fmftint wrote: 4* odds increased 50%.... Great instead of .4% its now .6% Is that even noticeable?
Malcrof wrote: fmftint wrote: 4* odds increased 50%.... Great instead of .4% its now .6% Is that even noticeable? At the rate of release on 4*'s, yes.
kaykordeath wrote: There isn't anywhere near 100 characters currently. At 3 colors each, even adding in boosts, Points, Packs, etc, I can't see how the ACTUAL Vault is going to have 300 prizes....
Buret0 wrote: Wait, I'm confused about the movie. So the cops knew that internal affairs were setting them up?
GrumpySmurf1002 wrote: kaykordeath wrote: There isn't anywhere near 100 characters currently. At 3 colors each, even adding in boosts, Points, Packs, etc, I can't see how the ACTUAL Vault is going to have 300 prizes.... Have to assume the Vault isn't 50%+ gold, so there'd have to be multiples of 2* in there. Current Tacos are ~14.3%, so I'm guessing 6x42 for 2* = 252 (84%) 2x Featured 3* (reset every 5 days) = 30 (10%) Featured 4* (also reset) = 3 (1%) Remaining 5%: 250 HP x 5 1000 HP x 1 1000 Iso x 5 5000 Iso x 1 Health x 1 AP Boost x 1 20% Match Dmg x 1 Something like that.
Punisher5784 wrote: If the featured 3* resets every week, how does this work? Ironfist is featured, I open his cover, now there's 29 featured covers. Does the following week reset back to 30 featured covers or will it remain 29? If I open all 252 2*'s, is everyother vault open going to be a 3 or 4*? I think I'm overthinking this.. it's hurting my head lol
Punisher5784 wrote: Wow some great changes overall!Changes -Revamped Shield Sim to include more 3*'s and ISO plus 4* at the end -Goon tile damage reduced (except on tile damage abilities) -PVP Loaner will have 1 of each cover (not sure if it's 1/1/1 or if each node has a different cover like we're recently seeing)Increased ways to earn a 4* -2000 pts in Shield Sim -1300 pts in PVP (1000pts remains) -T100 for new release -Possibly from the new VaultVault Details -Released 6/28/15 -New ways to use Tacos: Take item out of vault, can reset vault (1000HP) -300 rewards to collect -Rotates every 5-days -Health pack awards includes Sounds interesting, can't wait for Sunday. I am glad the devs are starting to address some of our concerns. Thank you!
DFiPL wrote: For future videos I hope you guys will consider doing captions or providing transcripts for those of us who are hearing impaired. On the Vault, I understood that it's replacing tacos, beginning Sunday. Did I hear correctly that it recycles every 5 days the way tacos currently do? If that's so, the 0/300 collected screen, is that an ongoing tally, or are there going to be 300 pullable items in the vault every 5 days? Because if that's the case, I feel like that could be a regression. That's a large enough pool of items that the daily increase in odds of pulling the "good stuff," be it 3* covers, 4* covers, HP prizes, whatever, is going to be negligible. Hopefully somebody with better ears than I have can clarify.
IceIX wrote: Thanks for the feedback on a transcription. I'll be 100% honest and say that I'm not sure how feasible that is due to our overall manpower, but it's a great idea that we'll take into account. Heck, I'm not even hearing impaired but I prefer watching/playing anything I can with subtitles on.
As for the Vault, the plan is to release with 300 items per Vault and have it reset with every Event switch, yes. However, the initial odds are about even (barring rounding errors) for the current Deadpool Dailies compared to the Vault Deadpool Dailies. Which only get better as you pull more during that week. In this case though, it *does* get rid of the already extremely statistically low chance of pulling two of the same 3* cover during that 5 day span. Instead, you have a greater chance of pulling that other cover that's there, so more of a tradeoff than anything.
For example: Current pool - 250 HP has a 4% chance each pull Vault Pool - 12x 250 HP, or a 12/300, or a 4% chance off the first pull, greater with each pull if you don't get one Current - Moonstone - 6.5% chance each pull Vault Pool - ~12x each Vault, or a 4% chance that goes up if you snag something else, or one of which is *gone* if you pull her. Vaults themselves are configurable the same way as the Comic Packs. There is no reason that we couldn't, for example (and they are examples only, not currently in development versions) create a static 1000 Cover Heroic Token Vault that never expires, or a 1 day flash sale 10 Cover Grab Bag Vault filled with Iso and 4*s. A lot of that depends on how well the Vault actually performs and players take to it.
Der_Lex wrote: One thing I'm wondering: will stockpiled taco tokens work on the vault? Or will they become 'event completed' tokens that give out rewards tied to the last two normal blocks of DDQ rewards?
fmftint wrote: On PVP progression, will there be anything between the 1k and 1.3k progression? Iso? Event token? HP?