Punisher5784 wrote: CrookedKnight wrote: Random tiles (and with the smallest return on investment of any AP-generating ability). Targetable Judgment would be like Sniper Rifle, guaranteed to blow up whatever you're aiming at, which I think we can all agree is a cut above Hex Bolt. But also costs twice as much. Regardless I think we can all agree that Punisher's Green should at least be coded like Beasts so it does not destroy Friendly Tiles.
CrookedKnight wrote: Random tiles (and with the smallest return on investment of any AP-generating ability). Targetable Judgment would be like Sniper Rifle, guaranteed to blow up whatever you're aiming at, which I think we can all agree is a cut above Hex Bolt.
tanis3303 wrote: Sooooooo...Phaser has super powers?? At least this one is for good and not evil.
jojeda654 wrote: :shock: Oh shi........ This was the second character that Phaser asked to be fixed. Is Ragnarok next?
Mawtful wrote: Oh, haha. Is it April 1 already? What an absolute joke. I'm not sure what the process is here - do I have to convince Phaser to make a thread or can I just list them all here? Who cares, I'll just toss a few out there.Spider-Man Web Bandages says "If there are more than 3 Web tiles, he removes them..." Two issues here: 1. This extra condition should require a minimum of 4 web tiles, since 3 is not more than 3. 2. The web tiles are not removed from the board as per the ability description. Currently it converts web tiles into basic Yellow tiles instead. Additionally, All Tied Up says "he adds a Yellow Web tile to the board." Currently this ability does not add any tiles to the board but instead converts a yellow basic tile.Bullseye & Bag-man Lethal Improvisation targets 2 Strike, Attack, or Protect tiles. Snarky Remark (Rank 5) affects 2 countdown tiles. Both abilities specify 2 targeted tiles, however SR cannot be cast if only 1 tile exists, however LI can. In this case, LI is clearly the broken ability since it would otherwise read "up to 2", right?Scarlet Witch Hex Bolt (I know, I know... You only just fixed this but you didn't finish the job) at Rank 5 should destroy "non-friendly" tiles, but incorrectly does not destroy charged tiles created by friendly characters.Wolverine (Patch) I'm going to get some hate for this one in particular, so let's do it: Berserker Rage (rank 5) says it " creates 6 Strike tiles for each team" but often it doesn't. Since it should be creating tiles, not converting basic tiles, shouldn't this always create the full 12 Strike tiles.
Phaserhawk wrote: Scarlet Witch Scarlet Witch. She can only destory non-friendly tiles. Charged tiles are not friendly nor non-friendly, they are board neutral since everyone can benefit from them, there she can't destroy them. I personally don't like it, but well it does match with description.