Thick as Thieves

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Comments

  • Ugh, screwed up my timing. I was up on time but then fell back asleep and had to get ready for work. So I was only able to grind the two hardest/most points missions during my 3rd refresh to get me a 4th.

    The others I didn't have time to set up for a 4th so I'll do them later today when they'd be at max rubberband (if any).

    Blah, 4 refreshes would have been nice.
  • KaioShinDE wrote:
    Narkon wrote:
    Daedelus wrote:
    Narkon wrote:
    Really? How do you achieve that? I threw a bag team on it 3-4 times, never dropped from 230, even by 5-10 levels.

    Some people suggested the boost stacks might go beyond the level cap. So if you did 10 more fights after they were already at Lv230 they might have a hidden level of 300. And you won't see an improvement until you worked that overflow down. Can't confirm it as I never pushed my enemies that high.

    I am fairly certain that after I did the first mission in the first rotation of this sub-event and saw the other missions, the last mission's level was around 130 and gave 100 points, but I didn't start it or other missions since I thought it would be better to let the points climb a little. After 1-2 hours, the last mission's level was 230 without me doing anything and never dropped since then. In the first rotation didn't even bother after I saw Juggernaut with 18k hp , but I did all others twice. In the second rotation I skipped again the last mission and did all others, losing some with a bag team to bring down the levels. After I was done with that, I decided to try the last at 230 and beat them twice.

    I may try your strategy in the last rotation, although I doubt I will have enough time with only 20 minutes remaining until the end. I just hope the 130 lead I have now is enough for a win even without doing the last mission. Winning this will leave me with a choice of going either 5/5/3 or 3/5/5, as Patch is already 3/3/3 and I will have 2r, 2g, 1y covers. 1 more yellow and I am out.
  • jozier wrote:
    Ugh, screwed up my timing. I was up on time but then fell back asleep and had to get ready for work. So I was only able to grind the two hardest/most points missions during my 3rd refresh to get me a 4th.

    The others I didn't have time to set up for a 4th so I'll do them later today when they'd be at max rubberband (if any).

    Blah, 4 refreshes would have been nice.


    Sounds similar to what happened to me in sub bracket 2.

    This time I finished my 3rd set with 8 hours and 20 minutes remaining so I think my 4th set will be in reach this time. Maybe I can gain some ground on colognoisseur.
  • It will be interesting to see how many points can be gained by 2 players that share the same bracket, with the first doing 3 complete rotations (2x of each mission) and the other doing 4 rotations (again 2x of each mission). It may shed some light on how rubberbanding works within a single bracket.
  • Narkon wrote:
    It will be interesting to see how many points can be gained by 2 players that share the same bracket, with the first doing 3 complete rotations (2x of each mission) and the other doing 4 rotations (again 2x of each mission). It may shed some light on how rubberbanding works within a single bracket.



    I've finished the previous sub brackets with 3 finished cycles. My points stayed between 975-1025
    (A little extra grinding on the 1025) I'll let you know how many points come out of a 4 cycle if I manage to complete or mostly complete it tonight.
  • turul
    turul Posts: 1,622 Chairperson of the Boards
    My main bracket's leader looks like goes for 4 runs. Me: 3.
    16pts behind him (which is grindable).
  • turul wrote:
    My main bracket's leader looks like goes for 4 runs. Me: 3.
    16pts behind him (which is grindable).

    IMO don't bother grinding 1pt missions, it's not worth it. There is a 20k progression reward and we are only 1/7th of the way there, so if past history is to be believed, the later missions will be worth a lot more points, and there will be increased rubberbanding. Nursing some 5-point lead with 3 days remaining is just not going to cut it.
  • Celerity wrote:
    turul wrote:
    My main bracket's leader looks like goes for 4 runs. Me: 3.
    16pts behind him (which is grindable).

    IMO don't bother grinding 1pt missions, it's not worth it. There is a 20k progression reward and we are only 1/7th of the way there, so if past history is to be believed, the later missions will be worth a lot more points, and there will be increased rubberbanding. Nursing some 5-point lead with 3 days remaining is just not going to cut it.

    I think he is grinding for the win in the sub, not to ensure progression rewards. I would not mind having enough Patch covers to create an alternate build.

    Does anyone else think that they are going to explain everything and run the event seamlessly - when the event starts over right after it ends the first time?
  • Wonder if any of The Reds are gonna come on today and give us any updates or cool info.
  • Purty_Hawkeye
    Purty_Hawkeye Posts: 119 Tile Toppler
    I'm going to be a bit of a jerk but I like this event.

