Venom Heroic - Oct 13 - 15

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Comments

  • Adventfire wrote:
    Well I guess we are going from Fan Favorite PvE to Fans could care less PvE.

    I'd say this is more fan least-favorite. This is going to be the least effort I've ever put into a PVE. When the best cover the tokens are boosted in for me is Beast, you know it's a dark time.

    At least they're not rolling out a new character in it.
  • I don't think people should just call a roster weak because of the character involved because there is scaling. If the 3*s available are Sentry, Thor, and Patch they're certainly amongst the most powerful characters in the game but it's going to be awfully dumb to go through a heroic event with those 3 3*s. I don't think this selection of 3* as is as bad as the time we had Falcon with nobody that can generate a special tile, but it's pretty close. They need to allow more than 3 3*s in a heroic roster if they're not going to relax the 'good guys only' restriction.
  • GSBW, 2* thor, 2* hawkeye. That looks like a fun team, thunderstrike and deceptive tactics into making green and triggering speed shots and then you can choose CotS or sniper rifle.

    That being said, a lackluster event in PVE gives us the freedom to put that much more time and insanity into the anniversary PVP's, but there are a distinct lack of anniversary tokens in either of the round two events.

    May play around with this one, just disheartening that the only reward I want here is the purple GSBW for respec purposes. Here is hoping the top progression will be easy to get! Else will be farming some iso.
  • Gonna be brutal. I'm having a very hard time imagining how I can take down the Muscles before their Threaten count down tiles expire
  • Dartmaster01
    Dartmaster01 Posts: 634 Critical Contributor
    And what do we get for our anniversary:

    The Shaft

    image.jpg?w=400&c=1

    You guys are getting way too entitled. Double iso on all events. Free anniversary 10 pack for a reasonable 1k score for each pvp. D3 could run krakadoom 3x in a row for all i care and this week will still have been great just from those two things alone.

    It's not entitlement, heriocs are horrible events and I am thankful for the anniversary rewards (iso is awesome) and will give credit where it is due. That being said, it's "The Shaft" because there are no anniversry tokens in any events right now. What good is a great prize without an oppertunity to win it? The only way to get them atm is to buy them or season reward.

    To sum up: Horrible Event+ no relevent rewards=

    shaft2000-skeuds.jpg
  • You guys are getting way too entitled. Double iso on all events. Free anniversary 10 pack for a reasonable 1k score for each pvp. D3 could run krakadoom 3x in a row for all i care and this week will still have been great just from those two things alone.

    While the double ISO is very appreciated, I wouldn't call "1k score for each pvp" to be reasonable. With Combined Arms and Balance of Power? lol.

    Remember a long time ago, when only your highest score in an event contributed to the season total, and if you got hit and pushed back, it didn't reduce the Season points? That would be more reasonable here.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    edited October 2014
    It all goes back to why many people were upset when nothing happened on 10/3. Its about expectations. Expectations were built and then crushed. How you ask?

    In any kind of celebration, you start small and end big. I believe this can be agreed upon by everyone, regardless on where you fall in the Love D3/Hate D3 spectrum.

    So when you say you have a whole week for the anniversary, then you start the anniversary events with Dino prizes and Anniversary token prizes, you are building an expectation that things will continue or even get better as we head towards the anniversary finale.

    If this is intended, then they will get hate. Deserved or not, it was easily avoidable. If the Devs only wanted to have one PvP and one PvE that gave away Dino and Anniversary tokens, it should have been the last PvE/PvP not the first. Common sense. And as I have stated before, it is the lack of simple, common sense planning and forethought that is the most infuriating. Might as well have called it an Anniversary Weekend and quit while they were ahead.

    This post was written in the idea that everything is working as intended. I still hope that it is a glitch of some kind. I am fine either way, since I had some great pulls and am satisfied. I just feel bad for the bad luck group who hasn't pulled a Dino yet. They were probably looking forward to a few more chances at the lottery.

    I mean seriously. Starting with Dino rewards and moving to Rags rewards. How can anyone NOT see the danger in that?

    I still think they're between a rock and a hard place. If you delay the dino PvP / anniversary PvE until the end of the anniversary week, then what's going to happen is that hordes of people are going to be complaining at the beginning of the week: "**** Demiurge, this is it for anniversary week? A standard PvE event with NO anniversary tokens/rewards, and a standard PvP event with RAGS rewards? Is this a joke?". And then once the actual events hit at the end of the week, the situation might be bad enough that whatever they give out doesn't matter since the damage has already been done. Is that really going to be that much better than whats happening now, where people are happy at the end of the 3rd day of the event, and then mad throughout? The other approach might be somewhat better, but it's not a clear case by any stretch.

