Junebugkiller wrote: NorthernPolarity wrote: Demiurge_Miles wrote: Power Surge - Old - 9 AP Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 3 random Red, Blue, or Yellow basic tiles into Charged tiles. Level 2 - Stuns for 2 turns. Makes 3 charged tiles. Level 3 - Stuns for 2 turns. Makes 4 charged tiles. Level 4 - Stuns for 3 turns. Makes 5 charged tiles. Level 5 - Stuns for 4 turns. Makes 12 charged tiles.Power Surge - New - 9 AP Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 2 random Red, Blue, or Yellow basic tiles into Charged tiles. Level 2 - Stuns for 1 turn. Makes 3 charged tiles. Level 3 - Stuns for 1 turn. Makes 4 charged tiles. Level 4 - Stuns for 2 turns. Makes 4 charged tiles. Level 5 - Stuns for 3 turns. Makes 5 charged tiles. Well, time for all the people who said that they'd quit the game if 4or was nerfed to quit the game. I'm looking forward to the changes. maybe we'll have a balanced metagame now! Some of the nerfs seem a little off though: did 4or yellow really need to be changed? They should quit and if they don't I'm sure the next round of nerfs will do it. Metagame will be better when more p2w players quit and the game is ran by mostly f2p players? I mean really what are they saying? Is it (A)The game is only fun if you save iso and don't buy covers (B) Don't invest in this game because we will upset you later on (C) Were just making the game more even but we won't fix the characters that need buffs. No money to be made. (D) People on forums whined and this is their pacifier (E) I have majority covers of a character but you shouldn't buy them because if their worthy of being purchased, were going to nerf it.
NorthernPolarity wrote: Demiurge_Miles wrote: Power Surge - Old - 9 AP Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 3 random Red, Blue, or Yellow basic tiles into Charged tiles. Level 2 - Stuns for 2 turns. Makes 3 charged tiles. Level 3 - Stuns for 2 turns. Makes 4 charged tiles. Level 4 - Stuns for 3 turns. Makes 5 charged tiles. Level 5 - Stuns for 4 turns. Makes 12 charged tiles.Power Surge - New - 9 AP Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 2 random Red, Blue, or Yellow basic tiles into Charged tiles. Level 2 - Stuns for 1 turn. Makes 3 charged tiles. Level 3 - Stuns for 1 turn. Makes 4 charged tiles. Level 4 - Stuns for 2 turns. Makes 4 charged tiles. Level 5 - Stuns for 3 turns. Makes 5 charged tiles. Well, time for all the people who said that they'd quit the game if 4or was nerfed to quit the game. I'm looking forward to the changes. maybe we'll have a balanced metagame now! Some of the nerfs seem a little off though: did 4or yellow really need to be changed?
Demiurge_Miles wrote: Power Surge - Old - 9 AP Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 3 random Red, Blue, or Yellow basic tiles into Charged tiles. Level 2 - Stuns for 2 turns. Makes 3 charged tiles. Level 3 - Stuns for 2 turns. Makes 4 charged tiles. Level 4 - Stuns for 3 turns. Makes 5 charged tiles. Level 5 - Stuns for 4 turns. Makes 12 charged tiles.Power Surge - New - 9 AP Thor raises Mjolnir to the sky, summoning a lightning storm to shock and stagger her foes. Stuns the enemy for 1 turn and converts 2 random Red, Blue, or Yellow basic tiles into Charged tiles. Level 2 - Stuns for 1 turn. Makes 3 charged tiles. Level 3 - Stuns for 1 turn. Makes 4 charged tiles. Level 4 - Stuns for 2 turns. Makes 4 charged tiles. Level 5 - Stuns for 3 turns. Makes 5 charged tiles.
SUPERTOM wrote: To everyone that is comparing the AP to Damage ratio for XF and 4or, factor in the 3 turn stun and her 50% more HP.
gamar wrote: I think the 4hor changes look good, she's a lot less scary but still the second best character in the game. lol at the yellow nerf but it's not like that difference will affect anything ever, sooo In a vacuum I like the cMags change but unfortunately in practice I think it means he just doesn't have a place on any teams, 3 or 2 star, anymore. It would have been nice if his other powers were boosted a bit to compensate. Iron Fist looks balanced now, I think the auto-damage he gives makes him a bit on the overpowered side but not incredibly so. I don't think the Mystique changes are good or necessary. If you need to tone it down, at the least keep it a 3-match ability. I can't decide if the new "Thor-mirroring" aspect of Rags is cool or lame, but I really like the new Rags. His red was always a good ability and still is, and I think people are underestimating his new blue - I'm assuming it's fake healing, but it's fake healing on a character you want to be tanking and isn't incredibly overcosted - I foresee a lot of red and blue spam and the green isn't useless if the guy with the better green dies...
