MPQ Sneak Peek: Upcoming In October, 2015 (Updated 10/21/15)

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  • udonomefoo
    udonomefoo Posts: 1,630 Chairperson of the Boards
    TxMoose wrote:
    ok, that is much better - as much as I'd love to hold off for cyc and rulk, sounds like Monday is party day for my legs lol. 13 of them. will be a huge boost to my 4*s.

    That's just enough to fully cover an Invisible Woman! Good luck!
  • Sucks to have DPX 210. His red is no good at low level and his black can't trigger because he has no team members, so there is nobody with lower hit points than him to activate the passive. No way for me to win this one.
  • SnagglePuss
    SnagglePuss Posts: 702 Critical Contributor
    IceIX wrote:
    TxMoose wrote:
    so for season 20, getting added to all token chances are iceman, 4cyc, and rulk and to the legs, the new 5* as well. wow, that's a lot of adding. have to wait 2 weeks....man this is hard lol
    Current plans:
    Monday - New 5* (post daily patch/R85 going required) goes into Legendaries
    Anniversary - Iceman goes into packs
    Season 20 - Cyclops/Red Hulk go into packs

    I'm not 100% on Red Hulk for Season 20 due to the way events overlap.

    By events overlapping does this mean Season 20 may start during toward the end of Anniverary week?
  • IceIX
    IceIX ADMINISTRATORS Posts: 4,328 Site Admin
    By events overlapping does this mean Season 20 may start during toward the end of Anniverary week?
    We're not 100% set on timing, either it will start right after Anniversary Season 2 ends (so there will be some minor overlap depending on shards) or we'll put an offseason event or two in there as buffer. The events are easy enough to propagate, so it's more of an internal question of whether we can get any S20 changes online in the shorter timeframe or not while still monitoring the hamsters during anniversary week.
  • wymtime
    wymtime Posts: 3,762 Chairperson of the Boards
    IceIX wrote:
    By events overlapping does this mean Season 20 may start during toward the end of Anniverary week?
    We're not 100% set on timing, either it will start right after Anniversary Season 2 ends (so there will be some minor overlap depending on shards) or we'll put an offseason event or two in there as buffer. The events are easy enough to propagate, so it's more of an internal question of whether we can get any S20 changes online in the shorter timeframe or not while still monitoring the hamsters during anniversary week.
    Please give us a mini break from the anniversary fun to the season. Even one PVP to recover from our anniversary hang over really helps compared to going back to the season grind.
    That one PVP can be our bloody marry for the morning after a week of anniversary partying.
  • jtmagee
    jtmagee Posts: 158 Tile Toppler
    I concur. Even if it is Balance of Power PVP, a couple days of a break for everyone would be appreciated. For everything available, for those of us who put off a lot of our lives to play regularly, Anniversary needs a Honeymoon. Haha.
  • slidecage
    slidecage Posts: 3,521 Chairperson of the Boards
    wymtime wrote:
    IceIX wrote:
    By events overlapping does this mean Season 20 may start during toward the end of Anniverary week?
    We're not 100% set on timing, either it will start right after Anniversary Season 2 ends (so there will be some minor overlap depending on shards) or we'll put an offseason event or two in there as buffer. The events are easy enough to propagate, so it's more of an internal question of whether we can get any S20 changes online in the shorter timeframe or not while still monitoring the hamsters during anniversary week.
    Please give us a mini break from the anniversary fun to the season. Even one PVP to recover from our anniversary hang over really helps compared to going back to the season grind.
    That one PVP can be our bloody marry for the morning after a week of anniversary partying.

    dont really see why you need a break for. the anniversary week is your break. usually have to grind 9 nodes every 8 hours now you have to do what 5 nodes every 8 hours after you get past the boss stage 4 and many will not even do that... Once BOSS gets higher then you can take down many will just do the 2 stages that give out token chance and thats is it.

