Why are we seeing lv667 opponents in Galactus?
Comments
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It's really sad, this. I was enjoying the heck out of Galactus from round 1-5. Round 6 was kinda tough but now we're on round 7 and the whole thing just eats through my health packs. My level 350 Galactus is actually level 473. Minions jumped from level 50 to level 150 between rounds.
This went from being a chilled out, fun, rewarding event to a frustrating, painful experience. I'm just glad we managed to get a single hulkbuster before it all went to hell. I hope we can manage a second, but considering two of my Galactus fights ended with me doing maybe 1/8th of his HP in damage I'm starting to wonder.0 -
well this sucks. I was on pace to get the legendary token, likely won't happen now.
despite the new missions everything is locked.
http://i.imgur.com/7tl3Ehw.jpg
galactus says defeat the nodes
http://i.imgur.com/ztIgVCg.png
and the nodes say beat galactus
http://i.imgur.com/pFCywjp.png
I already quit out the game and restarted it. I figure it will fix itself when my galactus node unlocks in 7 hours, which would leave me with 36 minutes to beat him and the nodes... if you know I was home to do that but I will be at work at that time -_-
edit: it finally fixed itself so I have 30 min before i have to leave to work to try to beat up galactus and beat the "trivial" nodes.
and yay my level 350 galactus is actually level 4780 -
My best guess on seeing the level 667 goons instead of 395 is that it's looking to see what level enemies you'd be facing using the old system of max 395 enemies & then scaling that up to the new system max of 667, rather than just checking what levels you'd face against the new max of 667. And then Galactus is getting his levels boosted because the game thinks his preset level is based on the old system & so needs adjusted.
Pure speculation.
Also, the whole "I beat the level 704 Galactus with 56K health but only got the points for beating level 400 Galactus at 28K health!" is worse than we thought. It's not capping the points, it's SCALING THE POINTS.
I did 24K damage to my level 478 Galactus before the match ended. I only got 17K points.0 -
*UPDATE* (02/03/16 1:23 PM PST) We hope to push out a fix for the minions issue within the next 2 hours. Here's word from the dev team:
"We have identified the issue and the issue will be part of today's daily patch (around 5pm EST). Minions in current and future events will behave like they did in events prior to Galactus."
Sorry for the inconvenience and thanks for hanging in there with us!0 -
"David wrote:Moore"]*UPDATE* (02/03/16 1:23 PM PST) We hope to push out a fix for the minions issue within the next 2 hours. Here's word from the dev team:
"We have identified the issue and the issue will be part of today's daily patch (around 5pm EST). Minions in current and future events will behave like they did in events prior to Galactus."
Sorry for the inconvenience and thanks for hanging in there with us!
Is that including the weird scaling for Galactus himself?0 -
Tatercat wrote:"David wrote:Moore"]*UPDATE* (02/03/16 1:23 PM PST) We hope to push out a fix for the minions issue within the next 2 hours. Here's word from the dev team:
"We have identified the issue and the issue will be part of today's daily patch (around 5pm EST). Minions in current and future events will behave like they did in events prior to Galactus."
Sorry for the inconvenience and thanks for hanging in there with us!
Is that including the weird scaling for Galactus himself?
This. Have they even acknowledged this issue?0 -
blinktag wrote:GrumpySmurf1002 wrote:
Galactus doesn't scale. He's gonna be level 704 regardless of what your roster looks like.
Then please explain why several of us within the same alliance are seeing different values for level and health during the same round?
Seems to be a one or the other deal. Those with 700 galactus have normal goon nodes, those that have level 400 have ridiculous goon nodes. Teiatsu tiles doing 2000 damage per turn and such.0 -
Did anyone else find the jump in the minions nodes more annoying than the one for Galactus, I think it would be a much better event if they kept those nodes as trivial and the difficulty increase was limited to Galactus himself as that way everyone could get to their attempt on him without having to use health packs, this seems fair since this is the only event where survival nodes only have standard node rewards.0
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So, EVERYTHING is fixed, now?
Goons AND Galactus AND full points?0 -
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"David wrote:Moore"]*UPDATE* (02/03/16 1:23 PM PST) We hope to push out a fix for the minions issue within the next 2 hours. Here's word from the dev team:
"We have identified the issue and the issue will be part of today's daily patch (around 5pm EST). Minions in current and future events will behave like they did in events prior to Galactus."
Sorry for the inconvenience and thanks for hanging in there with us!0 -
chamber44 wrote:"David wrote:Moore"]*UPDATE* (02/03/16 1:23 PM PST) We hope to push out a fix for the minions issue within the next 2 hours. Here's word from the dev team:
"We have identified the issue and the issue will be part of today's daily patch (around 5pm EST). Minions in current and future events will behave like they did in events prior to Galactus."
