The Simulator - Dec 30 - Jan 7

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Comments

  • dkffiv
    dkffiv Posts: 1,039 Chairperson of the Boards
    edited January 2015
    Phantron wrote:
    All the nodes involve Loki may seem pretty random but I can assure you that just hoping you get lucky isn't a good way to beat a high level Loki. Sure whenever he gets lucky you literally have no chance of winning, but even on a normal game for the AI you still have to be on top of your game to overcome the massive advantage Mischief confers to the AI.

    Unless you have unreasonable low scaling, nobody is doing more than 4-5 nodes in hard at most. I've been keep track of scores in my bracket and there's no score movement that'd indicate anyone is capable of doing that, at least not on a prolonged basis. The hard nodes should have double the value and twice the refresh time so that you don't have to do them as often. Normal I guess you can leave it alone though I wouldn't mind if this approach is adapted in general.

    Sup Phantron. Scaling is starting to get bad but I'm currently able to do 9ish of the hards reliably (essentials being the most difficult and I may be scaled out of them shortly). I'm not even trying the Loki/Daken node anymore, too much unavoidable damage. Jugg node is up to 373 now and its the last one I attempt in a rotation, if the comp gets 6 red within the first few turns its an auto-retreat as headbutt one shots at this level.
  • teef1 wrote:
    Wow, two of my fellow top ten bracketmates. I usually only lurk here but had to post when I saw you both writing. I am also playing a few nodes per clear. Mostly essentials. Trying to play consistently, but not going nuts on fights that are too hard. Just not my playstyle.

    Good Luck teef!

    I wont be able to make much of a push for the top 2 at the end because of work next week. I would love that 4* thor cover tho since i dont have her yet - but scaling and timing will do me in.
  • dkffiv wrote:
    Phantron wrote:
    All the nodes involve Loki may seem pretty random but I can assure you that just hoping you get lucky isn't a good way to beat a high level Loki. Sure whenever he gets lucky you literally have no chance of winning, but even on a normal game for the AI you still have to be on top of your game to overcome the massive advantage Mischief confers to the AI.

    Unless you have unreasonable low scaling, nobody is doing more than 4-5 nodes in hard at most. I've been keep track of scores in my bracket and there's no score movement that'd indicate anyone is capable of doing that, at least not on a prolonged basis. The hard nodes should have double the value and twice the refresh time so that you don't have to do them as often. Normal I guess you can leave it alone though I wouldn't mind if this approach is adapted in general.

    Sup Phantron. Scaling is starting to get bad but I'm currently able to do 11ish of the hards reliably (essentials being the most difficult and I may be scaled out of them shortly). I'm not even trying the Loki/Daken node anymore, too much unavoidable damage. Jugg node is up to 373 now and its the last one I attempt in a rotation, if the comp gets 6 red within the first few turns its an auto-retreat as headbutt one shots at this level.

    I can't tell if your score was from doing more of hard or just getting a an extra cycle in per day so I assumed the grindier path.

    Hard is still mostly doable at this point, but I figure I'll drop out of top 2 at some point so I'm just doing the minimal to stay somewhat competitive and trying to cut down the iso 8 I spend on boosts if I can't get top 2. I don't think I"ll be doing the Loki nodes after scaling picks up.
  • thanos8587 wrote:
    the thing is with gauntlet you have the challenge of difficulty but you are only looking to beat a node one time to move on. there is a feeling of relief when youve wiped a few times and then finally beat it.

    this event is all about progression points and therefore you HAVE to beat the nodes repeatedly to accumulate points and its just a complete meat grinder to get a few hundred points and even if you beat the node youre likely too bloodied to do more than a few nodes before youre out of gas and your whole roster is down for 4 hours. theres so little reward for the attempt and youre better off grinding normal every 2 1/2 hours to get the points. makes it a real chore.


    I think that, at least in theory, once people hit a wall, that's where you don't need to do the nodes and get more points. Since everybody else isn't getting more points, you don't need them to be competitively ranked.

    Edit: Longer refresh times in the hard sub may be a solution to people destroying their rosters too often.
  • teef1
    teef1 Posts: 37 Just Dropped In
    Bar5003 wrote:
    teef1 wrote:
    Wow, two of my fellow top ten bracketmates. I usually only lurk here but had to post when I saw you both writing. I am also playing a few nodes per clear. Mostly essentials. Trying to play consistently, but not going nuts on fights that are too hard. Just not my playstyle.

    Good Luck teef!

    I wont be able to make much of a push for the top 2 at the end because of work next week. I would love that 4* thor cover tho since i dont have her yet - but scaling and timing will do me in.

    Good luck to you as well! I also have work next week, so I have a similar issue. Between that and fatigue from my low tolerance for repetition, not sure how much longer I'll be in play for the Goddess cover.
  • jugg holding my 2k iso hostage....
  • atomzed
    atomzed Posts: 1,753 Chairperson of the Boards
    After being out to attend a function yesterday, I missed about 2 refresh cycle. My lead against the top 10 was cut down to around 2K and I dropped to 8th I think.