    I would love for them to learn from the Leg, token set up and do that for the PVE rewards. like how its set up now

    top 1-2 get 4 star + 3 3 star covers
    top 10 get 3 - 3 star covers
    top 50 get 2 - 3 star covers
    top 150 get 1 -3 star cover

    would love to see them do

    top 10 get 3 3 star tokens (where you can pull any 3 star)
    top 50 get 2 3 star tokens
    top 150 get 1 3 star token

    this way would give people a reason to play PVE when they already have the 3 star that is being given out fully covered.
  • SnagglePuss
    SnagglePuss Posts: 702 Critical Contributor
    You forgot about the PvP events and optional PvE events running concurrently... not to mention any other surprise events.
    10/8 – Galactus Hungers (NEW Boss Battle!)
    10/8 – Black Vortex
    10/11 – Class of 2015 (NEW Versus Event!)
    10/12 – Simulator Challenge
    10/13 – Women of Marvel
    10/15 – Devil Dino (NEW Versus Event!)

    But there probably won't be a break as it will bugger up schedules, the Suits won't like that.
  • cyineedsn
    cyineedsn Posts: 361 Mover and Shaker
    slidecage wrote:
    usually have to grind 9 nodes every 8 hours

    Try to look at it from the perspective of other players with different playstyles. There are probably many people who do not normally play PVE or do the every 8 hour clears, but who will do it for the anniversary event since its alliance-based progression. For them, a random off-season PVP would be a nice way to take a breather and catch their breath before returning to the PVP season grind.
  • ZeiramMR
    ZeiramMR Posts: 1,357 Chairperson of the Boards
    slidecage wrote:
    usually have to grind 9 nodes every 8 hours now you have to do what 5 nodes every 8 hours after you get past the boss stage 4 and many will not even do that... Once BOSS gets higher then you can take down many will just do the 2 stages that give out token chance and thats is it.
    This is actually another concern I had with the Galactus event. Since it is supposed to swap around in a single window instead of closing and creating a new Round Whatever, I hope we still get the bonus run of nodes whenever defeating a round of Galactus's health and not have to wait until the 8 hour mark.
  • DEWDuck
    DEWDuck Posts: 84 Match Maker
    IceIX wrote:
    TxMoose wrote:
    so for season 20, getting added to all token chances are iceman, 4cyc, and rulk and to the legs, the new 5* as well. wow, that's a lot of adding. have to wait 2 weeks....man this is hard lol
    Current plans:
    Monday - New 5* (post daily patch/R85 going required) goes into Legendaries
    Anniversary - Iceman goes into packs
    Season 20 - Cyclops/Red Hulk go into packs

    I'm not 100% on Red Hulk for Season 20 due to the way events overlap.



    Just updated and no new 5* in the Legendaries.

    Guess plans changed?
  • CrookedKnight
    CrookedKnight Posts: 2,579 Chairperson of the Boards
    It's after the daily server patch (which is different from R85 - usually goes out late afternoon U.S. Eastern time) and also after R85 becomes required to play the game, which is going to be a few hours after Android and Steam updates (to ensure there's no nasty game-killing bug in the code that would make mandatory updates a bad idea).
  • slidecage
    slidecage Posts: 3,521 Chairperson of the Boards
    ZeiramMR wrote:
    slidecage wrote:
    usually have to grind 9 nodes every 8 hours now you have to do what 5 nodes every 8 hours after you get past the boss stage 4 and many will not even do that... Once BOSS gets higher then you can take down many will just do the 2 stages that give out token chance and thats is it.
    This is actually another concern I had with the Galactus event. Since it is supposed to swap around in a single window instead of closing and creating a new Round Whatever, I hope we still get the bonus run of nodes whenever defeating a round of Galactus's health and not have to wait until the 8 hour mark.


    i really hope it dont. Think of the teams who cant not get past a stage. every 8 hours at least they have a chance to pull a token, if it only reloads when the boss dies they may never get another chance after round 5
  • Does anyone know how the Galactus event will work? i.e. the alliance roster will be locked when you join the event?