Sorry for the inconvenience and thanks for hanging in there with us!
Seriously doubt any compensation is even needed in this. They fixed it with well over a day to go, and it only affected rounds 7 and 8, which, when it was fixed, should have given more than ample time to complete the event anyway. Some groups finished before the bug-fix, and we finished with close to a day left, with only 19.. Still loads of time left. Pretty sure nothing to compensate on this.0 -
Semi-related, is there a good way to beat the Hulk node that has a ton of Hand ninja along with the 4* Venom at the end? The best I have are 3*s and they simply can't survive the nonstop attack tiles combined with the Strength of Many attacks, not to mention the fact that if I manage make it through them, Venom is level 300-something and has over 23,000 health. I'm beginning to think it's literally impossible for my team since I don't have any maxed out 4*s and the scaling is through the roof.0
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elusive wrote:Semi-related, is there a good way to beat the Hulk node that has a ton of Hand ninja along with the 4* Venom at the end? The best I have are 3*s and they simply can't survive the nonstop attack tiles combined with the Strength of Many attacks, not to mention the fact that if I manage make it through them, Venom is level 300-something and has over 23,000 health. I'm beginning to think it's literally impossible for my team since I don't have any maxed out 4*s and the scaling is through the roof.0
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elusive wrote:Semi-related, is there a good way to beat the Hulk node that has a ton of Hand ninja along with the 4* Venom at the end? The best I have are 3*s and they simply can't survive the nonstop attack tiles combined with the Strength of Many attacks, not to mention the fact that if I manage make it through them, Venom is level 300-something and has over 23,000 health. I'm beginning to think it's literally impossible for my team since I don't have any maxed out 4*s and the scaling is through the roof.0
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TxMoose wrote:elusive wrote:Semi-related, is there a good way to beat the Hulk node that has a ton of Hand ninja along with the 4* Venom at the end? The best I have are 3*s and they simply can't survive the nonstop attack tiles combined with the Strength of Many attacks, not to mention the fact that if I manage make it through them, Venom is level 300-something and has over 23,000 health. I'm beginning to think it's literally impossible for my team since I don't have any maxed out 4*s and the scaling is through the roof.
3* Cap and Thor are a really good combo too. Let Hulk take the early hits to build up green for Call the Storm but try to save them for Venom if you can. Get Cap his colors, then do the stun then to take out the ninjas without Turn to Smoke. once Cap has the shield tiles down from blue, the attack tiles only do 1 pt anyway, so build up & for Thor while Cap controls the board. If you can, finish off the last ninja with Thunderstrike - it may generate attack tiles, but you'll want Cap's free to stun Venom right off the bat, and it will lay down more for you to grab while he's stunned. Then just waylay into him with all the Call the Storm, Thunderstrike, and Star Spangled Avengers you've got saved. Save Cap's & attacks for last, so there's no cascades to accidently match them. Match more while he's stunned and it should be no problem. Even if he gets out of stun for a few turns, he'll have no AP to use before Cap's shields return to start over. His passive might weaken your shield tiles but that's not a deal breaker. If you're lucky, you should only have to heal Hulk afterwards.0 -
justplainchips wrote:TLCstormz wrote:Goons AND Galactus AND full points?
The Thugs hit for 4k+ with their countdowns.0 -
Malcrof wrote:chamber44 wrote:"David wrote:Moore"]*UPDATE* (02/03/16 1:23 PM PST) We hope to push out a fix for the minions issue within the next 2 hours. Here's word from the dev team:
"We have identified the issue and the issue will be part of today's daily patch (around 5pm EST). Minions in current and future events will behave like they did in events prior to Galactus."
Sorry for the inconvenience and thanks for hanging in there with us!
Seriously doubt any compensation is even needed in this. They fixed it with well over a day to go, and it only affected rounds 7 and 8, which, when it was fixed, should have given more than ample time to complete the event anyway. Some groups finished before the bug-fix, and we finished with close to a day left, with only 19.. Still loads of time left. Pretty sure nothing to compensate on this.
It's less about the cover that one may or may not get and more about a product working as intended. Because, if a player loses all his characters and health packs to a coked-up opponent, that means that player is not only locked out of Galactus, but out of other parts of the game as well. It's a quality of gameplay issue.0 -
My ~3* alliance tapped out due to this *tinykitty*.
And decided to go (back) to PvP/Gauntlet.
No time to fix it now.
And as such we all missed last HB
Solution: re-run Galactus.
Give us another chance.
Or give all aliances +1 level they finished at reward.
(For those that passed 6th HB, 7th: HB and for those that finished and passed 8th: an extra HB)0
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