Patch Notes - R93 (02/01/16)
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David [Hi-Fi] Moore
Posts: 2,872 Site Admin
R93 Patch Notes
Are you ready to rock?!
What’s Hot…
What’s Better…
- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
- Stunning a hero no longer sends them to the back of the team.
- PVP events: multiple opponents are no longer skipped when pressing the "Skip" button quickly.
- Fixed PC bug: The timer until a hero is automatically healed is no longer displayed after healing the hero.
- Additional fixes to the “Looking for resources” and “Device is not compatible with this version” issues.
- Ability updates for Quicksilver.
- Fixed a bug where character buffs were being incorrectly calculated. All buffs (Weekly, Event and New Hero) should be working as intended now.
Are you ready to rock?!
What’s Hot…
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- Versus action with Nova & Scarlet Witch!
- Venom PVE combat!
What’s Better…
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- You are now able to claim multiple event rewards at once.
- Heroes who have an Area of Effect stun component will no longer stun a hero that is downed as the result of the AoE.
- Alliance screen, Details tab: the "Played today" text no longer overlaps the "Pending" text.
- The right-most Post-Event Vault no longer fails to indicate when the player has tokens available in other vaults.
- Teisatsu now properly activates "Turn to Smoke" when downed by an Attack tile.
- Fixed a bug where Vision's "Density: Heavy" power was increasing the damage of Team-Up Powers when in the center position.
- Miles Morales no longer uses the “
- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
- Stunning a hero no longer sends them to the back of the team.
- PVP events: multiple opponents are no longer skipped when pressing the "Skip" button quickly.
- Fixed PC bug: The timer until a hero is automatically healed is no longer displayed after healing the hero.
- Additional fixes to the “Looking for resources” and “Device is not compatible with this version” issues.
- Ability updates for Quicksilver.
- Fixed a bug where character buffs were being incorrectly calculated. All buffs (Weekly, Event and New Hero) should be working as intended now.
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Comments
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>Heroes who have an Area of Effect stun component will no longer stun a hero that is downed as the result of the AoE.
Thank you!
Does this only affect the random targeted stuns, or does CStorm's stun hit the second guy if the first guy goes down as a result of the AOE?0 -
- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
Can you explain what this means?0 -
TheHueyFreeman wrote:- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
Can you explain what this means?
Maybe that they won't waste their AP firing off non-AOE attacks which will be wasted due to invisibility?0 -
"David wrote:Moore"]
- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.0 -
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****, that means px vs carnage will be harder this time.... that totally sucks. mpq giveth and mpq taketh away.0
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TheHueyFreeman wrote:- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
Can you explain what this means?
I'm assuming it means for characters like 3* Thor, the AI previous was holding Call the Storm if your only character was invisible. Now it won't.0 -
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TheHueyFreeman wrote:- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
Can you explain what this means?
To me, this sounds like powers like Carnage's Red that deals damage to a primary target and then damage to everyone else can now be fired if all targets are invisible (I think Thor green might be another).
If true, that means the PX 4*DDQ fight got a lot harder.0 -
PriceCzech wrote:"David wrote:Moore"]
- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
As it is now, Carnage's red targets a single character for X damage, and evry other character on the board gets Y damage as well. Even with the change, there still shouldn't be a valid target for red when the Prof is invisible, so he shouldn't be able to use it. If that has changed, though, that's a major change that should apply to player-run characters as well.0 -
I know its a long shot but can you give a rough date for this update? I keep falling foul of stunned opponents rotating out through not paying attention.0
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"David wrote:Moore"]
Are you ready to rock?!
Gwen Stacey and The Mary Janes.. all of them in a Grocket type character...!!!- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
PX vs Carnage just got ugly!0 -
Der_Lex wrote:PriceCzech wrote:"David wrote:Moore"]
- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
As it is now, Carnage's red targets a single character for X damage, and evry other character on the board gets Y damage as well. Even with the change, there still shouldn't be a valid target for red when the Prof is invisible, so he shouldn't be able to use it. If that has changed, though, that's a major change that should apply to player-run characters as well.
After doing the math, 2 Symbiote Scythes would kill a level 270 PX (if the damage to target remains). If it just does AoE damage, then it would take 5.3 Symbiote Scythes, so that's manageable. I'm hoping it's the AoE damage when invisible.0 -
Linkster79 wrote:I know its a long shot but can you give a rough date for this update? I keep falling foul of stunned opponents rotating out through not paying attention.
We shoot for a new update every two weeks or so. Releases can vary by days or weeks (after we submit the update many things are outside of our control and delays can occur), but it's a good approximate to keep in mind. R92 went live Jan. 19th.0 -
Some great new features and bug fixes! It will be nice for Reality Crush not to stun someone and kill them, then leave two non-stunned alive opponents. I hope this is the case!0
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Malcrof wrote:"David wrote:Moore"]
Are you ready to rock?!
Gwen Stacey and The Mary Janes.. all of them in a Grocket type character...!!!- Enemy heroes now use Single-Target powers with AoE components when the last member of the Player’s team is invisible.
PX vs Carnage just got ugly!
Former - unlikely as a whole, but since they said they're releasing more members of the Spider Verse, "Spider-Gwen" by herself seems like a distinct possibility.
Latter - yeah, that's exactly how I take it. It's a fair cop, particularly if he takes only the secondary damage, but it will make it harder. I honestly found it pretty easy last time and my PX was only 153 and not fully covered.0 -
Hmmm, if are you ready to rock is taken musically it could be Spider-Gwen, she's mega popular right now and is in a rock band.
Or it could be someone rocky, like Thing (who we already have so no..) Maybe Absorbing man? Quake?0 -
Why Venom PvE is so frequent? It is the worst(+hardest) pve right now=(
Or is it Venom:heroic and not Venom Bomb?0 -
Lukoil wrote:Why Venom PvE is so frequent? It is the worst(+hardest) pve right now=(
Or is it Venom:heroic and not Venom Bomb?0
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