Joker117 wrote: Are they going to release a free hulk if we hit the score again ? I didn't see any characters last pve besides what you earned by placement and alliance .
MikeyMan wrote: Joker117 wrote: Are they going to release a free hulk if we hit the score again ? I didn't see any characters last pve besides what you earned by placement and alliance . I doubt it. I imagine it'll be like Thick as Theives in which will unlock more nodes in the main node for more pts.
OnesOwnGrief wrote: MikeyMan wrote: Joker117 wrote: Are they going to release a free hulk if we hit the score again ? I didn't see any characters last pve besides what you earned by placement and alliance . I doubt it. I imagine it'll be like Thick as Theives in which will unlock more nodes in the main node for more pts. Why would you doubt something that has happened every time we have hit the mark this event? The only two events that gave covers were the Hulk and Sentry PvEs. Thick As Thieves is not the same event.
Lyrian wrote: You know.... The constant randomly-occurring World Ruptures, Supernovas, Onslaughts, and Photon Blasts EVERY SINGLE MATCH is getting to be extremely annoying. I swear, I can hear the game quietly saying... "Hey, Listen!" "I know your about to win this match, but don't forget to leave without your parting gift of 2000 AoE damage!" "We're still best friends, right?"
FierceKiwi wrote: Shorter PvEs are one thing trying to compress a rather hectic 9 days into 4.5 is another completely insane thing.
Amazeballs wrote: This x10. By the way, I C U FierceKiwi at the top of our main. How are you sustaining it?! I ended up dropping to top 20-30ish after missing a refresh cycle.... (edited) for sleep.
MojoWild wrote: Since the event is running half as long as usual, does that mean that the server outage at the end will be half as long too?
BozKoh wrote: The bloodsucking thingy is back if you want to play both pve & pvp... if only you know what I mean... If the next pve same as this... damn...
saurus wrote: Getting real sick of the unpredictable functions of team up - specifically world rupture. Sometimes, downing the character that used it gets rid of the tiles, sometimes it doesnt. Sometimes stun pauses the countdown, sometimes it doesn't. Feels like I've blown a TON of healthpacks for no reason on this nonsense.
Phillipes wrote: I think that devs made this Hult event so short by intention. We need to play hard, we need to play A LOT. Lots and lots of health lost. MEANTIME, we need to fight in GSBW PVP, then spider-man PVP and MEANTIME we need to fight in PVP Simulator, I suppose many of us need to take atleast 1000 points from it. And - one important question. With SO MANY events draining our hitpoints and necessity of playing - do we HAVE to buy HEALHPACKS? Yes, I see THAT intention from developers... Am I wrong? Presumably not...