January Community Q&A - Open for Qs!
Comments
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With regard to time slices, are you happy with how they've worked out, or are you considering shifting them around at all?0
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IN WHAT CENTURY/DECADE/PATCH/UPDATE WILL MOBILE USERS BE ABLE TO SEE THE ENEMY AP WITHOUT HAVING TO SCROLL TO THE LEFT.......
..... EVERY
.... SINGLE
... TURN?0 -
Instead of releasing more fluff (new chars), are there any plans to address the current 2--3 transition problems that plague the very backbone of this game as a whole????0
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dearbluey wrote:Given that "roster diversity" is something the devs wanted, plus the "required characters" in pve events, the fact that players do NOT enjoy choosing which characters to "throw away" and that there is no sign of character releases slowing further, what steps are being taken regarding the ever increasing roster slot prices? Please try to actually answer this question this time rather than devote paragraphs to saying nothing at all as was done in the previous q&a. Thank you.
This. And every other roster slot price post. (Which I upvoted to all.)
I wouldn't ordinarily re-post such a thing, but last Q&A, David 'Hi-Fi' actually intervened after the first page was pretty much dedicated to this exact question, and said that devs were aware of this, etc. This gave the impression that we no longer needed to post questions about roster slot prices, as our concern had been heard and acknowledged even before answers came out.
Then... the answers came out. And there was absolutely nothing that specifically addressed player concerns about ever-increasing roster slots (excluding the bizarre explanation that we apparently 'enjoy' playing for a week to earn covers, only to decide who to throw away at the end of it). So I don't have much faith in the 'let's have one question about the matter and see how that works out' plan.
So. Again. What, if anything, is being done to address the ever-increasing roster cost?0 -
I'd like to be able to SCROLL up through the leaderboard, so i can see whether spending boosts\healthpacks to get into the reward slot is worth doing.0
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Hi Demiurge/D3,
Are there any plans to change the economy? There has been some communication from you guys that you are aware of the 2-3* transition problem and even the newer 3-4* problem. I imagine you have some plans to fix these issue but can you tell us about your idea’s? I know you might not want to share information before it is final or close to final but I think it would be awesome to hear your idea’s and have something to look forward too.
I want to clarify I am talking about the reward structure overall. So for example any plans to change the recruitment token probabilities or make them a more frequent occurrence? Are you planning on upping the amounts of iso and HP rewarded? Anything you have to share would be cool to hear.0 -
my other question is could you share some of your metrics with us? I respect that most business do not release that info and if you don’t I’m not gonna be to mad about it. But, it might help calm down some of the rage on these forums at least to know things like “roster slots are 50% of our revenue, thats why we are not changing it”. You said in a past QA that 50% or so of the current players were new players. How many stuck around? That sort of thing.0
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Are any of the playable characters that you are about to introduce to the game going to be villians?0
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When two or three enemy's have the same point value of a strongest color, is there ever going to be an in-game way to know (besides positioning of characters pre-match) which is going to be taken/given when attacked?0
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Marc Spector wrote:*** Venom - any time soon? either Agent Venom, or Classic (Eddie Brock)
(IIRC, IceIX hinted at this many months ago)
(Edit: while I'm sure Marvel's decision would be Agent Venom, I'm sure you'd probably make more $ off a classic, sleek McFarlane-style Eddie Brock Venom.)
We can only get a new Venom if it's this guy;
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How long do the developers expect the transition process (from 2* to 3* rosters) to take players that play on a regular basis?0
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What is specifically being done to assist players in transitioning to a 3* roster?0
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I know that people have asked for a list of what characters are being re-worked already but...
what I really want to know, is Invisible Woman being re-worked at all?0 -
What data did you receive from running The Hunt with 8 hour refreshes?0
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Any other changes in PvE timing coming? In particular, changing sub lengths to either 24 or 48 hours to increase the number of slices which are viable for players?0
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Any chance we can get Demiure_Will to do a monthly feature (on either a hot topic that month or his choice) similar to he did in November and December?
Hood in November http://www.d3pforums.com/viewtopic.php?f=7&t=19157&p=251581#p251581
Shields in December http://www.d3pforums.com/viewtopic.php?f=7&t=20202&p=267129#p2671290 -
It was previously stated that roster slot prices are intentionally high because players are expected pick and choose what characters to keep, and that developers do not expect players to keep copies of each character. How does this make fiscal sense to have roster slot prices that deter players from buying slots and/or buying covers?0
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Will IceIX make any future "guess appearances" on the forum?0
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When will there be (or why won't there be) a PVP feature that caps the number of times a player can be attacked and/or the number of points a player can lose within a short time frame?0
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Why did you give us 8 hour node refreshes then throw out overlapping subs resulting in a more of the same play cycle?0
This discussion has been closed.
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