    Honestly, I think the problem is in the event structure itself. From the looks of things, Demiurge wants to give out 3 days worth of anniversary tokens/dinos, but instead decided to extend the event for an entire week. You know what they should have done? They should have called it an anniversary weekend, just run the Deadpool events, and call it a day. No extra 4 days of iso, no 1 week season with anniversary rewards, no all of these extra bonuses that we see because they decided to give us an entire week of extra iso and random season progression awards. I'm sure everyone would have been much happier with that approach, and there would have been no complaints about us getting ****, even though how it is right now is clearly better for the players. You are right in that they were building the wrong expectations: I guess from now on they should just cut back on rewards instead of presenting the content to us in a way that benefits us more, but is more prone to complaints.
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
    PoXDhNX.jpg
  • The (slight) silver lining to this: if this means that they stop introducing new characters in heroics. That was just awful, and they did it three times in a row. We're due new content, maybe the next new character gets introduced in it.
  • It all goes back to why many people were upset when nothing happened on 10/3. Its about expectations. Expectations were built and then crushed. How you ask?

    In any kind of celebration, you start small and end big. I believe this can be agreed upon by everyone, regardless on where you fall in the Love D3/Hate D3 spectrum.

    So when you say you have a whole week for the anniversary, then you start the anniversary events with Dino prizes and Anniversary token prizes, you are building an expectation that things will continue or even get better as we head towards the anniversary finale.

    If this is intended, then they will get hate. Deserved or not, it was easily avoidable. If the Devs only wanted to have one PvP and one PvE that gave away Dino and Anniversary tokens, it should have been the last PvE/PvP not the first. Common sense. And as I have stated before, it is the lack of simple, common sense planning and forethought that is the most infuriating. Might as well have called it an Anniversary Weekend and quit while they were ahead.

    This post was written in the idea that everything is working as intended. I still hope that it is a glitch of some kind. I am fine either way, since I had some great pulls and am satisfied. I just feel bad for the bad luck group who hasn't pulled a Dino yet. They were probably looking forward to a few more chances at the lottery.

    I mean seriously. Starting with Dino rewards and moving to Rags rewards. How can anyone NOT see the danger in that?

    I still think they're between a rock and a hard place. If you delay the dino PvP / anniversary PvE until the end of the anniversary week, then what's going to happen is that hordes of people are going to be complaining at the beginning of the week: "**** Demiurge, this is it for anniversary week? A standard PvE event with NO anniversary tokens/rewards, and a standard PvP event with RAGS rewards? Is this a joke?". And then once the actual events hit at the end of the week, the situation might be bad enough that whatever they give out doesn't matter since the damage has already been done. Is that really going to be that much better than whats happening now, where people are happy at the end of the 3rd day of the event, and then mad throughout? The other approach might be somewhat better, but it's not a clear case by any stretch.

    Honestly, I think the problem is in the event structure itself. From the looks of things, Demiurge wants to give out 3 days worth of anniversary tokens/dinos, but instead decided to extend the event for an entire week. You know what they should have done? They should have called it an anniversary weekend, just run the Deadpool events, and call it a day. No extra 4 days of iso, no 1 week season with anniversary rewards, no all of these extra bonuses that we see because they decided to give us an entire week of extra iso and random season progression awards. I'm sure everyone would have been much happier with that approach, even though how it is right now is clearly better for the players.

    I understand your point, but I disagree because the solution is brilliant its simple. "Itinerary"

    If D3 didn't have an aversion to giving out information in a clear and concise way, they could have put a popup, or even better, info in an "event rules" tab in the anniversary season page. Something along the lines of "Event 1 - Win Dino Event 2 - Win Rags Event 3 - win ??. And thats not all! Event 1 and PvE 1 are giving away FREE anniversary tokens in the progression rewards. Thank you for making MPQ Year 1 a success"

    Not very difficult. But instead, they just set up a situation in which, as you say, SOMEONE is going to be pissed. But this is not 100% about ungrateful players, because like I said, they let anticipation build up instead of addressing issues before they get out of control.
  • Aggghhhh, that Yelena essential node. Even though my characters will have significantly higher lvl, with the roster of usable characters I know there's no way I can prevent the Muscle from pulling off 1 or 2 Threaten, so even if I get lucky and manage to prevent all of the Tommy Gun and Snipers. There's no way I can beat this node without taking a ton of damage.
  • OMG……

    Just got my GSBW to lv110+,and it comes the buff and another conver i need. i should be grateful..............BUT GSBW, beast and Storm are the only 3 heroes i have to attend the event.........Just died on Node 3 icon_cry.gificon_cry.gificon_cry.gif and i have to wait so long to recover.........how am i gonna get those precious covers icon_cry.gificon_cry.gificon_cry.gif

    Not like you guys, my CAP is only lv78 with 6 total covers while i have 7 maxed 3* character..........I regret it so much that i gave up playing the game right after lazy Cap is released several for 2 months, now it sure is a huge TRAGEDY icon_cry.gificon_cry.gificon_cry.gif
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    It all goes back to why many people were upset when nothing happened on 10/3. Its about expectations. Expectations were built and then crushed. How you ask?

