*** Wolverine (Patch) ***

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Comments

  • vudu3
    vudu3 Posts: 940 Critical Contributor
    I think I'm going to stick with 4/4/5.
    If 5/3/5 is too balls-to-the-wall metal for you then you should go with 3/5/5. You only lose a single strike tile dropping from 4 green to 3 green but you increase TBTI damage by more than 50% by moving from 4 red to 5 red.
  • Spoit
    Spoit Posts: 3,441 Chairperson of the Boards
    Hell, I'd consider 4/5/4 before dropping the 5th red if you're one of those people who don't like the risk (fun) of 5 green
  • Pwuz_
    Pwuz_ Posts: 1,214 Chairperson of the Boards
    Recently got my greenflag.png Patch cover from the daily rewards. Currently my Patch is at 4/5/4, cause well that's the covers that the game gave me.

    I see that 5 greenflag.png is a much riskier option considering the additional enemystrike.png it spits out. Has anyone spent much time on a 5/4/4 build? I'm afraid that without that 5 yellowflag.png, giving the enemy extra enemystrike.png could be more suicidal than my current build. Obviously I'd end up going 5/3/5 as soon as I can get another yellowflag.png, but how long will that be?
  • Pwuz_ wrote:
    Recently got my greenflag.png Patch cover from the daily rewards. Currently my Patch is at 4/5/4, cause well that's the covers that the game gave me.

    I see that 5 greenflag.png is a much riskier option considering the additional enemystrike.png it spits out. Has anyone spent much time on a 5/4/4 build? I'm afraid that without that 5 yellowflag.png, giving the enemy extra enemystrike.png could be more suicidal than my current build. Obviously I'd end up going 5/3/5 as soon as I can get another yellowflag.png, but how long will that be?

    Patch starts at x/x/5. If I were you I'd buy the yellow cover. It's worlds of difference.
  • PuceMoose
    PuceMoose Posts: 1,445 Chairperson of the Boards
    I definitely agree on the 5th yellow; I waited months to earn my final cover and finally broke down yesterday and purchased it. It makes a nice difference in sustainability, and you can farm as much yellow as you like and still heal. That's handy against characters with nasty yellow abilities like Lthor.
  • CrookedKnight
    CrookedKnight Posts: 2,579 Chairperson of the Boards
    5 yellow also makes a big difference on defense, because any match damage directed at Patch will be wasted unless it's boosted with strike tiles, or he's stunlocked. Any fewer than five covers and he can be whittled down to prevent an early Berserker Rage.
  • 5 yellow also makes a big difference on defense, because any match damage directed at Patch will be wasted unless it's boosted with strike tiles, or he's stunlocked. Any fewer than five covers and he can be whittled down to prevent an early Berserker Rage.

    Nobody attacks Patch first in PvP, and even with 3 covers, he'll still easily out regen match damage. The only way this may even come into play is if your team is Daken + Patch + someone else, preferably someone who dies very easily like a loaner, but it's probably not the smartest thing to build your team to purposely lose a guy as soon as possible.
  • wymtime
    wymtime Posts: 3,759 Chairperson of the Boards
    Phantron wrote:
    5 yellow also makes a big difference on defense, because any match damage directed at Patch will be wasted unless it's boosted with strike tiles, or he's stunlocked. Any fewer than five covers and he can be whittled down to prevent an early Berserker Rage.

    Nobody attacks Patch first in PvP, and even with 3 covers, he'll still easily out regen match damage. The only way this may even come into play is if your team is Daken + Patch + someone else, preferably someone who dies very easily like a loaner, but it's probably not the smartest thing to build your team to purposely lose a guy as soon as possible.

    I agree,
    Patch is for climbing and sustained play. I have Run 5,3,5 for a while and I choose 5 green becuase I so rarley used red. It might be an awsome ability, but I just don't use it. One of my favorite climbing teams in simulator is Daken, Patch, Psylock becuase I can hit Berserker Rage and double dip with Psylock's red and black. I found 3 in green just does not do enough match damage to end the game. It might not be great against top tier characters like Sentry, X-Force, Lthor, but everyone else a level 5 BR and a couple of matches and they are done. It back fires every now and then when the AI gets a big cascade, but then I wait 20 min or so and prologue heal patch with 5 yellow.
  • Is Wolverine Patch not available in any of the "recruit heroes" options?
    Sorry if this has been asked before
  • killerkoala
    killerkoala Posts: 1,185 Chairperson of the Boards
    Anyone using "best there is" red power and doing 0 damage? been playing starfall (sentry pvp) and been noticing that when i use it it's been doing 0 damage even through i used berserker rage before it.
  • killerkoala
    killerkoala Posts: 1,185 Chairperson of the Boards
    Anyone using "best there is" red power and doing 0 damage? been playing starfall (sentry pvp) and been noticing that when i use it, it's been doing 0 damage even through i used berserker rage before it.
  • Anyone using "best there is" red power and doing 0 damage? been playing starfall (sentry pvp) and been noticing that when i use it it's been doing 0 damage even through i used berserker rage before it.

