Psykopathic wrote: Lack of communication aside, is there any chance that they will at least change the cost increase back to normal in Pve and separate Pve/pvp. Not that it necessarily will be change, I know you can't say that. But will you at least confirm it will be discussed at the next meeting or something?
abuelo wrote: Seriously IceX, if it was done by 'accident' (as opposed to deliberate) some people at your place need to have a serious word with themselves. That's project failure on a bloody epic level.
Crazyeyeskiller wrote: I get it to an extent. The Marvel license must be costing a fortune. Ice has said they have access to the entire marvel roster of heroes and villains. This must have eaten a huge **** if the profits from their great earlier releases, for a free to play game. They have to make their money somehow. Face it, this game is pay to win, we have to deal with it. I will NEVER pay cash for boosts, never never never. Many probably will. I'd have easily and happily paid five or even ten bucks for this game up front without the pay to win features but I'm sure they make way more charging for slots, ISO, and now boosts.
IceIX wrote: I'll confirm that this change was deliberate. It'll be added to the Patch Notes momentarily. It got missed since it was part of the daily updates that go across instead of as a part of the changes that take place in the Patch itself. I completely understand that it's a big change for some players, but it wasn't meant to be a "stealth nerf" or anything of the sort.
Narkon wrote: Crazyeyeskiller wrote: I get it to an extent. The Marvel license must be costing a fortune. Ice has said they have access to the entire marvel roster of heroes and villains. This must have eaten a huge **** if the profits from their great earlier releases, for a free to play game. They have to make their money somehow. Face it, this game is pay to win, we have to deal with it. I will NEVER pay cash for boosts, never never never. Many probably will. I'd have easily and happily paid five or even ten bucks for this game up front without the pay to win features but I'm sure they make way more charging for slots, ISO, and now boosts. If the lisence costs so much I'd rather play I would play the game with Dark Horse, IDW, Top Cow or IDW characters. Marvel and DC are the most well known, but other companies have some amazing characters and in most cases the level of the images is a lot higher.
IceIX wrote: Psykopathic wrote: Lack of communication aside, is there any chance that they will at least change the cost increase back to normal in Pve and separate Pve/pvp. Not that it necessarily will be change, I know you can't say that. But will you at least confirm it will be discussed at the next meeting or something? It's possible. What I know will happen is that people will monitor all the changes for the next week or so very very closely and see how people are reacting when they are playing. If retention of players dropped for whatever reason (or retention in a given mode for that matter), there'll be a deeper dig as to what's going on to cause that and there will be a course correction. If it's looked into and it's noted that say, fewer difficult battles are being played due to boosts not being purchased since the usage stats will likely drop, that's pretty visible.
Phantron wrote: People would be crying about this change even if it was communicated ahead of time. Now that you can actually see everyone's teams it is rather obvious that most people at top have rather ordinary looking rosters so those high ratings are generally propped up with a combination of high playing time and boosts (and the former tends to get you more of the latter anyway). After looking at the top teams in both PvE and PvP bracket I'm sure things will settle down just fine, because while I am no longer able to beat these missions super fast, the same applies to my competition as well. Currently, I'm not doing too much playing until the lag that is introduced in this patch is fixed (and if it isn't, I'll probably move onto another game, because I don't mind gameplay changes but lag is not a gameplay change).
Phantron wrote: People would be crying about this change even if it was communicated ahead of time. Now that you can actually see everyone's teams it is rather obvious that most people at top have rather ordinary looking rosters so those high ratings are generally propped up with a combination of high playing time and boosts (and the former tends to get you more of the latter anyway).
quadiak wrote: The game has continually degraded with every update in the favor of the developers bottom line for hard cash earning. It seems they must not be meeting the financial forecasts they may have used to scam investors into helping support the initial build. I predict bankruptcy in the near future.
quadiak wrote: It was fun while it lasted but I doubt it will ever get past the preview stage. This was the last straw for me personally. I am thankful however that I never invested one cent of my own hard cash. I'm fairly certain Loki has taken over the developers brains.