    In any kind of celebration, you start small and end big. I believe this can be agreed upon by everyone, regardless on where you fall in the Love D3/Hate D3 spectrum.

    So when you say you have a whole week for the anniversary, then you start the anniversary events with Dino prizes and Anniversary token prizes, you are building an expectation that things will continue or even get better as we head towards the anniversary finale.

    If this is intended, then they will get hate. Deserved or not, it was easily avoidable. If the Devs only wanted to have one PvP and one PvE that gave away Dino and Anniversary tokens, it should have been the last PvE/PvP not the first. Common sense. And as I have stated before, it is the lack of simple, common sense planning and forethought that is the most infuriating. Might as well have called it an Anniversary Weekend and quit while they were ahead.

    This post was written in the idea that everything is working as intended. I still hope that it is a glitch of some kind. I am fine either way, since I had some great pulls and am satisfied. I just feel bad for the bad luck group who hasn't pulled a Dino yet. They were probably looking forward to a few more chances at the lottery.

    I mean seriously. Starting with Dino rewards and moving to Rags rewards. How can anyone NOT see the danger in that?

    I still think they're between a rock and a hard place. If you delay the dino PvP / anniversary PvE until the end of the anniversary week, then what's going to happen is that hordes of people are going to be complaining at the beginning of the week: "**** Demiurge, this is it for anniversary week? A standard PvE event with NO anniversary tokens/rewards, and a standard PvP event with RAGS rewards? Is this a joke?". And then once the actual events hit at the end of the week, the situation might be bad enough that whatever they give out doesn't matter since the damage has already been done. Is that really going to be that much better than whats happening now, where people are happy at the end of the 3rd day of the event, and then mad throughout? The other approach might be somewhat better, but it's not a clear case by any stretch.

    Honestly, I think the problem is in the event structure itself. From the looks of things, Demiurge wants to give out 3 days worth of anniversary tokens/dinos, but instead decided to extend the event for an entire week. You know what they should have done? They should have called it an anniversary weekend, just run the Deadpool events, and call it a day. No extra 4 days of iso, no 1 week season with anniversary rewards, no all of these extra bonuses that we see because they decided to give us an entire week of extra iso and random season progression awards. I'm sure everyone would have been much happier with that approach, even though how it is right now is clearly better for the players.

    I understand your point, but I disagree because the solution is brilliant its simple. "Itinerary"

    If D3 didn't have an aversion to giving out information in a clear and concise way, they could have put a popup, or even better, info in an "event rules" tab in the anniversary season page. Something along the lines of "Event 1 - Win Dino Event 2 - Win Rags Event 3 - win ??. And thats not all! Event 1 and PvE 1 are giving away FREE anniversary tokens in the progression rewards. Thank you for making MPQ Year 1 a success"

    Not very difficult. But instead, they just set up a situation in which, as you say, SOMEONE is going to be pissed. But this is not 100% about ungrateful players, because like I said, they let anticipation build up instead of addressing issues before they get out of control.

    Yeah, they are clearly terrible at communicating. To be fair though, even under your scheme, you'd still get complainers saying "It's an anniversary week but we only get tokens for the first event? This is just another ploy to sell devil dino and health packs!" Like I said before, from all the information right now, there's no way to have the current structure because it's inherently flawed: someone will inevitably complain that rewards should last throughout the week. The only way to really manage player expectations in a way such that the only people complaining are complaining for utterly and completely idiotic reasons ("**** demiurge, why is Devil Dino's skin red, dinosaur skins should be green!") would be to change the weeklong event to a weekend event. Being brutally honest about what's going on this week would be better than what they're doing now, but it won't stop all of the complaining, and if the only way to do that is to just halve the rewards given out to us, then it seems pretty dumb that people are complaining in the first place as that just makes the experience worse for everyone.
  • Ruinate
    Ruinate Posts: 528 Critical Contributor
    First time where I couldn't finish all the nodes with 5 health packs. Usually only takes me 3. It's very hard to make a team with the available heroes. Nearly every single one of them are red, green, yellow or blue and all of them are slowww. I wiped twice on the daken node when they are 30 levels below me with GreySuit/Thor/Hawkeye. My Greysuit is 2/1/0 so it's even worse and I can't combo with Thor. Morale morale morale pyro pyro pyro. Sad me icon_e_sad.gif
  • You are right in that they were building the wrong expectations: I guess from now on they should just cut back on rewards instead of presenting the content to us in a way that benefits us more, but is more prone to complaints.