    Your Sentry is probably tanking all of Patch's tile colors - you'll still get the strike tiles but the damage is calculated based on the number of tiles with Patch's icon
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    simple answer, he isn't tanking any colors. if there aren't any tiles with icon_wolverine.png there won't be any damage done.

    "Wolverine deals __ damage for each tile on the board that bears his icon..."
  • killerkoala
    killerkoala Posts: 1,185 Chairperson of the Boards
    fmftint wrote:
    simple answer, he isn't tanking any colors. if there aren't any tiles with icon_wolverine.png there won't be any damage done.

    "Wolverine deals __ damage for each tile on the board that bears his icon..."


    after i used BR, there were 8 with his icon 4 greentile.png and 4 purpletile.png , there was no damage done.
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    "His icon" means the tiles for which he does damage when you make a match, not the strike tiles with a dagger icon. If he is lower level than your other characters in the match, especially if those characters are strong in the same colors (for example, Thor or Sentry), then he won't have damage priority for those tiles.

    (His symbol looks like a claw mark. Try taking him into battle with a couple of very low level characters to see.)
  • Kotep wrote:
    Is Wolverine Patch not available in any of the "recruit heroes" options?
    Sorry if this has been asked before

    Nope, he's rotated out. Comes back next season.

    By the way to me there is only one build for Patch. 535. This allows me to run him with BP and using yellow/red black/green boosts you can make a quick jog to BP yellow into Patch green (dealing 3k) into Rage dealing over 6k damage, and all boosted. If you add an all you can kill pretty much any team using only these guys losing almost no health. It's true you don't always get all 6 tiles, but when you do, your next move is usually game ending. For 9 green. Count me in.
  • eidehua
    eidehua Posts: 521 Critical Contributor
    He's actually back in heroics (the heroic tokens list has him on it at the very bottom of the 3***s)
  • killerkoala
    killerkoala Posts: 1,185 Chairperson of the Boards
    DayvBang wrote:
    "His icon" means the tiles for which he does damage when you make a match, not the strike tiles with a dagger icon. If he is lower level than your other characters in the match, especially if those characters are strong in the same colors (for example, Thor or Sentry), then he won't have damage priority for those tiles.

    (His symbol looks like a claw mark. Try taking him into battle with a couple of very low level characters to see.)

    ok thx, and sorry always thought it was his strike tiles.
  • Phaserhawk
    Phaserhawk Posts: 2,676 Chairperson of the Boards
    ark123 wrote:
    Kotep wrote:
    Is Wolverine Patch not available in any of the "recruit heroes" options?
    Sorry if this has been asked before

    Nope, he's rotated out. Comes back next season.

    By the way to me there is only one build for Patch. 535. This allows me to run him with BP and using yellow/red black/green boosts you can make a quick jog to BP yellow into Patch green (dealing 3k) into Rage dealing over 6k damage, and all boosted. If you add an all you can kill pretty much any team using only these guys losing almost no health. It's true you don't always get all 6 tiles, but when you do, your next move is usually game ending. For 9 green. Count me in.

    Having had this guy 3/5/5, then 5/3/5 and now 4/4/5 I'm looking forward to getting him back to 5/3/5. I'ts not that 4/4/5 is bad or that even 3/5/5 is bad, it's that when going against other Patches' I never fear a level 3 or 4 Beserker Rage but I do fear a level 5 and with Loki actually functional now we have a decent combo pairing, add Daken to tank for Loki in black and you have him protected except for purple which at 5 you don't need much to get that to work.
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    DayvBang wrote:
    "His icon" means the tiles for which he does damage when you make a match, not the strike tiles with a dagger icon. If he is lower level than your other characters in the match, especially if those characters are strong in the same colors (for example, Thor or Sentry), then he won't have damage priority for those tiles.

    (His symbol looks like a claw mark. Try taking him into battle with a couple of very low level characters to see.)

    ok thx, and sorry always thought it was his strike tiles.
    No problem -- you're not the first one to interpret the skill that way.