Patch Notes - R93 (02/01/16)
Comments
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udonomefoo wrote:
SHE WAS MY FIRST THOUGHT, TOO!!!!!0 -
Why there is nothing here about fixing championing scaling problem here in patch notes ??0
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TheHueyFreeman wrote:- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
Can you explain what this means?
So, this would still be nice.0 -
Phillipes wrote:Why there is nothing here about fixing championing scaling problem here in patch notes ??
viewtopic.php?f=7&t=38215&start=40#p4723690 -
Anything planned to fix 1-cover 5*s messing up 2*-3* players' scaling?0
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- Heroes who have an Area of Effect stun component will no longer stun a hero that is downed as the result of the AoE.
THANK YOU!0 -
Teisatsu now properly activates "Turn to Smoke" when downed by an Attack tile.
Boooooooooooooooooooooo. That was my favorite way to avoid that stupid ability.0 -
Spider Gwen0
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Syeah, either Gwen or Daisy0
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"David wrote:Moore"]Are you ready to rock?!
Rock? As in...music? Dance? Fabulous outfits?
Please let it be Dazzler. For the love of God let it be Dazzler!
And then bring in the rest of the A-Force.
and then PLEASE don't round it off with 5* Singularity, I might just cry...0 -
Medusa or Gorgon?0
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My guess is that the new character has somewhat of a connection with the new Deadpool movie which will be aired next month.
So I have 2 options for this:
1. Copycat (Vanessa Carlysle)
She is first listed in the Deadpool's movie crew on IMDB, and her name is similar to Copy Cats, a 1988 rock album by Johnny Thunders and Patti Palladin.
2. Negasonic Teenage Warhead (Ellie Phimister)
despite not being popular, she appears to pair Colossus in Deadpool movie, and her name is taken from the 1995 single by Monster Magnet, which is also a rock band.
My bet is on Copycat though, and I think she could be a great addition to the game. She also have connections with Apocalypse, and that could pave the way to the next X-Men movie. She also can connect to Cable and Domino, which are characters who have been requested. Also an X-force member.0 -
Woohoo, a whole host of changes:
- You are now able to claim multiple event rewards at once. -nice, love the summary for Facebook rewards
- Heroes who have an Area of Effect stun component will no longer stun a hero that is downed as the result of the AoE. -Awesome news for Storm / Switch
- Teisatsu now properly activates "Turn to Smoke" when downed by an Attack tile. Boooooooo! Anything that makes Ninjas better is baaaad
- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible. -Out of curiosity will the Invisible character take the single target damage or the secondary damage?
- Stunning a hero no longer sends them to the back of the team. -Good0 -
STOPTHIS wrote:Teisatsu now properly activates "Turn to Smoke" when downed by an Attack tile.
Boooooooooooooooooooooo. That was my favorite way to avoid that stupid ability.
Damn it, I knew there was a way to have Turn to Smoke not fire when downing a Teisatsu, but could never quite figure out what it was. And now it's going to be fixed. Bah.
Devs, any chance of an impromptu re-run of Enemy of the State before R93 drops, just so we can enjoy attack-tiling Teisatsus to death one last time?
Turn to smoke, when you are gone, I turn to smoke...0 -
CNash wrote:STOPTHIS wrote:Teisatsu now properly activates "Turn to Smoke" when downed by an Attack tile.
Boooooooooooooooooooooo. That was my favorite way to avoid that stupid ability.
Damn it, I knew there was a way to have Turn to Smoke not fire when downing a Teisatsu, but could never quite figure out what it was. And now it's going to be fixed. Bah.0 -
For the last few weeks I'm sure that the Teisatsu were turning to smoke even when killed with an attack tile, so I just assumed this change had already been made, but maybe this was just a fix to make it work better?0
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TheHueyFreeman wrote:- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
Can you explain what this means?
That wording is not the clearest. However, I'm still not sold aoe should effect invisible characters.
If the invisible character is in the path of the aoe, they should take damage. If the invisible character is in the opposite direction of where the aoe attack is aimed (or outside the reach in carnage red case), they shouldn't take damage.
Under past precedent, aoe usually affects invisible ppl, so from that stand point, at least they're making the game mechanics more consistent.0
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