Stop giving 20 ISO rewards first, discussion and musings

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Comments

  • jredd
    jredd Posts: 1,387 Chairperson of the Boards
    Ya'll are just trying to be so greedy. 20 iso is your base pay! You should be sending thank you cards to the developers whenever you don't pull 20 iso rather than expecting to pull the grab bag rewards! /s

    BuuPvAYIYAIcsDW.jpg
  • DrStrange-616
    DrStrange-616 Posts: 993 Critical Contributor
    Keep playing Ares. Feel like I should get a frakking medal for beating it. Instead ...

    http://www.sadtrombone.com/?autoplay=true
  • angua51
    angua51 Posts: 47 Just Dropped In
    I have always hated 20 ISO as a reward because it is so small compared with the effort required to win even 1 match but the introduction of Command Points to nodes that must be difficult for some players to repeat has made this more obvious. If 20 ISO was removed from just the CP nodes that would be a kindness.
  • madok
    madok Posts: 905 Critical Contributor
    angua51 wrote:
    I have always hated 20 ISO as a reward because it is so small compared with the effort required to win even 1 match but the introduction of Command Points to nodes that must be difficult for some players to repeat has made this more obvious. If 20 ISO was removed from just the CP nodes that would be a kindness.


    As a developer, I think this would actually be more work for them. It would be easier most likely to just change the structure as a whole instead of adding additional logic.
  • TLCstormz
    TLCstormz Posts: 1,668
    Has a dev ever made a post in this thread?
  • The Viceroy Returns
    The Viceroy Returns Posts: 493 Mover and Shaker
    TLCstormz wrote:
    Has a dev ever made a post in this thread?

    The closest thing we ever had from any sort of acknowledgment to this is in one of the dev videos (think it was the Ultron video back in the summer), the "new designer" on the team Casey said he had two main things he wanted to accomplish when he joined the team :
    1) Get Iron Fist into the game
    2) Fix the 20 ISO problem

    Who would have thought that approving & designing a fully fledged character would be less work than fixing 20 ISO?

    They probably view this as a "creature comfort" issue, which they have said are firmly on the back burner, right next to the "One touch button to instantly level level up a character instead of touch & hold to level".
    So good luck getting either of these issues addressed.
  • SkyElf
    SkyElf Posts: 22 Just Dropped In
    The problem with the CP is that it's a 3* 1/4 reward so it's going to take much more grind just to win 1 CP.

    I would rather if they made the CP nodes only reward 1 CP 1/1 Reward then I'll happily earn my measly 20 Iso for each completion after because winning a Critical Boost instead of the CP for 3/4 is beyond frustrating.

    I'm willing to put up with doing Prologue missions 20 times or more to get all the rewards and I care about event points more than most event mission rewards. However, the command point rewards, I want to get. So treating them like the 3* cover or event token rewards and giving them out the first time the mission is complete would make me happy. Alternatively, I would be willing to do the missions that give command points 4 times, if they want to fix the rewards for all missions. But they really need to do one or the other.
  • Punisher5784
    Punisher5784 Posts: 3,845 Chairperson of the Boards
    Come on guys! We're at 280 upvotes.. we need at least a 1000 for the devs to notice! icon_e_biggrin.gif
  • dr tinykittylove
    dr tinykittylove Posts: 1,459 Chairperson of the Boards
    Sky Elf wrote:
    I'm willing to put up with doing Prologue missions 20 times or more to get all the rewards and I care about event points more than most event mission rewards. However, the command point rewards, I want to get. So treating them like the 3* cover or event token rewards and giving them out the first time the mission is complete would make me happy. Alternatively, I would be willing to do the missions that give command points 4 times, if they want to fix the rewards for all missions. But they really need to do one or the other.

    My alt account didn't touch the prologue except to get the initial necessary 1* covers - once it had semi-usable 1*s I took it to pvp and subsequently pve, and made much, much faster progress off the iso, covers and progression rewards, than I would have been able to manage trying to grind the real rewards from prologue. Only when I had the 1*s more or less covered and levelled did I go back to get the 2* covers and hp from nodes that had become much easier. The worst thing any new player can do is to try to clear the prologue with their pitiful, limited roster and playing time before trying out the other modes, and that's all down to the 20-iso rewards.
  • Come on guys! We're at 280 upvotes.. we need at least a 1000 for the devs to notice! icon_e_biggrin.gif

    If we still needed reminders of how things are... not even shocked anymore.