    No, they should present content that benefits players in a way that is clear. Yes, it is great that we get the Double Iso and that SOME people will win more tokens at the end of the week. No one can argue that. But the delivery is set up in such a way that one might believe they WANT controversy.

    "Come on down to Bob's Car Lot where this week all our cars are 50% off and we have cake and cookies for the kids." - "Oh, the 50% was only for the first day of the week, but we still have some cake and cookies for the kids."

    Probably disappointed because I anticipated getting a new automobile? Maybe. Shrug shoulders and say "oh well" and go on with my life? Maybe.

    Am I completely justified in being disappointed at the lack of clarity in the ad, if I choose to be? Definitely.
  • orionpeace
    orionpeace Posts: 344 Mover and Shaker
    I don't think I have ever been this un-motivated to play an Event.

    I don't need the rewards.

    The list of playable heroes is terrible. Not one character that can reliably address special tiles and most of them are slow to do much of anything.

    Heroics are mostly un-fun to begin with. What can at least make them interesting is the forced hero combinations. I don't know what thought process went into this grouping, but that person's understanding of this game should be questioned. Severely.

    The only thing that will get me to play this Event at all will be loyalty to my Alliance and ensuring that the few members that need the Blue Cap cover, get it.

  • You guys are getting way too entitled. Double iso on all events. Free anniversary 10 pack for a reasonable 1k score for each pvp. D3 could run krakadoom 3x in a row for all i care and this week will still have been great just from those two things alone.
    Couldn't agree more. For the past few months it seems like no matter what happens there are people here complaining about it. Just chill out and try to have some fun, guys.

  • Yeah, they are clearly terrible at communicating. To be fair though, even under your scheme, you'd still get complainers saying "It's an anniversary week but we only get tokens for the first event? This is just another ploy to sell devil dino and health packs!" Like I said before, from all the information right now, there's no way to have the current structure because it's inherently flawed: someone will inevitably complain that rewards should last throughout the week. The only way to really manage player expectations in a way such that the only people complaining are complaining for utterly and completely idiotic reasons ("**** demiurge, why is Devil Dino's skin red, dinosaur skins should be green!") would be to change the weeklong event to a weekend event. Being brutally honest about what's going on this week would be better than what they're doing now, but it won't stop all of the complaining, and if the only way to do that is to just halve the rewards given out to us, then it seems pretty dumb that people are complaining in the first place as that just makes the experience worse for everyone.

    I agree that some people will complain about anything. Unavoidable. But the split between Angry/Not Angry would not be so large. The more info you give, the less chance there is that someone level headed and logical will complain. The difference being:

    "Darn. I didn't get a Dino, and D3 said the free tokens are only for the first event. I hate D3 because they didn't give more tokens."

    vs.

    "Seriously? They say they are giving away Dino's for the whole week. Now I find out that Dino rewards were for one event only AND they took away tokens from the progression rewards."

    The first is whining, while the second is a legit complaint.

    EDIT : Spelling
  • Ruinate wrote:
    First time where I couldn't finish all the nodes with 5 health packs. Usually only takes me 3. It's very hard to make a team with the available heroes. Nearly every single one of them are red, green, yellow or blue and all of them are slowww. I wiped twice on the daken node when they are 30 levels below me with GreySuit/Thor/Hawkeye. My Greysuit is 2/1/0 so it's even worse and I can't combo with Thor. Morale morale morale pyro pyro pyro. Sad me icon_e_sad.gif

    The yelena essential is even worse for me.
  • And just to be clear, I am completely happy with the anniversary. I got a few Dino's and a crapload of ISO. I look forward to getting the 10 pack at the end of the week....i hope. icon_e_smile.gif

    But I still feel that alot of the complaints by forumites are valid, and it kind of bugs me when the logical and valid complaints are written off as whining. Just because the Dev's are doing some things right doesn't mean they aren't doing some things wrong. They knocked it out of the park on Anniversary Weekend and kudos to them. Thank you for a very fun weekend.

    But now how long should I refrain from complaining about the screw ups because of this success? Is this some kind of screw-up insurance which says "Because MPQ succeeded in an event, you cannot complain about anything MPQ related for at least X days?"