Vhailorx wrote: TheWerebison wrote: jffdougan wrote: Link about it being a test? Ugh, hang on a second. Finding a red post is the proverbial needle in a haystack. Got it. And I paraphrased horribly, I have no excuse. viewtopic.php?f=7&t=43910&start=20 Bottom of the page, from David Moore. "The difficulty scaling is intended. We will look at how everyone does and adjust accordingly." So they're still willing to adjust it, if they feel it is necessary. KIND of like a test, but obviously my brain took several uncalled for creative liberties. That statement referred to civil war. Not the gauntlet. There was no announcement that new scaling would be in place for the gauntlet. This is ridiculous. My global domination first node starts at 370 (symbiotes). My highest character is a 280 imhb. This seems about 50-70 levels too high. The second sub is even worse, starting at 320 when it should be around 220. Don't know why they are raiding the time investment necessary to play pve.
TheWerebison wrote: jffdougan wrote: Link about it being a test? Ugh, hang on a second. Finding a red post is the proverbial needle in a haystack. Got it. And I paraphrased horribly, I have no excuse. viewtopic.php?f=7&t=43910&start=20 Bottom of the page, from David Moore. "The difficulty scaling is intended. We will look at how everyone does and adjust accordingly." So they're still willing to adjust it, if they feel it is necessary. KIND of like a test, but obviously my brain took several uncalled for creative liberties.
jffdougan wrote: Link about it being a test?
Frustrated1 wrote: You keep forgetting the point of playing this game: "You're supposed to lose."
Frigs wrote: Frustrated1 wrote: You keep forgetting the point of playing this game: "You're supposed to lose." I'm a newer player who really enjoys this game (or at least did) and I keep seeing this "you're supposed to lose" quote being thrown around. I assume someone on the development team said this at some point? If I'm right and thats true then the dev team obviously does not understand why people play video games. I do NOT play a game where I am "suppose to lose"! I play a game so I can beat the task at hand, not get destroyed before I even get a chance to warm up. I play games that give me a reasonable chance of winning, not games that dont even give me a shot at winning. You can basically take that "you're suppose to lose" ideology and shove it directly up your you know what.
Frigs wrote: Frustrated1 wrote: You keep forgetting the point of playing this game: "You're supposed to lose." I'm a newer player who really enjoys this game (or at least did) and I keep seeing this "you're supposed to lose" quote being thrown around. I assume someone on the development team said this at some point?
CNash wrote: I think they realised that that kind of reasoning (he's Galactus, all powerful etc.) was completely at odds with how they'd built the game.
optimus2861 wrote: So it's not just me. I got to Simulation-08. Muscle, ninja x 2, level 177. Seriously?! I beat it. I beat the next couple, but it already feels like, what the hell is the point of building a better roster? More importantly, WHY DOES GAUNTLET SCALE AT ALL?!
Druss wrote: "I' m actually enjoying the gauntlet scaling." There you go D3 - you can use this quote to "prove" that only a minority of the player base dislike fighting a battle for 20 mins to receive a critical boost or better yet: 70 iso. Now that I've done your public service for you can I please have a free 5* cover?