Your latest fun team combination

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  • helix72helix72 Posts: 280 Mover and Shaker
    Having fun this week with both Carnage and Prowler boosted. Add in some supports and I've got (in order of team placement):

    Carnage 3/5/5 w lvl 200 Hydra Henchmen support
    Prowler 5/5/3 w lvl 1 The Tinkerer support
    Medusa 5/5/3 w lvl 50 Quantum Realm support

    The key is making sure Carnage is in the lead position, this way there are immediately enemy specials for Prowler to fortify (and thus target to steal). So many specials go out, especially on the nodes vs an enemy Carnage, that Medusa is constantly pumping free AP and healing. The Tinkerer support is the MVP support here, as the free fortification ensures maximum damage when it comes time to fire Carnage's Green. By the end of the match, the attack tiles are pumping over 10K damage per turn on their own.

  • randomhero1090randomhero1090 Posts: 364 Mover and Shaker
    Here’s a new one...

    Ice5/MEH/Val

    Ice gets his tiles fling pretty fast.  MEH moves tiles and creates matches/cascades that aids Ice’s tiles.  Val will generate yellow for MEH.  Val’s strikes pile up and add damage.
  • tiomonotiomono Posts: 1,329 Chairperson of the Boards
    All the bishop talk has made me try 5* daredevil and bishop (dareshop, bidevil? I'm still working on a name) as my defensive team in normal versus events. 

    I realized my normal go to team of gritty is always getting beat back down through the course of an event by other 5* players. But they see bishop and just skip. So I get way less retals and defensive losses. 

    And I can still use gritty whenever I want and then just do a last match with daredevil and bishop to set them as my defensive team. 
  • ZombionicdoomZombionicdoom Posts: 98 Match Maker
    Hela, C4rol Danvers and Coulson are my favourite team at the moment (I’m sure C4rol & Coulson must have been mentioned before but I’m not reading through 84 pages 😜) if you can get some strike tiles out early on then fire Coulson’s yellow it’s like boost o clock with C4rol’s passive, Hela’s Death Becomes Her & Coulson’s Super Secret Tech (it only needs to be on 3 as you just need Coulson making 1 turn CD tiles for C4rol)

    Ive also boosted special tiles to insane damage levels with C4rol, Coulson and 3* Hawkeye firing off his Full Quiver ability.
  • qandolsqandols Posts: 734 Critical Contributor
    Having lotsa fun with boosted Chavez, Carol and Kingpin in EotS. Chavez keeps the API flowing for the other two and punches wildly after a while. Kingpin sends out his troopers and points a deadly finger once in a while. Carol sees to it that the enemy has a harder time firing anything. Good times!
  • carlj64carlj64 Posts: 34 Just Dropped In
    Chavez, Vulture and 3trange. Barely touch the board
  • ZootSaxZootSax Posts: 1,698 Chairperson of the Boards
    As an alternative to 4* Wasp/3* Sam/2* Bullseye, I was playing around with 4* Iron Fist in place of Wasp in DDQ.  It's not as versatile as Janet as you lose the stun, extra tile buff & AP theft, but the addition of a true nuke, a lesser secondary nuke (at least with strikes out) and the ability to fortify your tiles is nothing to sneeze at.
  • St_BernadusSt_Bernadus Posts: 232 Tile Toppler
    qandols said:
    Having lotsa fun with boosted Chavez, Carol and Kingpin in EotS. Chavez keeps the API flowing for the other two and punches wildly after a while. Kingpin sends out his troopers and points a deadly finger once in a while. Carol sees to it that the enemy has a harder time firing anything. Good times!
    Carol? You mean Peggy?
  • OmegasedOmegased Posts: 28 Just Dropped In
    I've been Loving Kitty/Valkyrie/Nova.

    Kitty is the strongest here, so Valkyrie will create Yellow for you. If Kitty is champed, it should only take 1 or 2 turns to do the damage required. this will give you yellow for Nova to use. Nova creates two yellow strike tiles, and also does almost enough damage to get more yellow. Very quickly you'll have enough strikes on the board to get valkyrie to proc every turn, and constantly giving yellow. At this point you can even use kitty's yellow for shield tiles to help on defence (you'll have enough yellow). Nova's black (if used carefully) can create more strikes as well, and red can take someone out of the battle a turn.

    If your team takes a big hit, Valkyrie creates more strike tiles!

    Great team for wave nodes, or even against a Simulator team with a 5star on the roster. it'll work all the time but if you're against a 5star, a single turn by the opponent can be enough for Valk to create strike tiles.

