Highest PVP scores being promoted by D3
Comments
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sagapo wrote:Why not make players be discover-able while they are shielded, but the shield still protects their points. For those of us that don't communicate outside of the game, we can still queue them and get points off of them. This would be fair for players that just want to be competitive and play the game rather than be at a disadvantage.
By allowing people to queue you while shielded, those players would never have a time that they could unshield without immediately being pounded by attacks. It'd pretty much mean that if you aren't hopping directly from shield to shield post equilibrium, you're not going to keep that score, ever. Sure, currently the unshielded bubble is only a few minutes, but this would drop it to zero. That hurts *everyone* who shields, not just the high end or casual shielders.0 -
lukewin wrote:BillyBobJoe wrote:1) Could someone explain what the "problem", is with shield hopping?
2) Why is out of game communication so bad?
Some people believe that because the 1300 pt reward is there that it should be obtainable by everyone. I am not one of those people. I grab my 1k, and call it a day.
A lot of people have figured out how to get it via shield hopping. Some people use the method, some don't want to use those methods. Some that don't want anyone to use those methods, crusade to try to get it removed for everyone. It's not fair to them, if there are methods out there that people use but they choose not to, so instead of sucking it up and moving on, they want the game to cater to their style of play.
The truth of the matter is for those not using out of game communication, obtaining 1300 is extremely difficult when you get lucky, and unobtainable without it. If using this communication makes it easier to get 1300, D3 is seeing the wrong numbers because that many people shouldn't be hitting 1300. Because of this, I also grab my 1k and move on.
On a side note, is it really a part of the game? For some reason, I just don't see it anywhere when I open MPQ!0 -
Dauthi wrote:The truth of the matter is for those not using out of game communication, obtaining 1300 is extremely difficult when you get lucky, and unobtainable without it. If using this communication makes it easier to get 1300, D3 is seeing the wrong numbers because that many people shouldn't be hitting 1300. Because of this, I also grab my 1k and move on.
According to you, that many people shouldn't be hitting 1300.Dauthi wrote:On a side note, is it really a part of the game? For some reason, I just don't see it anywhere when I open MPQ!
Does it matter that it's not part of the game? Should people that use outside sources (video game guides, YouTube, or forums, etc) to find hints/tips be punished because they're advancing in a game with resources that exist outside of that game? The job of the developer/publisher should be to handle the development/publishing of the game, not hold your hand and walk you thru how to play it.0 -
Dauthi wrote:
The truth of the matter is for those not using out of game communication, obtaining 1300 is extremely difficult when you get lucky, and unobtainable without it. If using this communication makes it easier to get 1300, D3 is seeing the wrong numbers because that many people shouldn't be hitting 1300. Because of this, I also grab my 1k and move on.
On a side note, is it really a part of the game? For some reason, I just don't see it anywhere when I open MPQ!
I wouldn't say it's that hard. I didn't want to install Line and am F2P, but can reach pretty much any 1300 I want. (except for this weekend's Thing when I was booked solid) It just takes a little more iso than if you were coordinated, but anyone that is fully in the 4* realm should have no problem reaching 1300. It's usually about 450 hp (of which you win 200-300 back).0 -
lukewin wrote:Dauthi wrote:The truth of the matter is for those not using out of game communication, obtaining 1300 is extremely difficult when you get lucky, and unobtainable without it. If using this communication makes it easier to get 1300, D3 is seeing the wrong numbers because that many people shouldn't be hitting 1300. Because of this, I also grab my 1k and move on.
On a side note, is it really a part of the game? For some reason, I just don't see it anywhere when I open MPQ!
Does it matter that it's not part of the game? Should people that use outside sources (video game guides, YouTube, or forums, etc) to find hints/tips be punished because they're advancing in a game with resources that exist outside of that game? The job of the developer/publisher should be to handle the development/publishing of the game, not hold your hand and walk you thru how to play it.
You could learn anything from a guide by playing the game yourself and gaining experience/learning. I imagine many out there who are not of the forums can't figure out how players are hitting such incredible scores consistently. You can't learn that you need to join the forums and get on Line to coordinate hops.
These things are not really comparable.0 -
Dauthi wrote:You could learn anything from a guide by playing the game yourself and gaining experience/learning. I imagine many out there who are not of the forums can't figure out how players are hitting such incredible scores consistently. You can't learn that you need to join the forums and get on Line to coordinate hops.
These things are not really comparable.
There's nothing stopping anyone from joining the forums and getting on LINE to coordinate hops, other than a personal choice not to do so. Links to the forums are in the game.0 -
lukewin wrote:Dauthi wrote:You could learn anything from a guide by playing the game yourself and gaining experience/learning. I imagine many out there who are not of the forums can't figure out how players are hitting such incredible scores consistently. You can't learn that you need to join the forums and get on Line to coordinate hops.
