New Galactus Hungers Details
David [Hi-Fi] Moore
Posts: 2,872 Site Admin
Hi everyone,
The Galactus Hungers event is on the way and we’d like to provide you with some details on a few changes and what’s on offer during the event arriving in early February. We hope you find the info helpful!
-The power “Cosmic Wrath” now destroys every tile on the board, deals 1,000,000 damage to the enemy team and wins the battle.
-Galactus and Ultron cannot be sent airborne.
-Various back-end performance optimizations were done for this run.
-The event will run in place of a normal PVE.
-Command Points have been added as rewards to the Galactus mission.
(*Note: not the other missions that unlock the Galactus mission.)
• Alliance Round Point Targets:
• Alliance Round Point Rewards:
The Galactus Hungers event is on the way and we’d like to provide you with some details on a few changes and what’s on offer during the event arriving in early February. We hope you find the info helpful!
-The power “Cosmic Wrath” now destroys every tile on the board, deals 1,000,000 damage to the enemy team and wins the battle.
-Galactus and Ultron cannot be sent airborne.
-Various back-end performance optimizations were done for this run.
-The event will run in place of a normal PVE.
-Command Points have been added as rewards to the Galactus mission.
(*Note: not the other missions that unlock the Galactus mission.)
• Alliance Round Point Targets:
-
Round 1 - 90,000
Round 2 - 150,000
Round 3 - 390,000
Round 4 - 985,000
Round 5 - 1,970,000
Round 6 - 3,000,000
Round 7 - 4,400,000
Round 8 - 5,900,000
• Alliance Round Point Rewards:
-
Round 1 - Galactus Hungers Token
Round 2 - Galactus Hungers Token
Round 3 - Galactus Hungers Token
Round 4 - Magneto (Classic) Blue Cover
Round 5 - Galactus Hungers Token
Round 6 - Iron Man (Hulkbuster) Red Cover
Round 7 - Iron Man (Hulkbuster) Blue Cover
Round 8 - Iron Man (Hulkbuster) Black Cover
0
Comments
-
Yeessssssss! More informative posts like this, this is PRECISELY what we have been clambering for for months!0
-
so this runs Monday- thursday starting at noon est time.. going to put a damper on those in slice 3 .,4 and 5 for the pve that is running now...
nice blue cover been wanting that for months and BOOM i get 3 this week lol
Please run more types of these events and do mostly away with the pve we see today
maybe even run these along the side of normal pve so people can choose what they want to do
are tokens normal or vault type0 -
Essential character list please0
-
Will this be version 1 Galactus, version 2 Galactus, or a mix of the two?0
-
Galactus and Ultron can't be sent airborne? Does this mean they'll be playable characters then?0
-
Galactus confirmed for the first 6*0
-
"David wrote:Moore"]Hi everyone,
The Galactus Hungers event is on the way and we’d like to provide you with some details on a few changes and what’s on offer during the event arriving in early February. We hope you find the info helpful!
-The power “Cosmic Wrath” now destroys every tile on the board, deals 1,000,000 damage to the enemy team and wins the battle.
-Galactus and Ultron cannot be sent airborne.
-Various back-end performance optimizations were done for this run.
-The event will run in place of a normal PVE.
-Command Points have been added as rewards to the Galactus mission.
(*Note: not the other missions that unlock the Galactus mission.)
• Alliance Round Point Targets:-
Round 1 - 90,000
Round 2 - 150,000
Round 3 - 390,000
Round 4 - 985,000
Round 5 - 1,970,000
Round 6 - 3,000,000
Round 7 - 4,400,000
Round 8 - 5,900,000
• Alliance Round Point Rewards:-
Round 1 - Galactus Hungers Token
Round 2 - Galactus Hungers Token
Round 3 - Galactus Hungers Token
Round 4 - Magneto (Classic) Blue Cover
Round 5 - Galactus Hungers Token
Round 6 - Iron Man (Hulkbuster) Red Cover
Round 7 - Iron Man (Hulkbuster) Blue Cover
Round 8 - Iron Man (Hulkbuster) Black Cover
Ummmm - didn't Cosmic Wrath always destroy every tile and deal 1,000,000 damage to the team?
And why is a random Magneto cover thrown in there for the round point rewards between the token rewards? Not saying I don't want it or anything - just seems....well, random - especially for round 4 instead of round 5...
Anyway - I personally will be looking forward to this event - I just wish it was going along with a normal PVE instead of in place of one.0 -
Are alliances locked-in as they were before?0
-
DrStrange-616 wrote:Are alliances locked-in as they were before?
with no scrollable leaderboards?0 -
Akari wrote:rbdragon wrote:Ummmm - didn't Cosmic Wrath always destroy every tile and deal 1,000,000 damage to the team?
I never tried it, but couldn't Colossus send a team member airborne and survive Cosmic Wrath before? Now it auto wins the match, which would negate that.0 -
I wish the first few rounds had higher alliance point targets. The previous times my alliance ran through the first several rounds so fast I didn't have a shot at any of the individual node rewards on some of the rounds.0
-
-Various back-end performance optimizations were done for this run.
what does this mean?0 -
nexus13 wrote:I wish the first few rounds had higher alliance point targets. The previous times my alliance ran through the first several rounds so fast I didn't have a shot at any of the individual node rewards on some of the rounds.
As I recall, this shouldn't be an issue for galactus. The unlock nodes only reset on the timer, not upon completion of every round anymore.0 -
For this run will players be locked out for 8 hours or will we be able to play once the next level of Galactus is unlocked?
Also will Nova be the required 4*?0 -
wymtime wrote:For this run will players be locked out for 8 hours or will we be able to play once the next level of Galactus is unlocked?
Also will Nova be the required 4*?
And if so (nova), will his essential nodes be designed with the fact that nobody will have him well-covered kept in mind?0 -
wymtime wrote:For this run will players be locked out for 8 hours or will we be able to play once the next level of Galactus is unlocked?
Also will Nova be the required 4*?
Oh God, I'd forgotten that bit.
Yes, PLEASE change the way that functioned. Nothing worse than waiting forever, wasting valuable time, because you didn't beat him at the right time. In the last run my alliance all held back at the same time, too afraid of doing that last 1000 damage to him because the timing was wrong and they didn't want to waste turns if two of us did it at the same time.0 -
Categories
- All Categories
- 44.9K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 300 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements