***** Wolverine (Old Man Logan) *****

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Comments

  • vudu3
    vudu3 Posts: 940 Critical Contributor
    It seems to me that if you manage to let OML drop below 60% health you're doing something wrong.
  • BlackSheep101
    BlackSheep101 Posts: 2,025 Chairperson of the Boards
    Depends on when you make him go nuts, I guess. He's also the guy you throw in front of the opposition's biggest bombs, so he should be taking lots of damage.
  • rkd80
    rkd80 Posts: 376
    His yellow heals teammates which is substantial, and I imagine this is true healing for himself and allies too?
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    Depends on when you make him go nuts, I guess. He's also the guy you throw in front of the opposition's biggest bombs, so he should be taking lots of damage.
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  • BlackSheep101
    BlackSheep101 Posts: 2,025 Chairperson of the Boards
    rkd80 wrote:
    His yellow heals teammates which is substantial, and I imagine this is true healing for himself and allies too?
    He only heals himself. The amount he heals depends on the number of team members that are in the fight.
  • hesjingixen
    hesjingixen Posts: 215 Tile Toppler
    Ya know, I love Wolverine; I mean who doesn't. He's great, and the Old Man Logan storyline is great, but......5*? As much as I love Wolverine, he's just not at cosmic power levels. Don't get me wrong, his powers look awesome, and I can't wait to (eventually) play him, but....5*?
  • Buret0
    Buret0 Posts: 1,591
    FYI:

    The game currently crashes if you use OML's active Red "Finish the Fight".

    I guess that's one way to finish the fight...
  • IceIX
    IceIX ADMINISTRATORS Posts: 4,322 Site Admin
    Buret0 wrote:
    FYI:

    The game currently crashes if you use OML's active Red "Finish the Fight".

    I guess that's one way to finish the fight...
    Confirmed. It actually only crashes if you just have Black and Red. Works properly when you have Yellow as well. Will be fixed soon.
  • limonade
    limonade Posts: 41 Just Dropped In
    Boo!

    Wolverine in nearly all tiers?

    I love Wolvie as much as the next guy. But come on! Sabretooth is missing, yet theres three Wolverine cards.

    It's too late to put the cat in the bag, but still. There's yet to be Gambit, Dr. Strange, Ghost Rider, Cable, Bishop, Angel, Emma Frost, Nightcrawler, Winter Soldier, Rogue, Jubilee, Drax the Destroyer, U.S. Agent, War Machine, Red Hulk, Red Skull, Omega Red, Apocalypse, Scorpion... heck even Howard the duck! And those are just off the top of my head.

    Sorry for sounding frustrated. It's just that by calling this game Marvel Puzzle Quest, I assume that I'll get a chance to see the many Characters housed in the Marvel Universe. Not just a few of the same characters.

    Technically, I understand why though. It's easier to use the same models and just alter the artwork a bit. Less data/work for everyone to endure.

    It just sucks that it has to be that way.
  • Buret0
    Buret0 Posts: 1,591
    I love all the animations.
  • famousfoxking
    famousfoxking Posts: 245 Tile Toppler
    I love Wolverine; I mean who doesn't.

    *raises hand*
    the Old Man Logan storyline is great

    Yeaaaaaah, it might be great, but the creator name attached makes me steer VERY clear.
  • Gowaderacer
    Gowaderacer Posts: 310 Mover and Shaker
    limonade wrote:
    Boo!

    Wolverine in nearly all tiers?

    I love Wolvie as much as the next guy. But come on! Sabretooth is missing, yet theres three Wolverine cards.

    It's too late to put the cat in the bag, but still. There's yet to be Gambit, Dr. Strange, Ghost Rider, Cable, Bishop, Angel, Emma Frost, Nightcrawler, Winter Soldier, Rogue, Jubilee, Drax the Destroyer, U.S. Agent, War Machine, Red Hulk, Red Skull, Omega Red, Apocalypse, Scorpion... heck even Howard the duck! And those are just off the top of my head.

    Sorry for sounding frustrated. It's just that by calling this game Marvel Puzzle Quest, I assume that I'll get a chance to see the many Characters housed in the Marvel Universe. Not just a few of the same characters.

    Technically, I understand why though. It's easier to use the same models and just alter the artwork a bit. Less data/work for everyone to endure.

    It just sucks that it has to be that way.

    I would be more ok with 4 versions of the same character if they were just skins you could buy or earn that changed different features of the character. For example, give all versions of Wolvie the X-Force move set but if you have the OML skin you do X more green damage and X less black damage or get a health boost or something along those lines.
  • Pwuz_
    Pwuz_ Posts: 1,214 Chairperson of the Boards
    I would be more ok with 4 versions of the same character if they were just skins you could buy or earn that changed different features of the character. For example, give all versions of Wolvie the X-Force move set but if you have the OML skin you do X more green damage and X less black damage or get a health boost or something along those lines.

    Um, I'm not following you. How does this work?
  • eidehua
    eidehua Posts: 521 Critical Contributor
    Pwuz_ wrote:
    I would be more ok with 4 versions of the same character if they were just skins you could buy or earn that changed different features of the character. For example, give all versions of Wolvie the X-Force move set but if you have the OML skin you do X more green damage and X less black damage or get a health boost or something along those lines.

    Um, I'm not following you. How does this work?

    5 star wolvie would have same move set as X-force wolvie, but increased stats on all skills.

    I don't really mind 4 versions of the same characters, if their skill sets are varied enough (which they are) they are basically different characters (just you can't use them together).
  • notamutant
    notamutant Posts: 855 Critical Contributor
    Got to take him for a spin. He is pretty powerful. Can't really test out his spike damage, but his yellow AOE is more powerful than I thought it would be. At 5 with strike tiles, it is doing crazy damage.

    I made one of my longest videos yet on him:

    https://www.youtube.com/watch?v=phehPMl ... e=youtu.be

    Also made another video opening legendary tokens to get him.

    https://youtu.be/e-yOhjjDTAE

    I think Prof X and Jean Grey are great teammates if you don't have SS.
  • itstime1234
    itstime1234 Posts: 369 Mover and Shaker
    I got a couple covers for him and his powers aren't anything special yet.

    The biggest disappointment is from lvl 255 to 455 his HP is suppose to go from 10.5K to 42.5k which translates to an average of 160 HP per level. I have leveled him up 20 levels now and his HP only moves by 40. So he doesn't even have good HP yet.

    This is ridiculous. When does the big HP per level kick in?
  • notamutant
    notamutant Posts: 855 Critical Contributor
    I got a couple covers for him and his powers aren't anything special yet.

    The biggest disappointment is from lvl 255 to 455 his HP is suppose to go from 10.5K to 42.5k which translates to an average of 160 HP per level. I have leveled him up 20 levels now and his HP only moves by 40. So he doesn't even have good HP yet.

    This is ridiculous. When does the big HP per level kick in?

    You can watch my video. With the new 5 stars, I level them up one cover at a time, so you can see their stats at different levels.
  • fnedude
    fnedude Posts: 385 Mover and Shaker
    Sorry if this has been mentioned above, but his Red power triggers when you use another character's power to wipe out the last opponent, thus damaging OML with your final strike.

    Kind of a unjust reward for winning.... icon_lol.gif
  • HxiiiK
    HxiiiK Posts: 195 Tile Toppler
    Quick question, how does one see OML's skillset AFTER the claws come out on the cover screen? I can't find a way and I really just want to know how much damage he does at his current level/cover etc.
  • notamutant
    notamutant Posts: 855 Critical Contributor
    HxiiiK wrote:
    Quick question, how does one see OML's skillset AFTER the claws come out on the cover screen? I can't find a way and I really just want to know how much damage he does at his current level/cover etc.

    You can't, unfortunately. I tried to provide numbers for each cover level in my video if you have the time to watch a 40 minute video, but I don't know if I got all the transition ones.