These things are not really comparable.
There's nothing stopping anyone from joining the forums and getting on LINE to coordinate hops, other than a personal choice not to do so. Links to the forums are in the game.
I'll correct my last piece. There is no way to know you need to join the forums and stumble upon mention of said Line group. Maybe you should get D3 to sticky/pin it somewherelukewin wrote:According to you, that many people shouldn't be hitting 1300.
Unless we take into account out of game communication, which I can only assume is not intended by the devs. If you can get them to sticky it somewhere though, I will accept that I am wrong in this.
ICE referred to the act as exploiting with his last sentence, so I don't know Regardless there wouldn't be any way to catch/stop this act.IceIX wrote:Also, not saying that any of those Alliances are "exploiting" or anything, just that those Alliances in particular are well known, so good for naming illustration.0 -
Dauthi wrote:ICE referred to the act as exploiting with his last sentence, so I don't know Regardless there wouldn't be any way to catch/stop this act.0
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Dauthi wrote:I'll correct my last piece. There is no way to know you need to join the forums and stumble upon mention of said Line group. Maybe you should get D3 to sticky/pin it somewhereDauthi wrote:Unless we take into account out of game communication, which I can only assume is not intended by the devs. If you can get them to sticky it somewhere though, I will accept that I am wrong in this.
I'll repeat something I said earlier.lukewin wrote:The job of the developer/publisher should be to handle the development/publishing of the game, not hold your hand and walk you thru how to play it.0 -
IceIX wrote:By allowing people to queue you while shielded, those players would never have a time that they could unshield without immediately being pounded by attacks. It'd pretty much mean that if you aren't hopping directly from shield to shield post equilibrium, you're not going to keep that score, ever. Sure, currently the unshielded bubble is only a few minutes, but this would drop it to zero. That hurts *everyone* who shields, not just the high end or casual shielders.
Wouldn't it also create more high value targets, meaning that you might not actually see as many hits?0 -
IceIX wrote:Dauthi wrote:ICE referred to the act as exploiting with his last sentence, so I don't know Regardless there wouldn't be any way to catch/stop this act.
Would it be safe to say you discourage it but it is not punishable then ?0 -
It's like card counting in a casino. They have programmer bruisers waiting in the back room.0
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Buret0 wrote:IceIX wrote:By allowing people to queue you while shielded, those players would never have a time that they could unshield without immediately being pounded by attacks. It'd pretty much mean that if you aren't hopping directly from shield to shield post equilibrium, you're not going to keep that score, ever. Sure, currently the unshielded bubble is only a few minutes, but this would drop it to zero. That hurts *everyone* who shields, not just the high end or casual shielders.
Wouldn't it also create more high value targets, meaning that you might not actually see as many hits?
It also has a very nasty knock on effect: You could queue #1, 2, 3, etc. while they're shielded and time their shields to pop them off very easily. You can kinda sorta do this now if you're lucky to catch them unshielded to queue, but if they were always in the pool, you could have an entire Alliance secure a T10 finish by coordinating hits on a given bracket set.0 -
Dauthi wrote:
Unless we take into account out of game communication, which I can only assume is not intended by the devs. If you can get them to sticky it somewhere though, I will accept that I am wrong in this.0 -
Dauthi wrote:
I'll correct my last piece. There is no way to know you need to join the forums and stumble upon mention of said Line group. Maybe you should get D3 to sticky/pin it somewhere
The average gamer who is smart enough to search the app should also be able to search google.
Can we please stop now with the offline communication stuff.0 -
I really don't get this whole discussion about out of game comunication.. Will you use a Nokia 3310 when you can have a brand new Galaxy? (Sorry for the brands, metaphorically speaking)
In an era with smartphones, apps such as facebook, instagram, line, whatever are a part of every day utilities. If you can have a more effective way of reaching out to your mates why won't you do it?
Plus it's free, it only drains your data plan and the phone's battery lol
Edit: even with line app you still have to win the battles and time your jumps, nothing is given in this game..0 -
nonnel wrote:Can we please stop now with the offline communication stuff.0
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mjh wrote:nonnel wrote:Can we please stop now with the offline communication stuff.0
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Beast1970 wrote:Dauthi wrote:
Unless we take into account out of game communication, which I can only assume is not intended by the devs. If you can get them to sticky it somewhere though, I will accept that I am wrong in this.
It's just the opposite, it was unexpected and is discouraged. There are very few (if any) developers who would encourage the use of an exploit (as identified by ICE). They are pretty consistent with avoiding punishment for smaller exploits, as it would do more harm than good in the end, and this one in particular would be nigh impossible to identify.
Since it is an exploit, it would be something they would like to fix if they could find a practical solution. I imagine this is part of the reason ICE has been responding to our solutions, they may have been tossed around at D3 already0
This discussion has been closed.
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