January Community Q&A - Open for Qs!
Comments
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Are you aware that pve sucks from an entertainment game perspective or do you just look at the statistics of people grinding to mislead yourselves into thinking its a quality entertaining product?0
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In 2 years, if the character release pace stays at one every two weeks, we'll have over 100 characters and the next roster slot will cost about the same as the GDP of a small country.
Do you have any ideas how the game will work in the future, based on how things have gone so far with the profusion of new characters?
Effectively I'm asking, are you proactive and have a strategy, or are you reactive based on feedback from the game metrics (and to a lesser extent the forum)?
And that leads in to another question. How long do you think the game will be viable?0 -
I'll add something.
What's being done to add to the hardcore player's experience? Most know the layout of character releases, each event ever released. Survival seemed to be the latest in this category, but what else is being done?0 -
Was just thinking about the scrolling leader board, could they implement a 'snap to 21-30' and a 'snap to 96-105' feature, just like they have the button for top 10? Seems like a possible easier solution than full on scrolling. (This might not work that well for pve where award tiers are variable by event)0
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Did the matchmaking test reveal anything that had helped you fix MMR?
For reference I have a max covered 230 xforce, 4/3/4 210 gthor, plenty of max 3*, etc. and I routinely see 2* and under leveled 3* teams pretty much all the way to 600. Meanwhile an alliance mate is pretty much a 2* with maybe a couple low 100s 3* that aren't really worth using and he'll start seeing maxed 3* teams right after the seeds and sometimes even maxed xforce. What gives?0 -
Is there an ultimate upper bound to the number of characters you intend to release?0
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Do you guys have a target/goal for how long you'd like the 2*->3* and 3*->4* transitions to be?
With no changes the transition only gets longer and harder as more and more 3* come out and with 1300 progressions being essentially unattainable for pure 3* teams the transition to 4* is nonexistent (or ya know $$$).0 -
it's so hard for people to level up their characters because when you actually receive tokens they're generally the same ones you already received over and over again and you can rarely get a gold cover to even be able to level up the characters to be able to even compete so how are people with characters less than a 100 or barely to level 94 supposed to go up against characters that are close to 200 excetera... not only the PVP but also Story mode.0
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how is it possible for someone to have 25 30 characters including the brand new released characters completely maxed up in all levels and all powers in such a short amount of time without cheating considering the gameplay and how hard it is to get gold covers and get new covers instead of just the same ones that are continuously given over and over?0
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shayne78 wrote:how is it possible for someone to have 25 30 characters including the brand new released characters completely maxed up in all levels and all powers in such a short amount of time without cheating considering the gameplay and how hard it is to get gold covers and get new covers instead of just the same ones that are continuously given over and over?
Buy them?0 -
shayne78 wrote:how is it possible for someone to have 25 30 characters including the brand new released characters completely maxed up in all levels and all powers in such a short amount of time without cheating considering the gameplay and how hard it is to get gold covers and get new covers instead of just the same ones that are continuously given over and over?
you only need to earn one cover of each color to buy the rest0 -
For a change, can we get real answers that directly answers players' questions this month?0
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stephen43084 wrote:For a change, can we get real answers that directly answers players' questions this month?
While the Q&A is pretty standard publicity spin, I think they're better than most attempts at a Q&A. A normal Q&A would look like this:
Q: Is this game totally awesome?
A: Yep.
Q: Will we get Squirrel points for Squirrel Girl?
A: Sounds like a great idea.
Q: Do you plan to make changes to (whoever) for (whatever legitmate or illegitmate reason)?
A: Yes and no, and maybe.
And then you'll go back and said wait, nobody ever asked the first 2 questions, but that didn't stop them from being answered!0 -
Phantron wrote:stephen43084 wrote:For a change, can we get real answers that directly answers players' questions this month?
While the Q&A is pretty standard publicity spin, I think they're better than most attempts at a Q&A. A normal Q&A would look like this:
Q: Is this game totally awesome?
A: Yep.
Q: Will we get Squirrel points for Squirrel Girl?
A: Sounds like a great idea.
Q: Do you plan to make changes to (whoever) for (whatever legitmate or illegitmate reason)?
A: Yes and no, and maybe.
And then you'll go back and said wait, nobody ever asked the first 2 questions, but that didn't stop them from being answered!0 -
dragma wrote:I know I asked this before and got an answer but it seems to have been sweeped under the rug.
Alliances: Are there going to be any enhancements to them? You know adding more ranks, ability to trade things other then team ups, maybe an alliance vault.Pylgrim wrote:Has any thought been given to the idea of "skins" for characters (with different versions of the characters across Marvel history)? It's been a popular request and suggestion for half a year.
Here, two posts that I have upvoted. Made me think that among the alliance enhancements there could be some cosmetic one. Like an alliance headquarter (with different possible appearance) including I don't know a trophy room to remember the successes of the alliance.
In our alliance we are quite casual but we are proud to exist since the first day of the alliances. It could be nice if our member had, I don't know,at least a coat of arms of the alliance that will be visible in PvP screen
Edit: I searched on the forum a bit:
viewtopic.php?f=7&t=18048&p=238908&hilit=headquarter#p238908
Riggy wrote:1.Any intention to bring back missing features of earlier installments of the Puzzle Quest franchise e.g. lair/headquarter, crafting, and followers?
http://www.d3pforums.com/viewtopic.php?f=8&t=2329#p60809
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Over the months, I've heard a number of stories of people ranking highly in PvP but simply throwing away their covers because they don't need them (they have to rank highly for alliance).
This means there are a lot of people lower down who struggle to get the 3* covers that they could actually use.
Do you have any comment on this?0 -
Why is it required to have a certain level on the forum to negatively rate an insulting or malicious reply to your post?
I know this is unrelated to MPQ but it seems it would negatively affect a players desire to join the forum.0 -
shayne78 wrote:Why is it required to have a certain level on the forum to negatively rate an insulting or malicious reply to your post?
I know this is unrelated to MPQ but it seems it would negatively affect a players desire to join the forum.
It's to keep people from making a bunch of burner accounts to downvote someone they have a grudge against.0 -
If there is a countdown tile or special tile. Clicking on it won't reveal which character that cast it... Some battle where you have say 3 flamethrowers planted a count down tile which in order to destroy it, sometimes it is best to kill that character but it is tedious as you don't know which flame thrower actually cast it0
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ayatorahxephon wrote:If there is a countdown tile or special tile. Clicking on it won't reveal which character that cast it... Some battle where you have say 3 flamethrowers planted a count down tile which in order to destroy it, sometimes it is best to kill that character but it is tedious as you don't know which flame thrower actually cast it0
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