January Community Q&A - Open for Qs!
Comments
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Are there plans for anymore upgraded or "gold" characters particularly the characters with only 2 powers like Bullseye, Juggernaut, or Venom?0
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Will you run some PVEs with double ISO, and can it please be announced before hand if possible?0
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DrNitroman wrote:Phantron wrote:stephen43084 wrote:For a change, can we get real answers that directly answers players' questions this month?
While the Q&A is pretty standard publicity spin, I think they're better than most attempts at a Q&A. A normal Q&A would look like this:
Q: Is this game totally awesome?
A: Yep.
Q: Will we get Squirrel points for Squirrel Girl?
A: Sounds like a great idea.
Q: Do you plan to make changes to (whoever) for (whatever legitmate or illegitmate reason)?
A: Yes and no, and maybe.
And then you'll go back and said wait, nobody ever asked the first 2 questions, but that didn't stop them from being answered!
Regardless, there is no point to having a q & a feature if players are left feeling questions were not really answered.
Mpq is not running for political office after all.0 -
Moon Roach wrote:In 2 years, if the character release pace stays at one every two weeks, we'll have over 100 characters and the next roster slot will cost about the same as the GDP of a small country.
Do you have any ideas how the game will work in the future, based on how things have gone so far with the profusion of new characters?
Effectively I'm asking, are you proactive and have a strategy, or are you reactive based on feedback from the game metrics (and to a lesser extent the forum)?
And that leads in to another question. How long do you think the game will be viable?
Here are the answers :
In 2 years, there'll be 160 characters, and the price for a slot will be 20 000 HP or, you'll have to make a choice on who you would like to delete. It will take you 5 minutes to choose the one you want to play in PvP. And because of that, you'll get hit like crazy and lose many points until you shield.
We have no strategy, we are not pro-active, we are just reacting to the daily turnover we make. We act as if there was no tomorrow.
The game will be viable as long as we make enough money out of it.0 -
GothicKratos wrote:Lidolas wrote:How closely do you work with Marvel? Do they decide which characters you release, or influence the decision? I noticed you announced Luke Cage as the next hero on the same day they announced the actor who will play him.
If this is the case, I doubt that can even legally acknowledge this. It would surely be written into the contract that they couldn't admit it to the public.0 -
You had a poll on which characters we wanted to see. When will we see Gambit, Nightcrawler, or any of the other ones we want? Or are you just going to keep releasing with the movie and TV tie-ins? (This second one is just me wondering out loud.) At least release the ones left for the Dark Reign storyline. I.e. Emma Frost, Namor, Iron Patriot, the Void.0
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is the dev who chose oatmeal over waffles, and SquirrelGirl over Gambit, one and the same?0
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Will the game ever be released on Steam for Mac?0
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2. Are there plans to make "Progression Rewards" in PvP reasonable reachable for rosters where the reward is a true progression? So the 2* cover by 1* rosters, and the 3* cover by 2* rosters, 4* cover by 3* rosters.
Or at the very least rename them "Chase Rewards" so players trying to progress in the game are not mislead.0 -
When will IW get a revamp like X force so that she is a worthy legendary?0
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Moonstone. Fix. Please. ;_;
[EDIT: to rephrase as question(s) --
Moonstone? Fix? Please? ;_;? ]0 -
I know that it was mentioned that the 3*->4* transition will be easier than the 2*->3* transition. Will that mean that you have acknowledged that there is a problem with the 2*->3* transition and what are your plans on making the transition easier (2*->3*) or have you thrown in the towel regarding that stage of the game?0
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The game is currently run by 2 4* characters and I know it only makes sense that the strongest characters in the game should be the best. But you have put forth a lot of effort to create nice and fun characters (I'm assuming about the effort part) as well. How do you plan on allowing the player base to use these 3* characters in a way that will allow them to enjoy the game to it's fullest while being competitive during different (I say different so that I don't get The Season Sim as the answer) events?
EDIT: Found a typo right after posting0 -
Are there any plans for a tier system in PVP? For example, in Marvel's Contest of Champions game there are always two tournaments running simultaneously: one where players can use 2* heroes to win the featured 3* hero, and one where players can use 3 and 4* heroes to win the featured 4* hero. A similar tier system in MPQ would help increase the speed of the 2->3* transition and would make PVP more fun for everyone.0
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Is Invisible Woman ever going to be rebalanced?0
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ballingbees wrote:is the dev who chose oatmeal over waffles, and SquirrelGirl over Gambit, one and the same?0
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With so many new characters added, have you given any thought to the event rotation and their rewards? It seems like some good characters (LThor, Punisher...) are left out of the reward rotation just because they are old.0
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