Thick as Thieves - Aug 5-11
Comments
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IReallyHatePVP wrote:So Lab sub just finished up, and it looks like Scotland yard is loading next.
Why? The intel goal has been met. Are we just making trouble for the Hood and his Maggia crones now?
And why are the main nodes no-repeat red checks?
Does anyone remember the point of this whole thing?
This event was always each of the 3 subs twice plus the main node whenever they unlock. The main nodes used to refresh and rubberband off the main leader, which was one of the worst ideas ever, so they finally learned their lesson the third time around. I wouldn't mind if they make the last two nodes a bit easier if they're not meant to be repeatable though...0 -
Mustiado wrote:Is anyone missing rewards from the last sub-event that finished? I should have finished in the top 50 for a Thick as Thieves token, some ISO and some Hero points. All of those are precious as gold to me as my account is under two weeks.0
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At 6 days this event is too long for me. It has become a drag at this last part0
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Phantron wrote:IReallyHatePVP wrote:So Lab sub just finished up, and it looks like Scotland yard is loading next.
Why? The intel goal has been met. Are we just making trouble for the Hood and his Maggia crones now?
And why are the main nodes no-repeat red checks?
Does anyone remember the point of this whole thing?
This event was always each of the 3 subs twice plus the main node whenever they unlock. The main nodes used to refresh and rubberband off the main leader, which was one of the worst ideas ever, so they finally learned their lesson the third time around. I wouldn't mind if they make the last two nodes a bit easier if they're not meant to be repeatable though...
Yup.
The subs play through twice, just in case players slack off and the main map is not opened until the final day of the event.
That said, as Phantron notes, every previous attempt so far at running TaT has been an epic disaster. On the first attempt, the combination of the initial horrific incarnation of scaling + mad musical chairs of the top 100 in each bracket being total potluck was quite scarring. On the second attempt, the devs badly miscalculated the number of points needed to unlock the main map, resulting in the main map being unlocked after the first pass of the subs, leading to 3.5 days of global rubberband and placement scores that required four times the maximum progression reward.
So, on this third attempt, the devs said one-and-done to the main map. To be honest, its a pretty good idea. The nodes are high value, which enable players to hit the progression targets, while keeping the integrity of placement in the subs valid for overall event ranking. I'm okay with this.0 -
Yeah this run of TaT has been refreshingly tiny kitty free0
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Devs also experimented with end times, even more bad for europeans. Last 2 subs ended at 02.00 am, and 04.00 am.
Congratulations !!!0 -
Phillipes wrote:Devs also experimented with end times, even more bad for europeans. Last 2 subs ended at 02.00 am, and 04.00 am.
Congratulations !!!0 -
I'm actually fine with 1am EST end times but I know EU players aren't happy with it. One of the sub's ended in the middle of the day at like 6pm (I think), that felt a bit better since that should be 11pm GMT. (Did not check timezones.)0
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mohio wrote:Phillipes wrote:Devs also experimented with end times, even more bad for europeans. Last 2 subs ended at 02.00 am, and 04.00 am.
Congratulations !!!
I dont know if you are correct. I played TaT before, Im in day around 100, playing daily. I play each event one hour before ends. And I can tell you, there has NOT been 02.00 am and 04.00 end time yet. (as I said, in last 100 days).0 -
Phillipes wrote:mohio wrote:Phillipes wrote:Devs also experimented with end times, even more bad for europeans. Last 2 subs ended at 02.00 am, and 04.00 am.
Congratulations !!!
I dont know if you are correct. I played TaT before, Im in day around 100, playing daily. I play each event one hour before ends. And I can tell you, there has NOT been 02.00 am and 04.00 end time yet. (as I said, in last 100 days).0 -
OnesOwnGrief wrote:Phillipes wrote:mohio wrote:Phillipes wrote:Devs also experimented with end times, even more bad for europeans. Last 2 subs ended at 02.00 am, and 04.00 am.
Congratulations !!!
I dont know if you are correct. I played TaT before, Im in day around 100, playing daily. I play each event one hour before ends. And I can tell you, there has NOT been 02.00 am and 04.00 end time yet. (as I said, in last 100 days).
Yes, sorry, I meant EU timezones.0 -
Phillipes wrote:mohio wrote:Phillipes wrote:Devs also experimented with end times, even more bad for europeans. Last 2 subs ended at 02.00 am, and 04.00 am.
Congratulations !!!
I dont know if you are correct. I played TaT before, Im in day around 100, playing daily. I play each event one hour before ends. And I can tell you, there has NOT been 02.00 am and 04.00 end time yet. (as I said, in last 100 days).
I think that was in the last 100 days, too.
I ignored the subs with 2 am and 4 am end times last time, too.0 -
Finally got me that shiny red Deadpool so I'm done.
(Ranked 200 something but I don't care)0 -
I'm in a weird position. Want to try to keep top 300 in the sub so I get that TaT pack as have a few of those covers now, but actually need to fall places in the main event as I need a 2* Magneto way more than a Spidey.0
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y2fitzy wrote:I'm in a weird position. Want to try to keep top 300 in the sub so I get that TaT pack as have a few of those covers now, but actually need to fall places in the main event as I need a 2* Magneto way more than a Spidey.
Spidey is a bit **** but he's a lot harder to get your hands on.0 -
HairyDave wrote:y2fitzy wrote:I'm in a weird position. Want to try to keep top 300 in the sub so I get that TaT pack as have a few of those covers now, but actually need to fall places in the main event as I need a 2* Magneto way more than a Spidey.
Spidey is a bit **** but he's a lot harder to get your hands on.0 -
Really?
Only been playing a couple of weeks, have been really lucky pulling 3* covers but it's more useful to actually have 2* ones I can use! All out of roster space already, and haven't added 3* Sentry yet (which I got from Standard this morning, mental luck)0 -
y2fitzy wrote:Really?
Only been playing a couple of weeks, have been really lucky pulling 3* covers but it's more useful to actually have 2* ones I can use! All out of roster space already, and haven't added 3* Sentry yet (which I got from Standard this morning, mental luck)
We'll keep in mind that Spider-Man will probably be needed for essential nodes in the next PVE. I hope you don't sell Sentry or let him expire, he's a top tier character for your defense once you've got him up to 11+ covers0 -
Oh I'm definitely not letting him go when I've got Venom and Bullseye stinking up my roster at the moment0
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