    I'm not having any problem with the levels I haven't lost to one yet. The reason is I have to be extremely careful or things go south in a hurry. This has really emphasized the "puzzle" part of PQ and it makes me happy. I've lost one or even two heroes but still managed to pull out a win.

    My placing is fine as I'm solidly in the top 10 for a set of DD covers which is what I want. Especially since it looks like it takes four refreshes to get to the top of the main I'm in. I've been doing three refreshes and as long as that strategy keeps me in the top 10 that works for me.

    I might have to go to four refreshes once the points increase post 70M so I'm taking it a little easy right now because these are short points.
  • I think the levelling structure was meant to reset at the end of every Sub Mission. I like the concept of making each fight more difficult than the last. It at least mixes things up a bit and deters from hardcore grinding. Jacking up Iso rewards is definitely a good idea too. The pvp event might be stuck in a funk right now, and I think this pve was a little misexecuted, but I think all in all they're heading the right way.
  • Deer717 wrote:
    I think the levelling structure was meant to reset at the end of every Sub Mission. I like the concept of making each fight more difficult than the last. It at least mixes things up a bit and deters from hardcore grinding. Jacking up Iso rewards is definitely a good idea too. The pvp event might be stuck in a funk right now, and I think this pve was a little misexecuted, but I think all in all they're heading the right way.

    I can agree with this whole statement basically.
  • seriously though who with me in my bracket? the name is Teh831 so i wont be bored to be left out alone in my own region... seeing not much friend playing this game like i do seeing it like candy crush with super power added to it hehe
  • Ghast wrote:
    I would not mind having enough Patch covers to create an alternate build.
    Well with that attitude, I don't think I'll be able to catch up to you at first in our main bracket hahaha.
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    mouser wrote:
    I seriously wonder how the more casual players are enjoying this event. If the same enemy level mechanic is going on at lower levels--even with proportional scaling--I can picture huge swaths of the casual crowd becoming demoralized by the event.

    The lowering of the world-wide DD unlock total by almost 85% would also suggest to me that a major miscalculation was made by the dev team on projecting scoring and participation for this event.
    I think they're going to see a big engagement drop-off during this event. Hopefully they'll tweak it before a rerun.

    I think dropping enemy scaling back to base at the beginning of each sub event would make a huge difference.
  • Question about the timing on these subs, does the event clock start when you enter your bracket or do they start and disappear regardless of when you enter?
  • turul
    turul Posts: 1,622 Chairperson of the Boards
    Question about the timing on these subs, does the event clock start when you enter your bracket or do they start and disappear regardless of when you enter?

    regardless of entering time, however your competitors also join about the same time
  • Narkon wrote:
    Daedelus wrote:
    Narkon wrote:
    I think this sub is easier. Even the Dark Avengers missions are pretty low on level and team difficulty so I was able to win twice on each mission with the exception of the last (Ares, Juggernaut, Moonstone) who just won't fall below 230. The buffed Juggernaut is scary with his cheap abilities. Each time he uses one he KOs one of my heroes.
    I will wait a bit before I do my second run as I see the points climbing every 1-20 minutes, but since I am interested mostly for the yellow cover, top 5 if fine with me.

    EDIT: Sometimes I wish I had the option to play with Maggia in this event.

    The last mission will drop as low as 46.

    Really? How do you achieve that?

    Well the first time I tanked down their levels it took roughly an hour of dying/retreating. Now I tank them down after every clear. This allows me to do the last mission at level 46 and when I finish with the first mission it'll be around 30. I basically retreat until 28-35 of my guys die. In this sub I use the first mission because you get a free widow. It takes about 20 minutes to keep them down once you do the initial tanking. Honestly I haven't used boosts since the first day and I've gained some where close to 20k iso. This event is really easy as long as you keep the mission levels down.
  • turul wrote:
    Question about the timing on these subs, does the event clock start when you enter your bracket or do they start and disappear regardless of when you enter?

    regardless of entering time, however your competitors also join about the same time
    So to get a full three refreshes you have to enter as soon as they appear and so does everyone else. So waiting to enter is risk/reward, since you get a less competitive bracket but you risk missing a refresh?
  • turul wrote:
    Question about the timing on these subs, does the event clock start when you enter your bracket or do they start and disappear regardless of when you enter?

    regardless of entering time, however your competitors also join about the same time
    So to get a full three refreshes you have to enter as soon as they appear and so does everyone else. So waiting to enter is risk/reward, since you get a less competitive bracket but you risk missing a refresh? Damaging your overall score as well. Hmm