BlackSheep101 wrote: Android has a diverse hardware environment. It's pretty difficult to test on every device.
"David wrote: Moore"]In case you haven't caught sight of the thread in Bugs & Technical Issues - here's word from Demiurge on the post-R96 Android issue some are experiencing: "Hello everyone, We believe we have discovered the root cause of this issue. Android 6.0.1 appears to be managing memory differently than other versions of Android and it is causing the crashes for some players. This fix requires a code fix, but in the time being we can apply a work around for you. If you are experiencing this crash, please write in CS saying that you are experiencing the crash on Android 6.0.1 and we will fix the issue for you." Thank you." Please visit Customer Support here if you need assistance: http://www.d3go.com/mpq-support