The Simulator (September 3-10 2014)
Comments
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papa07 wrote:MikeHock wrote:No Beast cover = No Lazy Thor cover
PvE blows
The community scaling on the essentials is so bad, that I am regularly wiping out on those nodes, so really no Lazy Thor covers for anybody except 166s.
I have never seen essential nodes reach the hard level by my second pass through them before.0 -
I went to bed last night top 10 across all three and then I find I'd only dropped to 40/23/12 when I get a chance to get back to it. I guess I'm not the only one who found it challenging.
It was fun finding myself as the only person in the top 10 of my normal sub with more than one Beast cover0 -
It's been 6 hours since I cleared a single node and I have only dropped from 12th to 18th place. Methinks the scaling is slightly **** up.
Actually, I think the problem is teamups. If they are using similar teams and levels as past simulators, the teamup addition makes those teams that much harder and pushes them out of reach0 -
The subs are only 200 people so there shouldn't be much movement there.
Though that said I'm not seeing too much movement in the main bracket either, and these missions aren't really that hard outside of Devil Dino.0 -
Phantron wrote:The subs are only 200 people so there shouldn't be much movement there.
Though that said I'm not seeing too much movement in the main bracket either, and these missions aren't really that hard outside of Devil Dino.
My theories run in no particular order:
1. No one cares about the rewards so no one is playing.
2. Everyone is still ticked about Heroic Venom and not really playing.
3. Everyone is just hanging back planning to try to rubberband the subs.0 -
Pretty sure majority of the people really needs Lthor covers.0
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Mortisbot wrote:I've underestimated Captain Marvel. Her ability to use her hypersonic punch every other turn and energy absorbing ability make her pretty annoying when she's scaled up.
Well, I assume you know that's because of the goons' per turn gains and not low cost. However, yes, I sympathize. I took four of those and her blast attack and let's say I am not hitting that node again. -.-0 -
tempestuousfury wrote:Mortisbot wrote:I've underestimated Captain Marvel. Her ability to use her hypersonic punch every other turn and energy absorbing ability make her pretty annoying when she's scaled up.
Well, I assume you know that's because of the goons' per turn gains and not low cost. However, yes, I sympathize. I took four of those and her blast attack and let's say I am not hitting that node again. -.-0 -
FierceKiwi wrote:Phantron wrote:The subs are only 200 people so there shouldn't be much movement there.
Though that said I'm not seeing too much movement in the main bracket either, and these missions aren't really that hard outside of Devil Dino.
My theories run in no particular order:
1. No one cares about the rewards so no one is playing.
2. Everyone is still ticked about Heroic Venom and not really playing.
3. Everyone is just hanging back planning to try to rubberband the subs.
#3 is the most likely but I'm pretty sure Devil Dino will have something to say about that plan.
If R60 went in tomorrow morning the 'wait until the end' strat would backfire in most people's face.0 -
OnesOwnGrief wrote:tempestuousfury wrote:Mortisbot wrote:I've underestimated Captain Marvel. Her ability to use her hypersonic punch every other turn and energy absorbing ability make her pretty annoying when she's scaled up.
Well, I assume you know that's because of the goons' per turn gains and not low cost. However, yes, I sympathize. I took four of those and her blast attack and let's say I am not hitting that node again. -.-
Even trying to stun lock her was only partially successful because as soon as the stun wore off I'd be getting hit with both her abilities and I'm stunned for two turns.0 -
Phantron wrote:The subs are only 200 people so there shouldn't be much movement there.
Though that said I'm not seeing too much movement in the main bracket either, and these missions aren't really that hard outside of Devil Dino.
For your roster, maybe. The hard nodes wreaked havoc on my roster tonight. I was able to get some done, but I had to dig deep in the roster to find survivors to clear the easy side.0 -
HairyDave wrote:OnesOwnGrief wrote:tempestuousfury wrote:Mortisbot wrote:I've underestimated Captain Marvel. Her ability to use her hypersonic punch every other turn and energy absorbing ability make her pretty annoying when she's scaled up.
Well, I assume you know that's because of the goons' per turn gains and not low cost. However, yes, I sympathize. I took four of those and her blast attack and let's say I am not hitting that node again. -.-
Even trying to stun lock her was only partially successful because as soon as the stun wore off I'd be getting hit with both her abilities and I'm stunned for two turns.0 -
HairyDave wrote:OnesOwnGrief wrote:tempestuousfury wrote:Mortisbot wrote:I've underestimated Captain Marvel. Her ability to use her hypersonic punch every other turn and energy absorbing ability make her pretty annoying when she's scaled up.
Well, I assume you know that's because of the goons' per turn gains and not low cost. However, yes, I sympathize. I took four of those and her blast attack and let's say I am not hitting that node again. -.-
Even trying to stun lock her was only partially successful because as soon as the stun wore off I'd be getting hit with both her abilities and I'm stunned for two turns.0 -
That's the problem with being one of the last nodes I tried - everyone who might be a better option were all hurt
I'm just trying different options out so I don't have to rely on Patchneto so much.0 -
Just downed that particular node more easily than I felt I should have with Daredevil. Actually, he's pretty much owned everything except Devil Dino if there is a red user.0
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I did Thor + Magneto + Daken against Falcon/OBW/Marvel. Daken helps getting rid of OBW early, and after she's gone you can play it out like a normal fight. Most of these fights would be quite hard without Daken because they usually have a guy with relatively low HP that does a ton of damage that you have to get rid of very quickly, and Daken is easily the best at getting rid of low HP characters. Falcon helps a lot too, though you can't use him on the aforementioned fight, and probably don't want to use him on the essential nodes because you'd end up with basically only match damage with a Beast/Daken/Falcon team, which is workable but not ideal.0
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Phantron wrote:The subs are only 200 people so there shouldn't be much movement there.
Though that said I'm not seeing too much movement in the main bracket either, and these missions aren't really that hard outside of Devil Dino.
Ahh... That would explain why my position in both main and sub brackets have been very stagnant even when I've left subs unattended for a full day. I've stayed top30 with very little effort. Weird. I guess vets are just going to start late.
I am a little bit worried about reaching that 120k progression reward, though. Node points are not exactly skyrocketing so far...0 -
Ariakos wrote:
I am a little bit worried about reaching that 120k progression reward, though. Node points are not exactly skyrocketing so far...
When I started this morning. The Normal sub was at maximum rubber band limit (x10) and the Hard sub was at x8.7. Their are not a huge number of points up for grabs in the Normal sub pre refresh.0 -
Lthor node in Normal at lvl 193
CMarvel, OBW, Falcon node in Hard at lvl 142
Spider Man Doom Analyst at lvl 186
Who comes up with this sheet?0
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