Feedback Request: Versus Matchmaking Test - Magnetic Mayhem
Comments
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I wasn't able to dedicate a lot of time to this event, but my overall impressions were positive.
I have around 15 champed 3*s, no 4*s with more than 10 covers or over level 130, and 6 5* covers total. Most PVP events involve skipping tons of champ JeanBuster teams, especially when I get over 400 points, trying to find a team worth take on. (I can occasionally beat a Jean/3* team, but it is less than 30%. I almost never win against a max Hulkbuster.) I usually have to hunt for team of 3*s, sometimes with under-leveled 4*s, worth over 40 points, which gets very hard to find when I am over 550 points.
In this event, 3* teams were much easier to find, which was nice. Teams worth over 40 points were harder to find, especially right at the end, but that made me feel like a god among mortals, rather than a peasant staring up at titans.
While I'm sure there will be plenty to complain about if this is made the norm, it felt like an incremental improvement.0 -
Beat the seed teams ~200pt, my experience was very similar to previous PvP's, which is not bad since I've remember the last MMR test was pretty nasty
For reference, I have 3 champed 4*s, about 70% of the 3*s champed and all 5* but low on covers and levels. After seeds I see a mixture of champed 3*s and some maxed 4*s and some low covered 5*s, as always. Did more less the same points with the same time & shields.0 -
i noticed no difference - or maybe a slight one? i did queue a few non 5* teams a bit earlier than i generally do...but other than that it was the same. i believe my alliance mates all didn't see any difference either.
running max oml/phoenix largely.0
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