The Gaunlet: Villains, Heroes, & Finale 20 - 23 Sep
Comments
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After finishing villains. Gauntlet heroes opens with a Bp cover for a reward0
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This is a lot better than the first running of Heroic Oscorp. One and done. Get to the end. Grind for the other node rewards if you feel like it.
I'd rather see this as a breather between competitive events instead of a short heroic. It would likely help prevent a lot of players from burning out.0 -
Moral wrote:This is a lot better than the first running of Heroic Oscorp. One and done. Get to the end. Grind for the other node rewards if you feel like it.
I'd rather see this as a breather between competitive events instead of a short heroic. It would likely help prevent a lot of players from burning out.
Not only that, but this can give us an actual puzzle game. The end nodes could be compositions that can only be beaten by doing certain things like denying the opponent certain colors or killing a character first, which is effectively a new game mode altogether.
I think it's great0 -
simonsez wrote:cg2912 wrote:"Other people"-- meaning ONE guy.0
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Pylgrim wrote:I'm glad that you realise that you belong to a tiny minority. Please don't begrudge us, the 99.8% of the rest of people for taking three precious days of grinding from you0
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Awesome event mode. I, for one, am thrilled for this type of event. Sure the rewards aren't all that great for some but I couldn't be more thrilled at the possibilities this event mode can bring. The only thing that would make this better if it was a permanent tab on the game. Have a bunch of random or pre made "Hero" and "Villain" modes that alternate once you clear them and have the rewards also be random or pre made. A purely offline/time-less event mode. This would give people not wanting to play PVP and PVE for a while something to do where they can still feel like they are working towards something.
Regardless of my thoughts and suggestions, it's great to see this event mode make it into the game!0 -
Just started, and while maybe the rewards might need a bit of tweaking, the format is awesome!0
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Cryptobrancus wrote:I don't understand the mentality of "This event is not giving me the rewards I want therefore I am being robbed and it is a terrible event"
If you aren't excited by this event, cool go do something else. If you are excited by this event, cool go enjoy. Don't try to make it about the devs personally insulting you by not giving you a shot at better rewards.
It's not this. It's the rewards for Gauntlet: Heroes were hidden until you unlocked it. At first glance it seemed this PvE only gave out a single . This problem could be solved by having an overall "The Gauntlet" event with your score and progression rewards in it. They didn't do it this way, presumably, so you can't add Villian plus Hero together to reach the rewards.
As the event is currently structured, if you don't have at least one Punisher cover you can not get the top rewards at all.0 -
Cryptobrancus wrote:I don't understand the mentality of "This event is not giving me the rewards I want therefore I am being robbed and it is a terrible event"
If you aren't excited by this event, cool go do something else. If you are excited by this event, cool go enjoy. Don't try to make it about the devs personally insulting you by not giving you a shot at better rewards.0 -
Just opened up the Heroes Event. I am not going to complain about the free BP. But other 3 day events have subs for Event Tokens, a 3* Progression Reward and up to 4 more 3* and 1 * as a prize.
Offering everything as a progression reward would be silly but I feel there couldve been a better balance. Maybe an additional Punisher Cover or something.
Overall a very nice Event and change of pace. A lot better than the grind heavy PvEs. Only thing I would change is add maybe a bit of story for future ones and add a second 3* Prize.
(If you really need a punisher just to unlock the Heroes Event then it would be cool if finishing the nonessentials in the Villain Event would unlock a Punisher instead of a . 2 seems like a nice balance for a tournament without competition.)
I would be on board if every PvE looked like that.
But I am not through the Heroes yet, maybe there is another chapter.0 -
Or we enjoy playing the game as a game instead of a reward treadmill sometimes.
This is the first time since I played the prologue that MPQ has played like a proper Puzzle Quest. This mode is less like a freemium grind and more like an actual puzzle game, and that's great regardless of the rewards.0 -
There may or may not be another Gauntlet after Heroes you know. As the event rules pages are identical and they've only given out one token up to this point I'll guess that there is. Reward for it will probably be GSBW Red.0
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simonsez wrote:Cryptobrancus wrote:I don't understand the mentality of "This event is not giving me the rewards I want therefore I am being robbed and it is a terrible event"
If you aren't excited by this event, cool go do something else. If you are excited by this event, cool go enjoy. Don't try to make it about the devs personally insulting you by not giving you a shot at better rewards.
So, anyone who likes the event is either an idiot or a fool. Nice.
It is possible that people like things for different reasons than you, making your perspective on the event meaningless to them. Likewise, they are unable to view it from your perspective.
Perhaps, they enjoy playing the game for it's own sake and take delight in playing it without the added pressure of competition, regardless of the rewards involved. Playing the game in a new way is the reward.
Also, you seem a little judgy. Lighten up.0 -
The nodes use your historical PvE scaling factor which is almost certainly a combination of your roster strength + how well you did in past PvE events. There is, thankfully, no community scaling of any kind in this event because that'd be utterly ridiculous (whoever starts later will have a harder set of nodes for the same rewards).
That means the better you did in past PvE the harder you have to work for exactly the same reward as everyone else.
Now most people are in favor of it because you don't have a strong enough historical rating to matter. You've to be at a top 5 first day bracket level to see why this scaling is ridiculous (the game seems to give far less scaling weight for last minute bracket joiner's finishes, because otherwise they'd get hammered by the scaling as well and then this tactic would no longer work). And yes this is a very small portion of the population by definition, but this model encourages you to suck at other PvE events so that your initial scaling is lower, and since there is no community scaling, it stays low for the entire duration of the event.
Note that normally this is balanced by community scaling, since after a certain point community scaling dominates. Maybe I start with level 150 nodes and you get level 120 even though we've the same roster strength and that's kind of unfair, but after 2 days those nodes are 250 for everyone so it's back to fair again. But there is no community scaling in this event (and not saying there should be), so doing good in previous PvE events is going to hurt you for the entire event.0 -
I'm playing a game and having fun. Am I doing this wrong?0
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Most assuredly. Fun games are not hardcore.
@Phantron: Would you prefer an event where all nodes are the same regardless of your roster level? I personally would not enjoy an event that was a cakewalk for progression rewards. The calculation of scaling per player may be broken, but the application of it to this event is not. If the nodes were indeed universal, and yet beatable by players in 2* land then every 3* roster would walk all over them.
You could argue that a mode called Gauntlet should be power tiered, you stop where you can no longer progress due to your roster, but if that were the case, the rewards would need to be overhauled so each tier of player is getting the rewards that benefit them. C.Storm needs to be attainable by those 2* players.0 -
orionpeace wrote:So, anyone who likes the event is either an idiot or a fool.
No one seems to want to address my central point: that this event is the same as EVERY OTHER PvE, in that you can play casually, and get every progression reward. In other words, it offers no added value. If you like this event, what is stopping you from playing every PvE exactly like this, other than a compulsion to play that is apparently too difficult to control?0 -
simonsez wrote:orionpeace wrote:So, anyone who likes the event is either an idiot or a fool.
No one seems to want to address my central point: that this event is the same as EVERY OTHER PvE, in that you can play casually, and get every progression reward. In other words, it offers no added value. If you like this event, what is stopping you from playing every PvE exactly like this, other than a compulsion to play that is apparently too difficult to control?
In "EVERY OTHER PVE" you can't play through all the nodes in the first hour or two and get all the progression rewards. You have to wait until the end of the event. Here, time doesn't matter. You can do it at the beginning, middle, end, doesn't matter.0 -
HOORAY!
Love this new event format! Haven't really read this thread but I know I'm not alone! THANK YOU!!!0
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