Phaserhawk wrote: klingsor wrote: Phaserhawk wrote: Is it me or just the way the Simulator event went, but is the Hulk a little OP? More specifically his black? Don't get me wrong, I think damage output and mechanics are spot on, but the number of green tiles black can generate seems a bit high? Of course it is but don't speak too much about it, since I love Hulk. It's a mechanic that's easy to abuse. I will let myself take damage with the hulk as a quick AP generator. People were complaining about the high level doom fights, but I was using his demons to spam black passive every turn! Right now with Spidey it means full strength Hulk every fight. I have wanted to keep him on par with Patch, but honestly I think I might push him first. I don't have any red cover's though, so he is **** for me. I need a strong red in my team. I'm there with you, I'm 5/0/1 with my hulk, I would rather be 1/0/5, but yeah where are his red covers/
klingsor wrote: Phaserhawk wrote: Is it me or just the way the Simulator event went, but is the Hulk a little OP? More specifically his black? Don't get me wrong, I think damage output and mechanics are spot on, but the number of green tiles black can generate seems a bit high? Of course it is but don't speak too much about it, since I love Hulk. It's a mechanic that's easy to abuse. I will let myself take damage with the hulk as a quick AP generator. People were complaining about the high level doom fights, but I was using his demons to spam black passive every turn! Right now with Spidey it means full strength Hulk every fight. I have wanted to keep him on par with Patch, but honestly I think I might push him first. I don't have any red cover's though, so he is **** for me. I need a strong red in my team.
Phaserhawk wrote: Is it me or just the way the Simulator event went, but is the Hulk a little OP? More specifically his black? Don't get me wrong, I think damage output and mechanics are spot on, but the number of green tiles black can generate seems a bit high?
Bugpop wrote: Phaserhawk wrote: Is it me or just the way the Simulator event went, but is the Hulk a little OP? More specifically his black? Don't get me wrong, I think damage output and mechanics are spot on, but the number of green tiles black can generate seems a bit high? I have yet to see Hulk being OP with his black. But I can see how it might happen. Against level 141 opponents against a hulk who's just weak enough that 200 damage is enough to activate his black ability. He'd have to have around 3500-4000 HP so he's going to be somewhat low in level. Somehow my hulk always tosses his black countdown tiles in places it can quickly be made into a match-3 black for the Enemy Punisher.
FooFooFootDive wrote: I don't even look anymore. Any lvl 50 magneto with 5 purple and lvl 50 Spidey with 5 blue can beat any team regardless of who the 3rd is.
Phaserhawk wrote: What if that Lvl 141 Hulk has a Lvl 85 OBW and a Lvl 100 Patch. Does that change your mind?
bonfire01 wrote: FooFooFootDive wrote: I don't even look anymore. Any lvl 50 magneto with 5 purple and lvl 50 Spidey with 5 blue can beat any team regardless of who the 3rd is. You forget to say slowly.... REALLY slowly