pheregas wrote: Why not completely get rid of scaling in the gauntlet (as suggested several times above), get rid of boosted characters, and limit the * designation of each round? Round 1: Only 2* and below are allowed. Round 2: Only 3* and below are allowed. Round 3: Everyone can come to the party. I have a fully developed 2* and 3* roster... Which I never use... With the game being entirely about 4/5* characters, this would allow some fun interplay between those characters in this type of event.
Devs have previously said they want all rewards accessible to all players. Which gets you what I've seen more often recently - we recently took in a member who has more 5* covers (in total) than I do, and no 4*'s past 166. By allowing your 2*/3*'s in their own brackets, they are skipping the 3*/4* transition completely...and making anyone who did that transition (or didn't have the 5* luck) INCREDIBLY frustrated.
Crowl wrote: Pylgrim wrote: Yep. And a progression-based reward scheme would also remove harsh timing restrictions and "optimal" grinds, meaning that you'd need not to worry about joining a bracket that fits your daily schedule. One problem with a progression-based system is we have that in the Gauntlet and they think that the chance of everyone getting the top reward means that they have to be extra stingy with those rewards.
Pylgrim wrote: Yep. And a progression-based reward scheme would also remove harsh timing restrictions and "optimal" grinds, meaning that you'd need not to worry about joining a bracket that fits your daily schedule.
Wolarsen wrote: But somehow transition has to be reduced as the game grows; without some scaling, or any other dampering measures, wouldn't the gap between newcomers and veterans become way too wide? Let's get the availability of 5* aside from this conversation, its a way too pinchy subject
by Polares » Tue May 10, 2016 9:58 am So, you are lucky an get some 5s, but if you put iso into them you are SERIOUSLY PENALIZED in PvE !!!! You can just chose between 3-5 5s (if you managed to pull covers for all of them) and they don't have that much synergy together, most of the time you need 4s and 3s, but your enemies scale even more than you!!! So, what is the advantage of leveling your 5s ?!?!?!?
Vinmarc43 wrote: What pisses me off more then scaling is the " no comment " from the guy`s in red. You can complain as much as you want for YEARS now, and they don`t care, as long as people pay $$$ , they won`t listen. Here`s a quote from David : Thanks for your patience and enjoy the 'War! add too this, FRUSTRATION, big thx David !!!! NOT