  • wymtimewymtime Posts: 3,144 Chairperson of the Boards
    Omegased said:
    I've been Loving Kitty/Valkyrie/Nova.

    Kitty is the strongest here, so Valkyrie will create Yellow for you. If Kitty is champed, it should only take 1 or 2 turns to do the damage required. this will give you yellow for Nova to use. Nova creates two yellow strike tiles, and also does almost enough damage to get more yellow. Very quickly you'll have enough strikes on the board to get valkyrie to proc every turn, and constantly giving yellow. At this point you can even use kitty's yellow for shield tiles to help on defence (you'll have enough yellow). Nova's black (if used carefully) can create more strikes as well, and red can take someone out of the battle a turn.

    If your team takes a big hit, Valkyrie creates more strike tiles!

    Great team for wave nodes, or even against a Simulator team with a 5star on the roster. it'll work all the time but if you're against a 5star, a single turn by the opponent can be enough for Valk to create strike tiles.

    Nova gives black strike tiles not yellow, and his black and red can produce black strike tiles as well.
  • OmegasedOmegased Posts: 28 Just Dropped In
    you're right. black, not yellow. the point was really he makes strikes for kitty to buff. Regardless of that, it's still an amazing team.
    Sorry for the colour mix up.

  • tiomonotiomono Posts: 1,329 Chairperson of the Boards
    Omegased said:
    I've been Loving Kitty/Valkyrie/Nova.

    Kitty is the strongest here, so Valkyrie will create Yellow for you. If Kitty is champed, it should only take 1 or 2 turns to do the damage required. this will give you yellow for Nova to use. Nova creates two yellow strike tiles, and also does almost enough damage to get more yellow. Very quickly you'll have enough strikes on the board to get valkyrie to proc every turn, and constantly giving yellow. At this point you can even use kitty's yellow for shield tiles to help on defence (you'll have enough yellow). Nova's black (if used carefully) can create more strikes as well, and red can take someone out of the battle a turn.

    If your team takes a big hit, Valkyrie creates more strike tiles!

    Great team for wave nodes, or even against a Simulator team with a 5star on the roster. it'll work all the time but if you're against a 5star, a single turn by the opponent can be enough for Valk to create strike tiles.

    Try putting in cloak and dagger for nova. Strikes, and attacks. With an aoe or special removal from cloak and dagger on yellow. Kitty loves teammates that remove specials.
  • Daredevil217Daredevil217 Posts: 2,319 Chairperson of the Boards
    I think the latest three in theory have really good synergy but haven’t tested it yet. Not sure if I want play a Bishop team in Sim of defense, and if so, that means not playing three 5*. 

    Defensively I don’t think Xavier or Storm are super great, as you can’t trust them to choose the right color tiles or pick the right purple effect. Also Iceman not having a nuke or knowing how to chase his own countdowns makes him weak AI as well. 

    But offensively, the latests have outlets for 5/6 colors (no red). The only overlap is on green (but Storm’s green may be the weakest active). At three black, Xavier would still make opposing red/green powers cost 3 AP more and negate 54% of damage. So tank purple and blue as much as possible. Iceman will also protect from big hits and you can use the board control that Xavier (via the Cyclops effect of his purple) or Storm (via color changing) provide to try and match it in a pinch.  Storm will create plenty of match-4s for Xavier and all three are capable of good AOE damage and random chaos. Storm can also spam blue on an already blue-CD filled board for some nice stun effects. Really just seems like a fun synergistic team. 


  • qandolsqandols Posts: 734 Critical Contributor
    qandols said:
    Having lotsa fun with boosted Chavez, Carol and Kingpin in EotS. Chavez keeps the API flowing for the other two and punches wildly after a while. Kingpin sends out his troopers and points a deadly finger once in a while. Carol sees to it that the enemy has a harder time firing anything. Good times!
    Carol? You mean Peggy?
    Yes, yes of course I mean Peggy. Thanks, I sometime think Peggy and say Carol, heh
  • MrEd95MrEd95 Posts: 148 Tile Toppler
    Omegased said:
    I've been Loving Kitty/Valkyrie/Nova.

    Kitty is the strongest here, so Valkyrie will create Yellow for you. If Kitty is champed, it should only take 1 or 2 turns to do the damage required. this will give you yellow for Nova to use. Nova creates two yellow strike tiles, and also does almost enough damage to get more yellow. Very quickly you'll have enough strikes on the board to get valkyrie to proc every turn, and constantly giving yellow. At this point you can even use kitty's yellow for shield tiles to help on defence (you'll have enough yellow). Nova's black (if used carefully) can create more strikes as well, and red can take someone out of the battle a turn.