    I am currently in a PVP alliance and plan on merc-ing out for the ISO Brotherhood, but will be back to my main alliance for the Galactus PVE event. I want to make sure that I don't miss the Galactus PVE event.

    Can someone clarify how it will work? Thanks.
  • slidecage
    slidecage Posts: 3,521 Chairperson of the Boards
    DaMusubi wrote:
    Does anyone know how the Galactus event will work? i.e. the alliance roster will be locked when you join the event?

    I am currently in a PVP alliance and plan on merc-ing out for the ISO Brotherhood, but will be back to my main alliance for the Galactus PVE event. I want to make sure that I don't miss the Galactus PVE event.

    Can someone clarify how it will work? Thanks.

    got to tell them to keep it private so noone can join when you leave (let them know when your leaving and coming back) the galactus locks you in to whatever group your in when you join BUT if 20 people already joined under that groups name you could be playing the event as a team of 1, even if your back under that team

    Make sure your team stays private and does not allow others to join and you should be fine
  • Stax the Foyer
    Stax the Foyer Posts: 941 Critical Contributor
    DaMusubi wrote:
    Does anyone know how the Galactus event will work? i.e. the alliance roster will be locked when you join the event?

    I am currently in a PVP alliance and plan on merc-ing out for the ISO Brotherhood, but will be back to my main alliance for the Galactus PVE event. I want to make sure that I don't miss the Galactus PVE event.

    Can someone clarify how it will work? Thanks.

    I believe playing a match in the Galactus event will lock your scores to the alliance you're in at the time of that match. (You can leave, but your points will still be credited to that alliance)

    So make sure that (1) you don't play a match before you're back home in your alliance, and (2) your alliance doesn't have someone else in your spot at the moment. If they do, and that placeholder player plays a match while they're still in your alliance, it's possible that you could have more than 20 people tied to your alliance for the event. In that case, the 21st and subsequent players will be on their own, lonely scoreboard, and will be effectively shut out of Alliance rewards.
  • DaMusubi wrote:
    Does anyone know how the Galactus event will work? i.e. the alliance roster will be locked when you join the event?

    I am currently in a PVP alliance and plan on merc-ing out for the ISO Brotherhood, but will be back to my main alliance for the Galactus PVE event. I want to make sure that I don't miss the Galactus PVE event.

    Can someone clarify how it will work? Thanks.
    I believe playing a match in the Galactus event will lock your scores to the alliance you're in at the time of that match. (You can leave, but your points will still be credited to that alliance)

    So make sure that (1) you don't play a match before you're back home in your alliance, and (2) your alliance doesn't have someone else in your spot at the moment. If they do, and that placeholder player plays a match while they're still in your alliance, it's possible that you could have more than 20 people tied to your alliance for the event. In that case, the 21st and subsequent players will be on their own, lonely scoreboard, and will be effectively shut out of Alliance rewards.
    Most likely will be just like ultron, BEFORE you join the event it has a message saying that once you join you are locked in with that alliance.
  • slidecage
    slidecage Posts: 3,521 Chairperson of the Boards
    Red (PASSIVE) - If damaged for > X, creates a CD tile that destroys random basic tiles.
    Green 9 AP - Enemy team damage. If > X Green AP, drains Green AP and deals bonus damage.
    Purple 7 AP - Drains enemy Green AP and generates X Green AP.


    never knew we had purple
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    slidecage wrote:
    never knew we had purple
    You've been ignoring an entire color? Man, this game must be hard that way.
  • slidecage
    slidecage Posts: 3,521 Chairperson of the Boards
    DayvBang wrote:
    slidecage wrote:
    never knew we had purple
    You've been ignoring an entire color? Man, this game must be hard that way.


    maybe taking colors wrong i see

    yellow
    red
    blue
    pink (maybe some take that as purple
    black
    green