Pwuz_ wrote: Marty17 wrote: Probably just me but this is the 1st ever heroic event where I'd imagined even with a fully built/levelled roster, I would still struggle to beat these missions. I have 6/8 required characters at max level with the other 2 at their soft cap & my God, the only tactics I have is get enough greens & survive Daken's Pheremone Rage to execute Sniper Rifle or getting a match 5 & have it intact on the board till it goes off. Ah, but if you can manage enough Green to launch Sniper Rifle... I don't know if I've run into any team that can live through that once I get it off. Nearly 6K to everyone plus extra damage and cascades to the target will do that though.
Marty17 wrote: Probably just me but this is the 1st ever heroic event where I'd imagined even with a fully built/levelled roster, I would still struggle to beat these missions. I have 6/8 required characters at max level with the other 2 at their soft cap & my God, the only tactics I have is get enough greens & survive Daken's Pheremone Rage to execute Sniper Rifle or getting a match 5 & have it intact on the board till it goes off.
kalirion wrote: Pwuz_ wrote: Ah, but if you can manage enough Green to launch Sniper Rifle... I don't know if I've run into any team that can live through that once I get it off. Nearly 6K to everyone plus extra damage and cascades to the target will do that though. Wait until scaling puts the enemies high enough that the entire team survives.
Pwuz_ wrote: Ah, but if you can manage enough Green to launch Sniper Rifle... I don't know if I've run into any team that can live through that once I get it off. Nearly 6K to everyone plus extra damage and cascades to the target will do that though.
RefinedBean wrote: I have two covers on my GSBW, two on Beast, two on Mororo...fully covered and leveled MH and Thor. I'm managing pretty well but good lord, these nodes are the antithesis of fun.
CrookedKnight wrote: In case people are checking these threads but not General Discussion, IceIX confirmed that switching the anniversary tokens for standard event tokens was a screw-up, and they're making up for it by making all the token rewards for the upcoming 4* Thor lightning rounds, including progression, anniversary tokens. Our suffering may be paying off!
Pwuz_ wrote: kalirion wrote: Pwuz_ wrote: Ah, but if you can manage enough Green to launch Sniper Rifle... I don't know if I've run into any team that can live through that once I get it off. Nearly 6K to everyone plus extra damage and cascades to the target will do that though. Wait until scaling puts the enemies high enough that the entire team survives. If you don't bother mixing up your target, I can see that happening. But if you are changing your targets as they reach 59k or so, how often will you get 19 green before all 3 are at or near that point.
ark123 wrote: Gotta run like hell for those yellows huh
Phantron wrote: The roster is bad enough throughout that there isn't a huge advantage for having low level characters. For one there's nobody that can dig out a Threaten CD with any meaningful reliability which will often be game ending once it resolves. I found Hawkeye working surprisingly well since hoping to get lucky on match 5s is still easier than coming up with 19 green for Sniper Rifle and Speed Shot hits hard enough that it can often take out even Daken at full health.
RefinedBean wrote: We really, really need new PVE content. Not like the Gauntlet - something with an actual story. It's almost disingenuous to use the word "Quest" in the title of this game. You get the prologue and some PVE events that are repeated ad nauseum, and that's it. What are we questing for? Is there an end game? They need to introduce the next chapter, stat. And it should be HUGE - as long as the prologue, if not more.