elusive wrote: Monged4life wrote: I've been playing a year now and it never stops amazing me that after a whole damn year of frequent play, I still have no remotely usable 4*. As stated above the gap gets bigger every day and with almost all progression 4* and above being either placement related (competing against 5* rosters...) or random there's little I can do to improve. Funny, I was coming in here to post the same thing. My main problem is that events are so tough to place well that I would have to spend money almost every single time if I wanted to score even one four star cover. I think the most I've ever managed to scrape together in a PvP is around 900 points, whereas plenty of others were doubling that. It's gotten to the point where I typically won't play much past DDQ any more, and that event is so randomly tough now that I don't really even look forward to booting the game up.
Monged4life wrote: I've been playing a year now and it never stops amazing me that after a whole damn year of frequent play, I still have no remotely usable 4*. As stated above the gap gets bigger every day and with almost all progression 4* and above being either placement related (competing against 5* rosters...) or random there's little I can do to improve.
Tryke wrote: I'm not refuting anything, just curious. For those that are able to consistently hit 1k with 3* only, how do you do it? Do you use your cookie cutter strongest teams like cagefist? Do you shield hop? Do you use boosted toons? I'm having difficulty reaching the 800 mark most of the time and I am primarily a 3* player. Mostly due to running out of health packs around that point.
chamber44 wrote: But - and here's the luck factor: after a drought of over 80 LT's, I now have four 5*'s : OML, GG (when I roster him), JGP, and BiB Spidey, yet I still have no useable 4's (4Clops and Rulk are closest, but both under 180 and 9/11 covers respectively). Scaling is about to murder me, isn't it?
chamber44 wrote: I still have no useable 4's (4Clops and Rulk are closest, but both under 180 and 9/11 covers respectively). Scaling is about to murder me, isn't it?
Slarow wrote: 4* acquisition since Championing and PVE CP's went in has exploded in rate. A mature 3* team can get 3x 4*s a week from PVP 1k. A mature 3* team can get an additional 25 or 50CP from PVE max prog (plus 12-14 CP from nodes), giving you 2-3 additional Classic pulls each week. Thats 6 4*s/week. Throw in hitting 1300 (which you can do once you have one or two good 4*'s), and that's an additional 75CP (3 more classic tokens). So the current pace is 5-6 4*'s/week for 3* teams, and 8-9 4*'s/week for those that can hit 1300. If you don't have a 4* that can help you hit 1k or 1.3k, then instead of spending the CP from PVE, save them for direct cover purchases. Once you get that 4*, you can shoot for 1k/1.3k
Vhailorx wrote: (3) direct cover purchases are no longer an antidote. at 120cp per cover, it would take months for typical players to save up the CP for even a handful of covers. Hell, even a $99.99 buyers club only nets you enough cp for 1 4* cover with 1 classic LT left over.
Dragon_Nexus wrote: I agree that getting 4* covers is a lot easier than it used to be, but for a lot of us we got a boost of max forty 4* covers from championing and found ourselves with a lot more usable 4*s than before...
Slarow wrote: Vhailorx wrote: (3) direct cover purchases are no longer an antidote. at 120cp per cover, it would take months for typical players to save up the CP for even a handful of covers. Hell, even a $99.99 buyers club only nets you enough cp for 1 4* cover with 1 classic LT left over. In a given month, there are approximately 2 7day pve events, and 5 3 day pve events. That's 7 events x 25 max prog, which is 175cp per month. Add in ~27 days of pve nodes x2 cp, and thats ~225cp/month, just from PVE, almost enough for 2 covers. Yes, you aren't going to buy your way up from a 1/3/1, but if you are at, say, 10 covers, you could do it in a month and a half on PVE alone. Your statement that direct cover purchases are no longer an antidote is the false mindset which is getting people discouraged about 4* progression. I wish I had the ability to do this 9 months ago when I was sitting with a 10 cover HB for 6 months, stuck squarely in 3* land with no ability to get myself out.
DaveR4470 wrote: Preach on, brother Pylgrim. I'm right there with you. I have rostered most of the 4*s available... but only with a few covers. And because I didn't get the RIGHT characters covered in the RIGHT way at the RIGHT time (e.g. Hulkbuster or Jean when they came out)... I'm permanently behind the curve now. 1000 points in PvP? Used to be doable with a couple of shield hops. Now? I start seeing Jeanbuster teams at 500 points. Can I beat a Jeanbuster team with my roster? Yes, I can. But there's a difference between "I can beat it" and "I can beat it with enough health remaining that I don't have to use 3 health packs just to fight another match." The latter -- ain't happening. I haven't seen 800, let alone 1000, in weeks, and frankly don't bother even trying anymore. It's not worth the expenditure of time. Maybe those 5*s sitting in my roster would help, if there was any iso to level them..... Probably not, though. I'm sure the progression legendaries would help if I had the sort of time needed to clear every stage of every event at least three times. So MPQ is pretty much reduced, now, to DDQ (which I still really enjoy, mind you! I like trying different teams on the Enchilada to see how they work together, and that's entertaining), and whatever random stuff I do to kill time, and every week and a half or so I've gotten enough ISO to level up one of my non-max 3*s. I try to hit the 10-pack for the season, and the top simulator award, but beyond that.... there's just little point in bothering. Such a shame.
Slarow wrote: Dragon_Nexus wrote: I agree that getting 4* covers is a lot easier than it used to be, but for a lot of us we got a boost of max forty 4* covers from championing and found ourselves with a lot more usable 4*s than before... Exactly. Anyone who was "stuck in the 3-4* transition" when championing hit had a bunch of 166 3*s (I had 20 myself), and over the course of a few weeks championed all of them, netting 20 4*+ covers, which was a huge boost to the transition, and put a bunch of 4*'s in range of maxing via direct cp purchase.
Bulls wrote: If every malcontent that waste so much time on writing how bad it is would spend half of that time actually playing then their problem with progression would be way smaller. Also seems like a lot of ppl put so much emphasis on progressing, transitioning and whatnot instead of actually enjoying what mpq really is - a match-3 game.
Dragon_Nexus wrote: Slarow wrote: Dragon_Nexus wrote: I agree that getting 4* covers is a lot easier than it used to be, but for a lot of us we got a boost of max forty 4* covers from championing and found ourselves with a lot more usable 4*s than before... Exactly. Anyone who was "stuck in the 3-4* transition" when championing hit had a bunch of 166 3*s (I had 20 myself), and over the course of a few weeks championed all of them, netting 20 4*+ covers, which was a huge boost to the transition, and put a bunch of 4*'s in range of maxing via direct cp purchase. you're missing part of my point. Sure, I have a bunch more viable 4*s now, but I'm so ISO starved as to make them continually useless. My best is my level 221 Xpool 5/5/3. I'd been pouring ISO into him but it feels like an insanely long road to get him to level 270. I still haven't got a 13 cover Hulkbuster. Only recently got my 13th Nick Fury cover. Still don't have Jean's passive. I'd like to use X-23 more, but I don't have 5 covers for any of her abilities so she doesn't hit as hard as she should. Getting 4* covers is easier, sure. But getting *specific* covers is still far too hard when the game is still designed around a 3* mindset regarding prizes.