in all your future endeavors Emeryt. Win some golden demons or something.
Emeryt, it's a shame you're quitting, but I can understand how you feel. My feelings for the game sway back and forth, too, but I'm sticking around a bit longer to see how things change once the new episode arrives. We'll try to keep a seat warm for you!0 -
pasa_ wrote:At start of Ultima Underworld you have a hard time to defeat a rat, and a few days in rats just crash under your excellent plate boots you obtained to replace the warn leather sandals.0
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Ultima Underworld - that was a great game. So far ahead of its time, too.0
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Did I get it right, they launched the PVE for a new character wit maybe 3 days the previous one got dumped? That is something.
I think we need to accelerate the decision process on Alliance future will the main group turn casual passing on the alliance stuff (so those in need of them can find a new home), or we resters move out -- then for best effect the ranks shall be filled with actives.
The most important info would be the head-count, me: 1 for rest.0 -
Phaserhawk wrote:pasa I agree with you. And I think that if we have a full roster of 20 active players, we can easily score all the reward covers which is what I think most people care about. We all want Fury, well we are in no fear of not getting him. we are already top 100 in Daken event. I think if people just play enough to get the individual covers, it will be more than enough to score our alliance high. That's the path I've taken. In tourney's I don't care about because there is not prize, I'll push just to get HP or ISO, and then let myself get attacked dropping my MMR, I still score 700 points. and if we all scored 700 that's 14000 points a tourney, more than enough to win the alliance prize. Lets play to play, not play to grind, that's my vote.
Pasa,
I'm in agreement with Phaserhawk. I think having 20 members playing our equivalent of "casual" would still make us a top 100 alliance, which is good for covers. Just looking at the current PvE, the difference between top 50 and top 100 is 50 hp. That's it. I'm going to try to strike a balance in the game that let's me have fun without burn out. I still enjoy the game, but I don't enjoy the grind. To me, that balance means 50 hp is not worth the grind. I don't think pushing for first in a PvP is worth the grind when top 10 for covers I want (or top 25 or 50 for covers I have already) is just fine.
Regarding the alliance, I like the crew we have in the scAvengers and it sounds like a lot of us are feeling the same way. I think it would be easier to keep the alliance intact and go more casual then the other way around, but I could be wrong.
My vote is to keep the alliance intact as is and am fine if people want to be more casual.0 -
ChopsB wrote:I'm in agreement with Phaserhawk. I think having 20 members playing our equivalent of "casual" would still make us a top 100 alliance, which is good for covers.
I have my doubts. But that is not the important thing -- if covers coming our way it is good thing -- the interesting part starts when they are not, and someone actually want them. Or expected them to come. Correcting measures after the fact will not necessarily work. So I suggest to walk that way if everyone involved is actually content to miss the stuff without any hard feelings and without making anyone feel pressure to do more "for alliance prize/pos".
I would be happiest with that, but numbers from last legs are not convincing for the prizes that matter. only top 100 gets the cover and numbers there were pretty dense.
I'm quite sure all of us has enough HP and ISO to not care about drops. But for alliance-only covers the story may be very different and with a fair reason too. We saw the structure: the cover was moved for a good reason (in D3 thinking) and it is to incite more grinding and more spending.
They push for a death march for what looks like ages and we see they don't let go for even a day. Playing with otherwise unobtainable covers looks working this far and it will not cease. And i expect if players show resistance it will be escalated -- we were just joking about black Hulks going alliance-only offers and it happened quite soon. Their remaining ace is to keep certain covers completely out of individual prizes for long. Potentially rendering some character crippled even for those willing to develop by HP.ChopsB wrote:Just looking at the current PvE, the difference between top 50 and top 100 is 50 hp. That's it. I'm going to try to strike a balance in the game that let's me have fun without burn out. I still enjoy the game, but I don't enjoy the grind. To me, that balance means 50 hp is not worth the grind. I don't think pushing for first in a PvP is worth the grind when top 10 for covers I want (or top 25 or 50 for covers I have already) is just fine.
Good thinking. Actually if every one of us just went for the easy range it indeed would be about enough. But as soon as some people take the liberty to completely pass events without anything of value for them the chance for alliance cover is gone. For PVE it's probably a more drastic effect. look at the current one: 10 days. Can't help but think Hunt. I learned the lesson: will not let me drag in. Some of us may realize a little in that it is pure madness to grind on the remaining 3-5-7-8 days after the fun is exhausted. Then the only hope for alliance cover is that all other alliances have the same problem, but I doubt a 100 would not organize around cover-getting. So it is more like wishful thinking.
MPQ drives to be more and more hardcore -- until the trend turns for real resting will not play along with getting interesting prizes too.
TL;DR: I'd like all "go together casually" votes be okay with the potential and likely loss of ally covers -- treat them as only a surprise hidden cache should turn out that way for some particular event.0 -
pasa_ wrote:I think we need to accelerate the decision process on Alliance future will the main group turn casual passing on the alliance stuff (so those in need of them can find a new home), or we resters move out -- then for best effect the ranks shall be filled with actives.0
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I'm done after season 1 as well. This game was a welcome replacement for Playdom's Marvel Avengers Alliance game when it got too grindy, but as much as I have enjoyed playing MPQ for the last 6 months, the recent changes to make this Marvel Puzzle Grind holds far less appeal for me. Other people on the forums have already mentioned all the things I hate that D3 are doing to chase the almighty $$$ while making this game far less fun. Attempting to play more casually won't work for me either because I will be too tempted to spend the necessary hours grinding to get the constant new covers to the detriment of real life.
I started playing Hearthstone a while ago following suggestions from others on this forum and the way you can play casually and still get decent rewards for getting only 3 wins a day, combined with true pvp, is appreciated. I foresee Marvel Heroes getting back a random chunk of my time as well now that it has much improved from its early days. At least there I can spend a spare hour or two playing and then leave it for days if I want to with no consequences.
Most importantly, my wife will no longer be able to say "you're so addicted" as I spend hours trying to place reasonably in pvp or stay up late competing in Australia unfriendly end times for PVE.0 -
ok, so i play several hours a day due to a decent amount of downtime at work. i don't grind pve, but i do play through 2-3 times a day as time allows. i am interested in covers (being top 100) and the iso and hp also appeal to me, but not as much. should i start looking for another more active alliance or are we still shooting for alliance covers?0
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I think You should stay and just see for Yourself. I keep on searching for replacements, already got one.0
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just for the record, we still haven't approved you leaving emerty.0
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okay, here's a question, if we scored 14,000 pts in PvP, we that get us top 100? That's just your standard 2 1/2 day event.0
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Phaserhawk wrote:okay, here's a question, if we scored 14,000 pts in PvP, we that get us top 100? That's just your standard 2 1/2 day event.0
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There's no way anyone can casually get to a top 10 finish or higher in anything in this game and it'd be pretty weird if it was possible so if you can't stand not finishing at the top but can't put in the time then it's never going to work out. I don't think it's hard to do say a 900 rating and then shield in PvP, or go with the 'only play at the end' strategy in PvE for a top 25 finish and that should also be good for a top 100 finish on average.
I don't mind if people take off at times though if people are constantly going to not play then it does create too much pressure for those who still play. It's one thing that you don't have to be super hardcore but losing because you're always short a few guys just isn't fun. That said I'm pretty sure you can just play like 2 hours at the end of a each sub event in PvE and that should easily average out to a top 100 finish for the alliance.0
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