    Did 2 more clears before I went to sleep and managed to climb back to 4th, and having a 10k lead over the 10th.

    So looks like the 10k lead is good enough for a break icon_razz.gif
    Moon Roach wrote:

    Overall Wolveroach is just outside top 50 with 54425. I see you, Atomzed, at #4 with 88467.

    Moon roach, hoping you can sneak into top 50! How's your scaling? The scaling is getting harder for me, and I'm avoiding the Jug node entirely. 280+ jug is too intimidating.
  • Moon Roach
    Moon Roach Posts: 2,863 Chairperson of the Boards
    atomzed wrote:
    After being out to attend a function yesterday, I missed about 2 refresh cycle. My lead against the top 10 was cut down to around 2K and I dropped to 8th I think.

    Did 2 more clears before I went to sleep and managed to climb back to 4th, and having a 10k lead over the 10th.

    So looks like the 10k lead is good enough for a break icon_razz.gif
    Moon Roach wrote:

    Overall Wolveroach is just outside top 50 with 54425. I see you, Atomzed, at #4 with 88467.

    Moon roach, hoping you can sneak into top 50! How's your scaling? The scaling is getting harder for me, and I'm avoiding the Jug node entirely. 280+ jug is too intimidating.

    Oh, Moon Roach is doing fine in his bracket, 3rd in Normal, 1st in Hard and 4th overall. In Hard Sim 10 is 199, which is ok, Sim 7 is 236, and I'd rather not risk it, as I'm trying to save health packs and there's no need. I can't get top 2, and top 10 seems safe as long as I keep doing what I'm doing.

    In Wolveroach's bracket I see you're #3 now, but #4 is only 2k behind and climbing.

    Wolveroach is #54 with 65727. #18 in normal, #17 in hard. In normal I'm just doing the essentials, which are 60, 76 and 63, really easy, and sometimes the first few just for some more points. In Hard I only do Sim 3, which is 176 and easy rather than deadly. Occasionally I try Sim 8, which is 130 and a little too hard.

    The trouble for that (Steam) account is that I have to go back to work on Monday, which means the last day and a half I can play only first thing in the morning and in the evening, so a whole bunch of clears will be missed. Hopefully I'll keep top 150 and get the one cover I'll need for the next event's essential nodes. At least for Moon Roach I can play on my tablet at lunchtime...
  • teef1 wrote:
    Bar5003 wrote:
    teef1 wrote:
    Wow, two of my fellow top ten bracketmates. I usually only lurk here but had to post when I saw you both writing. I am also playing a few nodes per clear. Mostly essentials. Trying to play consistently, but not going nuts on fights that are too hard. Just not my playstyle.

    Good Luck teef!

    I wont be able to make much of a push for the top 2 at the end because of work next week. I would love that 4* thor cover tho since i dont have her yet - but scaling and timing will do me in.

    Good luck to you as well! I also have work next week, so I have a similar issue. Between that and fatigue from my low tolerance for repetition, not sure how much longer I'll be in play for the Goddess cover.

    Like I said earlier, I picked this bracket originally thinking top fifty would be easier. I'll fight for top ten, but because I also have to work next week, I'm not holding out hope for top two. I mainly just want to build up enough of a lead over #11 that I don't have to fake a gastric emergency at work Tuesday morning.

    Good luck to both of y'all; hope we're all top ten.
  • How does mystique and mn.Mags work? Spend blue on mystique and purple to combine for more blues?
  • How does mystique and mn.Mags work? Spend blue on mystique and purple to combine for more blues?

    Polarity Shift > Infiltration > lots of other things but especially more Polarity Shift/Infiltrations. If nothing else, the board should be flooded with 4/5 matches that'll get you back to Polarity Shift/Infiltration-ing. You should be able to Masterstroke(if not masterstroke multiple times) from these shenanigans. I assume if you add Crit boosts you could put out more dmg....and I'm speaking as someone with only 1 point in Infiltration(Sadface), but it's a looping combo. Not infinite, but pretty good loop. Sort of like the mystical Loki/Rags I've heard so much about maybe

    With this, I also think you can force the computer to certain colors(namely, away from red/green!)
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
    Phantron wrote:
    All the nodes involve Loki may seem pretty random but I can assure you that just hoping you get lucky isn't a good way to beat a high level Loki. Sure whenever he gets lucky you literally have no chance of winning, but even on a normal game for the AI you still have to be on top of your game to overcome the massive advantage Mischief confers to the AI.