Lerysh wrote: gamar wrote: I think the 4hor changes look good, she's a lot less scary but still the second best character in the game. lol at the yellow nerf but it's not like that difference will affect anything ever, sooo In a vacuum I like the cMags change but unfortunately in practice I think it means he just doesn't have a place on any teams, 3 or 2 star, anymore. It would have been nice if his other powers were boosted a bit to compensate. Iron Fist looks balanced now, I think the auto-damage he gives makes him a bit on the overpowered side but not incredibly so. I don't think the Mystique changes are good or necessary. If you need to tone it down, at the least keep it a 3-match ability. I can't decide if the new "Thor-mirroring" aspect of Rags is cool or lame, but I really like the new Rags. His red was always a good ability and still is, and I think people are underestimating his new blue - I'm assuming it's fake healing, but it's fake healing on a character you want to be tanking and isn't incredibly overcosted - I foresee a lot of red and blue spam and the green isn't useless if the guy with the better green dies... It's not useless, but it is overpriced. It's CtS lite for CtS cost, which is incredibly incredibly lame.
kthunder wrote: Moral of the story; do not give these filthy rats another penny of your hard earned money.
akiratang wrote: gamar wrote: I think the 4hor changes look good, she's a lot less scary but still the second best character in the game. lol at the yellow nerf but it's not like that difference will affect anything ever, sooo In a vacuum I like the cMags change but unfortunately in practice I think it means he just doesn't have a place on any teams, 3 or 2 star, anymore. It would have been nice if his other powers were boosted a bit to compensate. Iron Fist looks balanced now, I think the auto-damage he gives makes him a bit on the overpowered side but not incredibly so. I don't think the Mystique changes are good or necessary. If you need to tone it down, at the least keep it a 3-match ability. I can't decide if the new "Thor-mirroring" aspect of Rags is cool or lame, but I really like the new Rags. His red was always a good ability and still is, and I think people are underestimating his new blue - I'm assuming it's fake healing, but it's fake healing on a character you want to be tanking and isn't incredibly overcosted - I foresee a lot of red and blue spam and the green isn't useless if the guy with the better green dies... There is no way she is the second best character in the game now, not after these changes, her surge+smite dmg ratio now is pretty bad... only 402dmg per ap for 19ap.
scottee wrote: History lesson: 1. New OP strategies emerge in the meta. 2. Devs nerf said strategies. 3. People complain like no other, because they were relying on those strategies. 4. Repeat step one. One day all you youngin's who haven't been around that long with catch on, and life will be better. I promise.
gamar wrote: akiratang wrote: gamar wrote: I think the 4hor changes look good, she's a lot less scary but still the second best character in the game. lol at the yellow nerf but it's not like that difference will affect anything ever, sooo In a vacuum I like the cMags change but unfortunately in practice I think it means he just doesn't have a place on any teams, 3 or 2 star, anymore. It would have been nice if his other powers were boosted a bit to compensate. Iron Fist looks balanced now, I think the auto-damage he gives makes him a bit on the overpowered side but not incredibly so. I don't think the Mystique changes are good or necessary. If you need to tone it down, at the least keep it a 3-match ability. I can't decide if the new "Thor-mirroring" aspect of Rags is cool or lame, but I really like the new Rags. His red was always a good ability and still is, and I think people are underestimating his new blue - I'm assuming it's fake healing, but it's fake healing on a character you want to be tanking and isn't incredibly overcosted - I foresee a lot of red and blue spam and the green isn't useless if the guy with the better green dies... There is no way she is the second best character in the game now, not after these changes, her surge+smite dmg ratio now is pretty bad... only 402dmg per ap for 19ap. 402dmg per AP, plus stun, plus charged tiles (which you will utilize better than the opponent), and most importantly, she has 20k tinykitty HP
akiratang wrote: gamar wrote: akiratang wrote: gamar wrote: I think the 4hor changes look good, she's a lot less scary but still the second best character in the game. lol at the yellow nerf but it's not like that difference will affect anything ever, sooo In a vacuum I like the cMags change but unfortunately in practice I think it means he just doesn't have a place on any teams, 3 or 2 star, anymore. It would have been nice if his other powers were boosted a bit to compensate. Iron Fist looks balanced now, I think the auto-damage he gives makes him a bit on the overpowered side but not incredibly so. I don't think the Mystique changes are good or necessary. If you need to tone it down, at the least keep it a 3-match ability. I can't decide if the new "Thor-mirroring" aspect of Rags is cool or lame, but I really like the new Rags. His red was always a good ability and still is, and I think people are underestimating his new blue - I'm assuming it's fake healing, but it's fake healing on a character you want to be tanking and isn't incredibly overcosted - I foresee a lot of red and blue spam and the green isn't useless if the guy with the better green dies... There is no way she is the second best character in the game now, not after these changes, her surge+smite dmg ratio now is pretty bad... only 402dmg per ap for 19ap. 402dmg per AP, plus stun, plus charged tiles (which you will utilize better than the opponent), and most importantly, she has 20k tinykitty HP 402 is pretty low, Luke, cyclops, BP and Lthor do more than that for dmg per ap ratio. She now makes 5 charged tiles instead of 12, Goodluck trying to match those 5 charged tiles on a 64 tile board. She actually has 16k Hp not 20k.
Chirus wrote: Quite honestly, I feel I should've learned my lesson after sentry. Now i'm positive this is just something this company does and certainly I will not put risk into paying anything for this game again.
RWTDBurn wrote: Oh man, I just got this in the mail today:Dear valued customer: Thank you for your recent purchase of a 2015 Corvette. We at Chevrolet truly hope you've enjoyed it over the past few months. We will be replacing it shortly with a 2015 Cavalier. Details on the pick up of the Corvette and the drop off of the Cavalier will soon follow. Sincerely, Chevrolet.