PuzzleN00b wrote: Sorry, I'm new here -- can I ask a naive question? I see a lot of uproar about the detriments of scaling based on roster levels, and I totally get it. If it's counter-productive to level your team, this removes tremendously from the fun and pride of having a "powerful" roster (and incentivizes *not* investing in the game). But why isn't their uproar over scaling based on performance as well? If there's one thing that's starting to put me off this game, it'll the suggestion that playing well doesn't help you. While roster management is fun, the thing that keeps me coming to this game is that the gameplay is so much more intellectually demanding than bejeweled and its compatriates. But if playing more skillfully than my peers does nothing but earn me harder enemies in the next node, thereby allowing my less skilled bracket members to perform just as well .... then what's the point in trying to play well? This seems to go pretty well with the comment earlier in the thread from the guy who used to intentionally take damage at the end of a fight so it appeared he played less well. (Edit: also sorry that this was a week-old thread bump -- didn't notice that when I posted).
808SpicyToro wrote: This is exactly the point. If the answer to your question is yes, then that player has both a deep roster, and also the knowledge of how best to distribute the pieces of that roster to achieve their goal. This is no small feat, and the gentler scaling that they experience is a justly earned reward.
fmftint wrote: I had to wait till Scotland Yard because one of my kids tore up my notes from the first 2 subs
simonsez wrote: fmftint wrote: I had to wait till Scotland Yard because one of my kids tore up my notes from the first 2 subs Why are your kids so hostile? Do you happen to know how your roster advanced between then and now?
Jamie Madrox wrote: Hey all. So I'm sharing this with permission of IceIX and therefore not really spoiling/leaking anything; more sharing information. On their testing servers, IceIX built a new account from scratch, gave it a PVP name, and populated the roster with at least one of every character at max level. In case you're wondering, it looks like this: Man I love that layout on Steam. This account has played no matches in PVE and therefore has base scaling. IceIX tool it in to the Hard side of the ISO-8 Brotherhood event and checked the ISO node. This was the base scaling for that node: So there's how much the roster increases your scaling. 5 levels on a 1* character. The rest of what you see when you enter the node with your roster is based on your personal scaling and community scaling. So level up those characters and have fun.
Cayasha wrote: Would it be possible to get a mod to delete this thread or something since it's just spreading false data and claiming it as official truth?
TimGunn wrote: What does community scaling mean?
TimGunn wrote: For performance scaling...could you lose a bunch of nodes and have it scaled down? Like purposefully let your underpowered characters die a few rounds so your scaling becomes more reasonable?
OnesOwnGrief wrote: I'm of the mind that if you're going to try losing to lower your own difficulty, throwing underleveled characters at it isn't going to do much of anything. You gotta go out there and wipe your best characters. Not retreat, but actually lose legitimately. That's just how I've always thought of it and my scaling has never been all that crazy or my PvP MMR either. I go in a fight and win or lose, it's whatever. I haven't purposely attempted to lose since the ONE TIME Spidey covers were given for PvP way way WAY back when... with IW being first place. Before they gave you 2nd place rewards as well.
Spoit wrote: OnesOwnGrief wrote: I'm of the mind that if you're going to try losing to lower your own difficulty, throwing underleveled characters at it isn't going to do much of anything. You gotta go out there and wipe your best characters. Not retreat, but actually lose legitimately. That's just how I've always thought of it and my scaling has never been all that crazy or my PvP MMR either. I go in a fight and win or lose, it's whatever. I haven't purposely attempted to lose since the ONE TIME Spidey covers were given for PvP way way WAY back when... with IW being first place. Before they gave you 2nd place rewards as well. Nah, losing doesn't count either. You need to win with only a sliver of health left on your one living character