    Unless you have unreasonable low scaling, nobody is doing more than 4-5 nodes in hard at most. I've been keep track of scores in my bracket and there's no score movement that'd indicate anyone is capable of doing that, at least not on a prolonged basis. The hard nodes should have double the value and twice the refresh time so that you don't have to do them as often. Normal I guess you can leave it alone though I wouldn't mind if this approach is adapted in general.

    I dunno what you mean by 'unreasonably low scaling' but Sim 7 is 236 for me, sim 10 is at 200, and sim 4 is 263, and I've still been able to reasonably clear it with Mystique-mMags and a rotating cast of characters sent to eat any big moves that may launch.

    The only character giving me issues is She-Hulk, because power of attorney at 200+ just ruins everything. I'm sitting at 22k there right now, 12k ahead of 2nd.

    It's definitely starting to push the limits, but it's not quite there yet. I figure I can get at least one more pass in before I shut 'er down.
  • Dragon_Nexus
    Dragon_Nexus Posts: 3,701 Chairperson of the Boards
    Is anyone else noticing a dialing down on scaling? I did a node run on normal about 2 hours ago and the third Required node was about level 95-100. I jumped back on and it had dropped to about 80. After doing about 7 nodes they've dropped to 62. This is odd...
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    Is anyone else noticing a dialing down on scaling? I did a node run on normal about 2 hours ago and the third Required node was about level 95-100. I jumped back on and it had dropped to about 80. After doing about 7 nodes they've dropped to 62. This is odd...
    Not here... I'm at 151 and climbing...
  • Is anyone else noticing a dialing down on scaling? I did a node run on normal about 2 hours ago and the third Required node was about level 95-100. I jumped back on and it had dropped to about 80. After doing about 7 nodes they've dropped to 62. This is odd...

    The normal essentials are definitely going down. I'm not sure about the rest.
  • raisinbman wrote:
    How does mystique and mn.Mags work? Spend blue on mystique and purple to combine for more blues?

    Polarity Shift > Infiltration > lots of other things but especially more Polarity Shift/Infiltrations. If nothing else, the board should be flooded with 4/5 matches that'll get you back to Polarity Shift/Infiltration-ing. You should be able to Masterstroke(if not masterstroke multiple times) from these shenanigans. I assume if you add Crit boosts you could put out more dmg....and I'm speaking as someone with only 1 point in Infiltration(Sadface), but it's a looping combo. Not infinite, but pretty good loop. Sort of like the mystical Loki/Rags I've heard so much about maybe

    With this, I also think you can force the computer to certain colors(namely, away from red/green!)

    Yeah I wish it worked as well as it does on paper. Even with 5 blue covers I get it to work about 40% of the time.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    ark123 wrote:
    raisinbman wrote:
    How does mystique and mn.Mags work? Spend blue on mystique and purple to combine for more blues?

    Polarity Shift > Infiltration > lots of other things but especially more Polarity Shift/Infiltrations. If nothing else, the board should be flooded with 4/5 matches that'll get you back to Polarity Shift/Infiltration-ing. You should be able to Masterstroke(if not masterstroke multiple times) from these shenanigans. I assume if you add Crit boosts you could put out more dmg....and I'm speaking as someone with only 1 point in Infiltration(Sadface), but it's a looping combo. Not infinite, but pretty good loop. Sort of like the mystical Loki/Rags I've heard so much about maybe

    With this, I also think you can force the computer to certain colors(namely, away from red/green!)

    Yeah I wish it worked as well as it does on paper. Even with 5 blue covers I get it to work about 40% of the time.
    It worked great for me all afternoon. Tonight I can't buy a purple or blue match to even get started
  • Infiltration doesn't really work well because to even get the average expected value you'd need the board sitting at a decent number of black and purple and since black is probably not something you can afford to let it sit idle for too long. Using Polarity Shift to power Infiltration would naturally decrease the number of purple tiles on the board making it harder to get good cascades. Infiltration followed by Illusions usually works pretty well. Using Infiltration twice will usually get you very good cascades but there are a lot of things you can do with 18 blue AP that doesn't depend on luck.
  • Wow, so I accidentally chose slice 4 instead of 3. It wasn't so bad until I went to bed. I was around 300 when I closed my computer, and #1 was about 5,000 up. I woke up having dropped only a respectable 20 places, incredibly happy because I still had a chance. Then I looked at the leaderboard and now #10 is about 100,000 points up on me. What the bloody hell happened while I was sleeping!?
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    Fievel wrote:
    Wow, so I accidentally chose slice 4 instead of 3. It wasn't so bad until I went to bed. I was around 300 when I closed my computer, and #1 was about 5,000 up. I woke up having dropped only a respectable 20 places, incredibly happy because I still had a chance. Then I looked at the leaderboard and now #10 is about 100,000 points up on me. What the bloody hell happened while I was sleeping!?
    Did you sleep for 3 days straight?
    Cause it's pretty hard to make 100K points when a full clear of the hard sub is worth a whopping 5200 points.