poomermon wrote: It says on the pop up screen that you can win classic magneto but instead you will get daredevil as a prize. Guess which I would have wanted...
beezer37_84 wrote: Hmm, max Magneto and Ragnarok, level 100 Hood, 140 health packs... if only I wanted any of the prizes If I pull any villains from standard tokens today I'll get some progression rewards and put a tank team out for you guys and gals Happy Valentine's Day to all.
Psykopathic wrote: I'm running 115 rag 105 doom 90 hood (will be rising) Rag and doom both give me good health. Both dish out some damage. Hoods there to annoy a bit with ap steal. I think it'll work out pretty decent for me if I decide it's worth a couple shields.
Kamahl-FoK wrote: Oh boy more Daredevil covers - said nobody ever.
John Courage wrote: Psykopathic wrote: I'm running 115 rag 105 doom 90 hood (will be rising) Rag and doom both give me good health. Both dish out some damage. Hoods there to annoy a bit with ap steal. I think it'll work out pretty decent for me if I decide it's worth a couple shields. I'm in a similar situation. I have 115 Rag 128 Mags 68 Doom 86 Hood With about 20k ISO to dump into one of the latter two. I'm leaning towards Rags/Mags/Doom, 2nd choice being Rags/mags/Hood, as I agree with Walk Your Path that high hit points will likely be key, plus this covers all colors, while the other doesn't have a strong purple. Hood is annoying to play against, though, so some experimenting will be in order. Maybe Ares could fit into a decent team, maybe Mags/Doom/Ares? I'm guilty of abusing the heck out of Spidey, and I'll miss being able to stun lock/flawless victory any team, but ultimately I agree it will be good for the game to have him nerfed. This will be an interesting look at the future. Or just a long, unbuffed lightning round.
Psykopathic wrote: My mags is a lvl 92 1/3/5 so he is gonna rotate in and out with doom. I'm trying to make doom always be on my defense team because he has a lot of extra hit points and will be harder for attackers to walk away unscathed. If he gets a black off and you can't get it taken care of quickly = hello health packs, win or lose.No one has a pink skill there but doom still attacks hard with pink matches. My ares is lvl 75 but he's not very self sustaining. I would probably have stopped at 50 with him in hindsight. I rarely use him.
John Courage wrote: Psykopathic wrote: My mags is a lvl 92 1/3/5 so he is gonna rotate in and out with doom. I'm trying to make doom always be on my defense team because he has a lot of extra hit points and will be harder for attackers to walk away unscathed. If he gets a black off and you can't get it taken care of quickly = hello health packs, win or lose.No one has a pink skill there but doom still attacks hard with pink matches. My ares is lvl 75 but he's not very self sustaining. I would probably have stopped at 50 with him in hindsight. I rarely use him. Yeah, I'd probably take the same approach with your roster. My Mags is 5/3/5, and I really enjoy making blue match 5's for free, then often putting another match 5 around the multiplier it drops. Might as well enjoy it while I can. Best to do it after you've gotten off a purple attack, though, so you still have some blue tiles to swap. I think Ares in for Rags is at least worth a try. About 2k less hp's than Rags, but his green attack is much better and he's got a pretty good yellow, will be especially scary when he's on D. Ares' red is about the same damage per AP (but spread out) and if he's weak and used with the yellow could hit for a lot more. And for me, Mags matches red, so Rags only does green, and I think he and Ares both hit for 50 per green. Hmm, I think I talked myself into Ares.
Voxil wrote: Did they implement the anti-tanking code already? I've thrown a tank team out after winning a couple of matches and no one seems to be biting. Maybe just not enough people playing yet...