Skyedyne wrote: So I'm kinda not understanding why more players are not going against these missions, especially some who actually have the tools at their disposal already. It's not hard, and you can get through each battle without taking any damage at all, even without spidey.
MissMarvelBoobs wrote: lumea wrote: First I had ridiculous enemies aswell, then the game force updated itself. ALL enemies were in 10-50 range, even the hardest ones. Quickly, I grinded 'em as much as I could, reached about 3200 points, then had some stuff to do. ~ 6 later, almost every battle scaled the tinykitty up and the points didnt reset. Wat. wow?? how can that be? its very struggling in my bracket to beat 1000 rating. with the enemies parting at 230 all. the first mission with 10 rating , enemies were lv16, and then jumped to 60 2nd battle and 150 third battle, then all of them now 230
lumea wrote: First I had ridiculous enemies aswell, then the game force updated itself. ALL enemies were in 10-50 range, even the hardest ones. Quickly, I grinded 'em as much as I could, reached about 3200 points, then had some stuff to do. ~ 6 later, almost every battle scaled the tinykitty up and the points didnt reset. Wat.
Skyedyne wrote: Not saying that what some people have done is probable, but been playing with my level 66 and below team, I have been able to currently place 5th with 1160 points. And that's all off of 160 - 230 level minion battles. It does make you think on how to best use your characters, so the challenge is doing its job. Point in fact, these minion battles are much easier than anything the TaT event had in it (those 3 muscles fights were not even worth trying after first completion! ). So I'm kinda not understanding why more players are not going against these missions, especially some who actually have the tools at their disposal already. It's not hard, and you can get through each battle without taking any damage at all, even without spidey. On a different note entirely: it seems that grinding down to 1 point increases the dynamic missions levels on a large scale, so I would recommend not grinding out a mission fully if you want to keep things manageable.
Kelbris wrote: ARE YOU tinykitty SERIOUS RIGHT NOW I used Containment Breach, and it chose a tile that Daredevil had trapped. I DISARMED MY OWN TRAP. HOW IS THIS INTENTIONAL by the way i have seven red traps (well, six now) on the board and it looks really pretty
jozier wrote: Has Sniper Rifle always not destroyed countdown tiles?!
Toxicadam wrote: The irony of 'heroic' mode being dominated by people who just started a few weeks ago is kind of funny.