    Perhaps they'll respond to this one and let us know the next patch will fix this and the 5* tier's destruction of scaling and MMR that they told us wasn't going to happen in the first place... now, if you'll excuse me, I have to go and feed my unicorn. icon_e_wink.gif

    DBC
  • jackstar0
    jackstar0 Posts: 1,280 Chairperson of the Boards
    I hope this changes. I wonder if healthpacks are also a reason to leave it as-is... those hard nodes are a pain.
  • You might remember be as MikeHock before I was banned from these forums.
    Since being banned and fighting with whomever to get reinstated, I said to hell with this game and it sure feels great never to deal with MPQ again.

    Still, I came back here today for shiggles and gits only to see this thread. I honestly can't believe they haven't changed this garbage. It was one of the many reasons why I stopped playing. I'm not going to waste my time for garbage rewards. It's been TWO YEARS and there have been countless threads about this issue and they were always ignored. Your pleas and gripes are falling on deaf ears. Shame on you Demiurge/D3.
  • udonomefoo
    udonomefoo Posts: 1,630 Chairperson of the Boards
    I was thinking about bumping this thread every couple days to keep it from falling too far, but I don't even have to because of how large the number of people who hate this mechanic is.
  • Pollozz
    Pollozz Posts: 82 Match Maker
    Well, i am with u guys. Today i had to play 12 times the Jean Grey node to get 1cp reward and 7 times the last node. Really absurd. Plz devs listen to the community. Thks!
  • stryke
    stryke Posts: 107 Tile Toppler
    Can't Stop is currently worth 18 points for me and I don't even know how many health packs I've burned today...
  • WelcomeDeath
    WelcomeDeath Posts: 349 Mover and Shaker
    Posted this elsewhere, but I think pve node rewards should be a static 10 rewards, 4 of the "real" ones and six 20 iso. Pull one, can't get it again. Max times you can play a 24 hour node and get progression points is 10 anyway, then you're getting 2 prog point each time. If you keep playing after that, you're either a masochist OR you're trying to get the last good reward. Keeping prizes at 10 max and vault-like, so you have increased chances each time and a definitive end game makes more sense, and wouldn't ruin the "economy" of the game.
  • 7 pages later…

    Anything from the developers? icon_lol.gif

    DBC
  • nwman
    nwman Posts: 331 Mover and Shaker
    madok wrote:
    angua51 wrote:
    I have always hated 20 ISO as a reward because it is so small compared with the effort required to win even 1 match but the introduction of Command Points to nodes that must be difficult for some players to repeat has made this more obvious. If 20 ISO was removed from just the CP nodes that would be a kindness.


    As a developer, I think this would actually be more work for them. It would be easier most likely to just change the structure as a whole instead of adding additional logic.

    It seems it would be hard to add code like an if statement. The devs have shown That time and time again. I'm not sure what object they would need to include it in so that makes it even harder for me to do.
    Now I'm not sure how they structure rewards and they could do it any number of ways. But let's say it's numerical. So 1-10 are ISO and Hp 11-13 tokens or what not. Now new number 20 that's command points.

    How could they possibly figure out how to do anything with that.

    Maybe in a few months something will come up. Maybe.
  • Pylgrim
    Pylgrim Posts: 2,332 Chairperson of the Boards
    If what the devs fear is that increasing the consolation prize would allow those with tons of disposable time to 'farm" old and easy nodes for great profit, I propose a compromise : do away with the consolation reward altogether. So we don't get a consolation reward while some of the advertised rewards are available, and we don't get it after, either. I'm pretty sure that playing a node 4 or more times and not getting all the rewards is a much more common (and frustrating) occurrence for players than hitting a node more than 4 times. Think about it, 100 Iso is often the lowest "true" reward given in a node. In the current circumstances, if luck keeps denying you to hit that reward, you'll have to beat the node 5 additional times!!! to make up for it in consolation rewards. So, yeah, it may be a bit annoying not to get anything after beating a node the 5th+ time, but in true, we'd be getting ahead in value of rewards received, compared with what we have today.
  • Linkster79
    Linkster79 Posts: 1,037 Chairperson of the Boards
    Shouldn't this be merged with all the other threads about the 20 ISO "reward" and then shunted into the suggestions sub forum?