    If your team takes a big hit, Valkyrie creates more strike tiles!

    Great team for wave nodes, or even against a Simulator team with a 5star on the roster. it'll work all the time but if you're against a 5star, a single turn by the opponent can be enough for Valk to create strike tiles.

    I’d use valkyries red rather than nova’s myself. You lose the ability to send enemies airborne, but that strike boosted 5 hit combo can remove the need for sending them there in the first place.

    otherwise looks like a great team, and I plan to give it a try sometime 
  • wymtimewymtime Posts: 3,144 Chairperson of the Boards
    I think the latest three in theory have really good synergy but haven’t tested it yet. Not sure if I want play a Bishop team in Sim of defense, and if so, that means not playing three 5*. 

    Defensively I don’t think Xavier or Storm are super great, as you can’t trust them to choose the right color tiles or pick the right purple effect. Also Iceman not having a nuke or knowing how to chase his own countdowns makes him weak AI as well. 

    But offensively, the latests have outlets for 5/6 colors (no red). The only overlap is on green (but Storm’s green may be the weakest active). At three black, Xavier would still make opposing red/green powers cost 3 AP more and negate 54% of damage. So tank purple and blue as much as possible. Iceman will also protect from big hits and you can use the board control that Xavier (via the Cyclops effect of his purple) or Storm (via color changing) provide to try and match it in a pinch.  Storm will create plenty of match-4s for Xavier and all three are capable of good AOE damage and random chaos. Storm can also spam blue on an already blue-CD filled board for some nice stun effects. Really just seems like a fun synergistic team. 


    For a better storm team try Storm, Gambit, Black Bolt.  Black Bolts passive gets going super fast and for active abilities you have Storms Black and Yellow, gambits red and Purple, BB green just no blue.  Once it gets rolling it can do a ton of damage quickly 
  • Daredevil217Daredevil217 Posts: 2,319 Chairperson of the Boards
    wymtime said:
    I think the latest three in theory have really good synergy but haven’t tested it yet. Not sure if I want play a Bishop team in Sim of defense, and if so, that means not playing three 5*. 

    Defensively I don’t think Xavier or Storm are super great, as you can’t trust them to choose the right color tiles or pick the right purple effect. Also Iceman not having a nuke or knowing how to chase his own countdowns makes him weak AI as well. 

    But offensively, the latests have outlets for 5/6 colors (no red). The only overlap is on green (but Storm’s green may be the weakest active). At three black, Xavier would still make opposing red/green powers cost 3 AP more and negate 54% of damage. So tank purple and blue as much as possible. Iceman will also protect from big hits and you can use the board control that Xavier (via the Cyclops effect of his purple) or Storm (via color changing) provide to try and match it in a pinch.  Storm will create plenty of match-4s for Xavier and all three are capable of good AOE damage and random chaos. Storm can also spam blue on an already blue-CD filled board for some nice stun effects. Really just seems like a fun synergistic team. 


    For a better storm team try Storm, Gambit, Black Bolt.  Black Bolts passive gets going super fast and for active abilities you have Storms Black and Yellow, gambits red and Purple, BB green just no blue.  Once it gets rolling it can do a ton of damage quickly 
    That is my ideal Storm team. But Bolt is 5/1/0 (a Medusa away from 5/1/1) so not likely to ever be finished :(. He’s the ONE character that I actually care about in that position. He’d need to be in a character store with two other people I need or wouldn’t mind putting levels on (Okoye/DD) at a time that I’m heavy on CP. Gambit is also unchamped but at least feeder ready. So I’ll at least get to pair him with Storm some day. But for now I need to get creative with less ideal teams.

    The other option for me is Cable in Bolt’s spot. Go 5 in blue/green, throw out Cable’s CD, use Storm’s yellow to spam green, hopefully it’ll make green matches which will then cause up to EIGHT green charged tiles to spam (5 from Cable, 3 from Storm), that you will have first crack at. Fuel Cable’s green nuke and the hard to reach charged tiles eventually get soaked up by Gambit red or shattered by a game-ending storm black. This is a full rainbow of mediocre individual characters that will play way better than the sum of their parts. 
  • BorstockBorstock Posts: 1,208 Chairperson of the Boards
    I've enjoyed Okoye/Doom/DD and Rescue/Doom/DD as a team that can do a lot of healing.
  • Daredevil217Daredevil217 Posts: 2,319 Chairperson of the Boards
    Borstock said:
    I've enjoyed Okoye/Doom/DD and Rescue/Doom/DD as a team that can do a lot of healing.
    DoomDevil is my favorite climbing team in pick-2 PVP. 
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